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153,895 Commits over 4,536 Days - 1.41cph!

29 Days Ago
fixed muzzle brake flash offset after 3p position corrections for: SKS, HMsmg, HMlmg, m92, mp5 and m4 shotgun now matches assault rifle position
29 Days Ago
square steam images for ice king set
29 Days Ago
merge from main
29 Days Ago
merge from main
29 Days Ago
Instant health 8 -> 10 Healing over time 0 -> 4
29 Days Ago
new store description for ice king pack, and square steam images for patterned sofa
29 Days Ago
Add ability to test mutiple virtual clients through just one editor, meaning we no longer need to maintain multiple projects to test multiplayer. Uses the Unity multiplayer playmodepackage. - Setup scenarios for 2,3 and 4 players - Guard a bunch of steam stuff that results in NREs on multiplayer playmode
29 Days Ago
Test list Reapplied discarded network range changes
29 Days Ago
merge from main
29 Days Ago
merge from io_networkrange
29 Days Ago
Updated the network range of most player deployed IO prefabs, reduced network distance on 48 prefabs
29 Days Ago
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29 Days Ago
Flare animation updates
29 Days Ago
Converted card reader, added new tests BaseDetector cleanup
29 Days Ago
Merge from main
29 Days Ago
Added fence mesh for deployable and a fence gate mesh for testing.
29 Days Ago
Fix sprinklers not spraying after a restart, and spraying without watering One behaviour change - a sprinkler now needs water >= 2 to run. It has always needed that to actually water things but previously it would still show the water spraying pfx if the sprinkler was receiving one water
29 Days Ago
Merge from PlayerMaintainedMonuments
29 Days Ago
Merge from main
29 Days Ago
Added a missing stencil block to the Generic shader's deferred pass
29 Days Ago
Merge from pole_entity_delete
29 Days Ago
Manifest Commit meta files from new recycler variant prefabs
29 Days Ago
Made the Stone Sculpture shader work with RRP and removed some unnecessary shader passes that would have caused the shader to generate more variants
29 Days Ago
Delete powerline pole entity Add comment component to powerline_pole_a
29 Days Ago
merge from creative_indicator_fix
29 Days Ago
Fixed creative mode UI indicator persisting in demos when disconnecting from a server while being in creative mode
29 Days Ago
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29 Days Ago
Merge from command_buffer_names
29 Days Ago
update from main
29 Days Ago
merge from main
29 Days Ago
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Prevent pool table debug logs from spamming constantly
29 Days Ago
merge from static_chair_variant
29 Days Ago
Reapply gas station chair fileID change
29 Days Ago
Merge from powergrid/tentative_recycler_fix
29 Days Ago
Added some checks to the SpatialBiomeFogCamera to prevent a command buffer warning from appearing
29 Days Ago
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29 Days Ago
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29 Days Ago
merge from espcanvas_autosize_clan_fix
29 Days Ago
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29 Days Ago
Fixed clan text not being affected by the ESPCanvas auto-sizing setting
29 Days Ago
merge from main stomp gas station
29 Days Ago
merge from train_tracks_not_connecting_fix
29 Days Ago
merge from automated_testing
29 Days Ago
merge from misc_fixes_aug_26
29 Days Ago
merge from fix_spectate_chat
29 Days Ago
Merge: from main