reporust_rebootcancel

133,231 Commits over 4,293 Days - 1.29cph!

2 Years Ago
merge from main
2 Years Ago
helipad progress
2 Years Ago
Test
2 Years Ago
merge from weaponrack_instruments
2 Years Ago
merge from burst_module_size_fix
2 Years Ago
merge from hammer_repair_cost_comp_fix
2 Years Ago
merge from chainsaw_sleep_fix
2 Years Ago
merge from loot barrels fixes
2 Years Ago
Light changes wip
2 Years Ago
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2 Years Ago
Merge from media_projects
2 Years Ago
Added server.industrialTransferStrictTimeLimits convar Adds the ability for conveyors to abort a transfer without it completing if the transfer is taking too long (x2 server.industrialFrameBudgetMs) Will preserve performance at the expense of changing behaviour and potentially causing some transfers to transfer unevenly
2 Years Ago
Ping all of the building blocks that need to be upgraded
2 Years Ago
Animals on tutorial island no longer drop items that aren't necessary to continue the tutorial(bear won't drop leather, chicken won't drop bone frags, etc) Added more help and context to the upgrade base mission
2 Years Ago
all ref models for twitch drops render scene
2 Years Ago
Processed textures as forced by Unity
2 Years Ago
Added texture preprocessor to disable crunch by default
2 Years Ago
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2 Years Ago
Fixed doors not taking into account the speed multiplier set on the open/close states when calculating their animation timings Looks like most doors had incorrect times due to this, leading to vehicle detection volumes being active for too long, sometimes multiple seconds after a door finished animating Updated doors: Wood/stone gates, garage doors, armoured/sheet metal/wood single doors, armoured/sheet metal/wood double doors, twitch drop industrial door
2 Years Ago
Added new truck models
2 Years Ago
City hall exterior greybox update
2 Years Ago
3p anim wip
2 Years Ago
Fixed layout issues with scrollbar and scrollrect Setup proper padding for inside vendor listings Hide scrollbar
2 Years Ago
Added out of stock colour support. Added scrollable single vendors Added scrollable all vendor listings Modified single vendor UI prefab Adjust layout again
2 Years Ago
Only network contents of backpack to the player wearing it
2 Years Ago
Swapped vendor list to be a dictionary. Clear vendor list on press of new marker.
2 Years Ago
Added tweening to vendor list
2 Years Ago
Slimmed down icons and text. Thinned divider.
2 Years Ago
Redone colouring and layout on single vendor
2 Years Ago
player update. edited crossbow holster position on entity
2 Years Ago
Second fix attempt for PostProcessLayer material error when joining a server
2 Years Ago
Player shown toast if machine has no sell orders.
2 Years Ago
Prevented vendors list from being null
2 Years Ago
merge from main
2 Years Ago
Merge from main
2 Years Ago
Compile fix
2 Years Ago
player update. exported and setup basket animation set . Populated basket holdtype override controller with new anims and edited easter/pumpkins basket entity prefab so the props sit correctly in the hand.
2 Years Ago
Recent textures to HQ when applicable
2 Years Ago
Fix attempt for PostProcessLayer material error when joining a server
2 Years Ago
Subtracted 91126, 91129, 91131 (nuking streaming for merge)
2 Years Ago
Material fixes
2 Years Ago
Subtracted 91121, 91122 (nuking streaming for merge)
2 Years Ago
Disable vm bob & sway when in sweet spot scanning mode
2 Years Ago
Merge from main
2 Years Ago
Reduce scan duration from 3->2 seconds
2 Years Ago
Merge from main
2 Years Ago
fixed loot barrels gibs errors-mismatches updated barrels visuals on additional prefabs updated deployed hobobarrel icon
2 Years Ago
oilrig trims textures - reduced noise over painted variants
2 Years Ago
merge from shelter_lock_fix
2 Years Ago
merge from b_shotgun