249,492 Commits over 3,959 Days - 2.63cph!
wip:
- Siege tower third floor collider improvments
- Second floor finished
Include parameter display info in generated code
Merge from additional_options
Fix sequence contains no elements
Periodically check if we're the best host candidate based on score - change owner if needed. When we are made the host, but we're still connecting, try to find another host candidate instead - if we can't find one then we can mark the lobby as toxic.
Don't include self when trying to find best candidate in some situations. When SteamLobbySocket is disposed (we left or disconnected), try to find another candidate then also.
wip: Second floor detail colliders
Remove debug stuff and improve host candidate scoring based on average ping and connection quality to other peers
added sculptor test inventory
sculpt data is attached to the item with an associated entity when a sculpture is picked up, not just lost and reset
- guide still displays default data at the moment
mini cross bow mesh update
updated textures & materials
added extra loops to the bow string to allow better anims
Fixed UV error on battering ram LOD. Added guide mesh and stage meshes for catapult. Fixed orientation of catapult gibs.
Set same tags for dedicated servers as lobbies for consistency. Fixed case when connection doesn't close properly.
Expose initial API for navmesh tile(re)generation
Expose NavMesh.GenerateTile( PhysicsWorld world, Vector3 worldPosition )
Expose NavMesh.GenerateTiles( PhysicsWorld world, BBox bounds )
WIP preset support for non UI convar options
removed unused blockout mesh and .mats
Human Head 02 initial setup
merge from travelling_vendor_lod_fix
merge from researchtable_text_fix
Added player.cold_breath convar to toggle cold breath visual effect
merge from repairbench_icons_fix
merge from dofexposer_improvements
▉▄▋▌▍ █▋▊▆ ▆▋▅_▊█▋_▅▇█▊▋▇_█/▇▄▋▉█
merge from december24_art_fixes
Fixed hole in one of the ram meshes, swapped scoop out in prefab
Instead of the host crashing and disconnecting when a connecting user tries to send handshake messages with the wrong state, log it to console and kick them with a debug reason
Try to create lobby socket - if it errors and returns null, back out of creating the lobby
Make sure we clear removed and changed lists when resetting a string table
Make sure we disconnect properly if failing to create a Steam Lobby
Linux: Add missing libSDL2.so which is required to build
LOD crossfading transitions on Renderer LODs WIP
Leaderboard backup, run #
15485
Improved some webrcon security
- Normalized some of the RCON help language to be consistent
- Added deprecated warnings for the old source engine rcon
- Improved security around RCON passwords
- Added automatic RCON IP bans for repeated incorrect password attempts
Added a number of new convars
- rcon.ban_ip <ip>
- rcon.unban_ip <ip>
- rcon.print_rcon_failed_logins
- rcon.banduration
- rcon.maxpasswordfailures
- rcon.clear_rcon_failed_logins
Tons of misc item tweaks, door fixes, and added Splash item
More character tweaks and fixes
Restyle objectives panel, items list panel
Better text size, alignment
Fixed healing mechanic
Various fixes and cleanup, started adding tasks to demo level to guide the player through
Humans: added CrouchWalk_S
Submit highscore after each floor instead of only on game end
Added Singleplayer/Multiplayer options to the Main Menu
Added Lobby List
Fix Lobby hosting in singleplayer mode
Buff 😺 base stats
Increase Key drop rate, make Skeleton Key more rare
Shops can never be locked on the first floor. Item rooms have a chance to lock after the first boss
Increase Unicorn spawn chance after 2nd boss
Draw enemy projectiles above everything else
Update boss health multiplier
Fix muliplayer buttons not hosting properly
Remove unneeded code
Joining a lobby late gives you the option to select your character before spawning in
Need to download cloud asset references after we've imported resources not before
Fix GameResource assets not registering before loading startup scenes (and also compile assets), remove stupid Task.Delay hack?
Fixes Facepunch/sbox-issues#6942