128,970 Commits over 4,232 Days - 1.27cph!
    
    
    
        
        
            
            
            
                
                Remove garbage allocations from calls to FindItemsByItemID
 
                
                
                
                
                
             
         
        
            
            
            
                
                More static resets
Added a command to debug trueshadow update groups
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                HttpImage static fields reset
 
                
                
                
                
                
             
         
        
            
            
            
                
                UI_Window inherits from BaseMonoBehaviour instead of FacepunchBehaviour
 
                
                
                
                
                
             
         
        
            
            
            
                
                Add a function to estimate memory usage to the batching system
 
                
                
                
                
                
             
         
        
            
            
            
                
                Move EstimateMeshBytes to an extension.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                ▍▆▅█▉▍▄ ▊▅▅ █▋▄ ▌▊▊▋▌ ▄▉▌▇▇▍▉ ▄█▅▄ ▊▊▅▄▆█▋▉ ▆█▄▆▆ ▄▅▉█▇▄▍▄▍▄ █▄ ▇ ▊▍▅.
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge domain reload to main
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from main to resolve conflicts
 
                
                
                
                
                
             
         
        
            
            
            
                
                Allow drawing instances without making use of monster meshes.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Add analytics to main menu video hero
Clicking the video takes you to the correct store page
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix piplights on hazmat codelock skin
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▋▇▅▆▄ ▆▊▊▍ █▅▍▆▊▊_▇▉▊▋▊▉_▌▊█▊▉▌▍▆▉▍_▉▄▍▍▇▆▇▋█▉█
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix first person ice AK particles not being visible.
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▋▋▋▌▅▉ ▋▊▋▋▊▇▌ ▉▆▅ ▋▇▊▍ ▆ ▇▆▋█▆▄▋ ▊▍▆▍▆▍▆▆ ▉▄█▆▄ ▍▅▋ ▅▌▇ ▍▋█▉▊▊▊▍▇█ ▍█▌█▍▍ (▋▉▊▄▌▇▄▉ ▋▍ █)
 
                
                
                
                
                
             
         
        
            
            
            
                
                restore textures.3.bundle from cs
126918 
                
                
                
                
                
             
         
        
            
            
            
                
                Added WearableEyeViewAdjustment_Submesh to pilot hazmat (removes helmet when downed, but not the visor just yet)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix a bug that could cause one quick join entry to stay on the screen even if the user only had two entries
 
                
                
                
                
                
             
         
        
            
            
            
                
                - Added a crude way to estimate mesh VRAM and RAM usage
- Added a command to find duplicate meshes in the instancing system
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from fix_ammo_contents_bug
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix for amount to reload value when switching ammo types being wrong if ping wasn't low enough.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Show friends currently playing specific servers in the listings
Streamermode sanitise Quick Join Server Titles so we dont dox every streamer that goes to the main menu home page
Fixed tags always showing +1 above the limit
Minor MenuManager cleanup
 
                
                
                
                
                
             
         
        
            
            
            
                
                Possibly fixed the ancient rare bug that makes doors unable to be picked up until a lock is placed and removed from them.
 
                
                
                
                
                
             
         
        
            
            
            
                
                New Modal for Tutorial - New players
 
                
                
                
                
                
             
         
        
            
            
            
                
                basic lootspawns for ghost ships, currently setup after the water junkpile way
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed the settings dropdown having a white overlay, regression when I changed the masks
 
                
                
                
                
                
             
         
        
            
            
            
                
                Make sure the limited tab scrollview toggling check is done when opening the tab
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed a null ref coming from the DeferredMeshDecalRenderer
 
                
                
                
                
                
             
         
        
            
            
            
                
                Adding some seaweed to anchor, hanging tires prefabs
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed general store buttons not scrolling to the section correctly when opened for the first time
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from hardcore_refresh
 
                
                
                
                
                
             
         
        
            
            
            
                
                Another possible map clearing while server restarts fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated store page arrow buttons
Fixed scrollrect focus not working the first time
 
                
                
                
                
                
             
         
        
            
            
            
                
                ship anchor prefab, tex res, some mat tweak to AO intensity
Added the new anchors to the ship prefabs
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Automatically disable the loading spinner if it takes too long
 
                
                
                
                
                
             
         
        
            
            
            
                
                Cancelling a running query will also hide the loading spinner
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed overlapping texts in the checkout result screen
 
                
                
                
                
                
             
         
        
            
            
            
                
                If you turn on a setting thats only available in one menu it will automatically turn off when you go into another menu
Eg if you turn on PVE only servers in community then go to official it will no longer be looking for PVE only servers
 
                
                
                
                
                
             
         
        
            
            
            
                
                Shader level option range is now 1 to 6, same as before just without the unnecessary in betweens
 
                
                
                
                
                
             
         
        
            
            
            
                
                Re-added visor material to cinematic pilot rig
 
                
                
                
                
                
             
         
        
            
            
            
                
                Show the amount of results on each tabs when searching in the settings screen
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from rectmask_optims
 
                
                
                
                
                
             
         
        
            
            
            
                
                Missed a mask in the death screen
 
                
                
                
                
                
             
         
        
            
            
            
                
                Remove the closed line from appearing underneath 'mode' in the play menu even though its open
 
                
                
                
                
                
             
         
        
            
            
            
                
                Long loading screen tips will now wrap properly