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111,704 Commits over 3,928 Days - 1.18cph!

5 Months Ago
Optimize wolves LoS checks (ignore other wolves, spread computations over multiple frames, pool sight events), also ignore players in safe zones
5 Months Ago
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5 Months Ago
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5 Months Ago
merge from fix_weapon_mod_avg -> main
5 Months Ago
Fixed broken rad counts from container Amounts update on changed instead
5 Months Ago
digital clock sounds
5 Months Ago
merge from itempool_fix
5 Months Ago
Fixed items not resetting their flags when entering the pool, fixes the cooking icon appearing on recycled items also reset contents and parent ItemContainer for safety
5 Months Ago
Fixed some properties of weapon mods using average instead of multiplying scalars together - example: 8x scope + GCO was going from +50% recoil -> +30% recoil instead of +65% recoil
5 Months Ago
Fixed refillvitals command showing a water damage indicator on screen, game is fixed
5 Months Ago
Tweak slope conforming
5 Months Ago
viewmodel updates
5 Months Ago
Fix inverted transition in wolf fsm
5 Months Ago
Player loot method to grab rads
5 Months Ago
'refillvitalsall' command now includes spawned bots Codegen
5 Months Ago
Rerouted to ItemContainer instead
5 Months Ago
updated 3p anims, updated world model anims
5 Months Ago
DPV socket excludes artifical water - InWater socket mod allows exclusion of artifical water - added separate error when socket requires a body of water
5 Months Ago
Fixed a bug crashing the editor on start ModInit was too early for ItemManager?
5 Months Ago
Water volumes report correct overallDepth from WaterInfo - measured against the bottom of the volume or a cut-off plane
5 Months Ago
GCO techtree reduced homing missile launcher research cost
5 Months Ago
Restored WallpaperPlanner OnFrame null checks removed in 103779
5 Months Ago
Attempt at routing rad amounts through item containers
5 Months Ago
merge from wallpaper
5 Months Ago
Fixed wallpaper construction possible mismatch when the current placement is invalid
5 Months Ago
Added LODs for jungle ruin walls (just a couple remaining to do)
5 Months Ago
merge from main
5 Months Ago
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5 Months Ago
Re-enable layout masks
5 Months Ago
Allow SkinViewer to work without an ItemDef if we specified a prefab resource path This allows item-less store items to work (underwears or dances for example)
5 Months Ago
Sunburn swimsuit framing
5 Months Ago
merge from main
5 Months Ago
merge from world_update_2
5 Months Ago
Rowboat.Population avoids "Decor" topology
5 Months Ago
subtracting 103750 getignore_optimisations
5 Months Ago
Sunburn underwear
5 Months Ago
separated client/server compile fix for DPV
5 Months Ago
merge DPV fixes
5 Months Ago
DPV requires fuels storage to be empty before you can pick it up - server sends an additional fuel info update when fuel storage inventory has an item removed/added (stack count change doesn't trigger this)
5 Months Ago
Added RadialBlur to AlwaysIncludedShaders
5 Months Ago
Enabled Mountain toplogy use on lakes unique environments
5 Months Ago
merge from main
5 Months Ago
reduced rotate amount in viewmodel
5 Months Ago
'refillsvital' command can now take multiple player names as arguments (leave blank to target yourself like before) Added 'refillvitalsall' to heal every active players on the server
5 Months Ago
Bugfix: RCon test page now works It's barebones, but enough. Tests: tested in local session, could see commands take effect
5 Months Ago
Use GetCornersNonAlloc to avoid unity copying the npc paths everytime they are accessed
5 Months Ago
merge from gco - WIP
5 Months Ago
DPV uses correct WaterLevel test for getting player WaterFactor
5 Months Ago
Weekly Skins
5 Months Ago
merge from main