reporust_rebootcancel

111,285 Commits over 3,928 Days - 1.18cph!

2 Months Ago
manifest
2 Months Ago
Merge from parent
2 Months Ago
Updated fuel gauge position and seat position on battering ram
2 Months Ago
Merge from mixingtable_click
2 Months Ago
Correctly respect max item stack sizes
2 Months Ago
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2 Months Ago
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2 Months Ago
converted to use burst and the jobsystem - still needs thought on multithreading, but about a 10x speedup from burst usage already
2 Months Ago
Moved steering wheel of battering ram forward (WIP). Secured some floating pulleys.
2 Months Ago
Phrase update
2 Months Ago
Merge from main
2 Months Ago
Add backpack to render scene and setup render script.
2 Months Ago
Fixed non-host RPS players needing to own gesture pack to join a game Setup steam item for pack, mark all new gestures as unlocked with the pack
2 Months Ago
packages burst 1.8.16->1.8.17 collections 2.5.1
2 Months Ago
Merge from main
2 Months Ago
Merge from ai_wolf_iteration
2 Months Ago
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2 Months Ago
Fix compile error on client
2 Months Ago
merge from t1smg
2 Months Ago
Remove debug ddraw text
2 Months Ago
Icons
2 Months Ago
Reduce the distance the wolf will flee each time you try to scare it again with torch swings / lighting the torch suddenly in melee range (only noticeable if you spam and chase the wolf instead of moving away)
2 Months Ago
Clamps are now defined directly instead of as modified.
2 Months Ago
Merge from main
2 Months Ago
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2 Months Ago
Mark SKS as an independent item, not a redirect (fixes incorrect blueprint whenr researching and not appearing in industrial conveyor filter) Set up backpack holster position
2 Months Ago
Updated store media assets + preview prefabs
2 Months Ago
Possible BlackjackMainScreenUI.SetNextFaceExpression NRE fix
2 Months Ago
Merge from shields
2 Months Ago
Fixed shield remaining in 3rd person hands while gesturing
2 Months Ago
Fixed 3rd person gestures not working due to animator updates
2 Months Ago
Cherrypick 106954
2 Months Ago
Enabled shield compatibility on: Bone Club Bone knife Diver hatchet P17 Butcher Knife Sickle Vampire Stake Hatchet HC Revolver Combat Knife Machete Python Revolver Semi auto pistol All spears (wood/stone/seasonal) Nailgun
2 Months Ago
Fixed footstep effects being effected by equipped shield Possible stringpool fix
2 Months Ago
Parent merge
2 Months Ago
Codegen
2 Months Ago
Adjusted shield colliders
2 Months Ago
Merge from main
2 Months Ago
Backups
2 Months Ago
Merge from gesturepack
2 Months Ago
Log cleanup
2 Months Ago
Allow shields to go in the belt bar, has the same behaviour as the backpack when selected (will get equipped when selected after a few seconds)
2 Months Ago
Merge from vm_names_ugc
2 Months Ago
Fixed entity id not being sent properly to the admin UGC panel
2 Months Ago
Merge from main
2 Months Ago
Typo fix
2 Months Ago
Merge from gesturepack
2 Months Ago
Remove cancelViaMouseButtons option on GestureConfig Only allow the RPS gesture to be cancelled by mouse buttons while the host player is waiting for someone to join
2 Months Ago
Merge from main
2 Months Ago
Re-use results of sense component grid search for allies instead of doing another query (when the range is small enough)