140,246 Commits over 4,505 Days - 1.30cph!

11 Months Ago
prison barge, environment volumes polish
11 Months Ago
food barge, environment volumes polish
11 Months Ago
Merge from vram_monitoring
11 Months Ago
Merge from main
11 Months Ago
Recalculating UV distribution metrics correctly for path lists to fix mipmip streaming issues with roads and rails
11 Months Ago
medical barge, environment volumes polish
11 Months Ago
supplies barge, simplified environment volumes down to 3
11 Months Ago
Manifest
11 Months Ago
Code gen
11 Months Ago
Very initial setup for small engine deployable
11 Months Ago
RPG HV Ammo - Reduced max texture size to 1k
11 Months Ago
Revert change to EditorSettings
11 Months Ago
Adding extra joints to small engine rig
11 Months Ago
Merge from naval_update
11 Months Ago
merge from deployable_cannon
11 Months Ago
string lights red and green materials bunch of lighting on barges and docks
11 Months Ago
Add "wait" command support, to help test an unrelated bug. Allows for chaining commands, waiting x frames, then chaining another set. for e.g. "teleportpos; wait 3; teleportpos;"
11 Months Ago
pt_boat_gun_setup -> naval_update
11 Months Ago
Turret placement setup
11 Months Ago
merge from main
11 Months Ago
Merge from main
11 Months Ago
Update water bottle anims
11 Months Ago
adding cannon animator for world anims
11 Months Ago
Cannon and character animations - first pass
11 Months Ago
merge from main
11 Months Ago
Blueprint fragment despawn rareity set
11 Months Ago
garage door unskinned meshes for flavien
11 Months Ago
merge from print_topologies_command
11 Months Ago
merge from fix_map_mismatch
11 Months Ago
Subtract merge from outboard_motor
11 Months Ago
merge from puzzle_reset_ignore_invis
11 Months Ago
Updated LOD settings for Charity plushies
11 Months Ago
trying reduced sail thrust 3000->2000
11 Months Ago
Added exit time to damaging attacks
11 Months Ago
merge from main
11 Months Ago
Charity_plushies -> main
11 Months Ago
Updated pookie bear volumes, no more pookie stacking
11 Months Ago
Fix pooling error that was preventing sail/steering wheel deployment
11 Months Ago
boat stability work
11 Months Ago
RPG Standard Ammunition - Setup Model, Lods, Material, Textures and updated initial prefab
11 Months Ago
merge from codelock_entercode_cache
11 Months Ago
Increased the cache duration of IsBuildingAuthed calls from entity menus using the PrioritizeIfNotWhitelisted attribute Only used by codelocks Menu_Enter_Code so far
11 Months Ago
Setup Single and Dual 50 Cal LODs and Colliders
11 Months Ago
tweaks to culling distance to several prefabs
11 Months Ago
Merge from parent
11 Months Ago
basic HLOD setup for floating cities, S2P - will improve the brew in further iterations
11 Months Ago
anim updates for feedback notes
11 Months Ago
floating cities s2p
11 Months Ago
swapped mountable chairs left on all barges
11 Months Ago
swapped mountable chairs on floating docks