192,393 Commits over 4,049 Days - 1.98cph!

56 Days Ago
fixed missing texture references in wolf and pork meat materials after merge, fixed missing prefab references in module_1200x1200_4way_ladder to have new meat in, tested all meat and appears correct
56 Days Ago
merge from main
56 Days Ago
removed copied model from world model prefab
56 Days Ago
set up viewmodel renderer - all working now but set to off until final model delivery
56 Days Ago
rotated mesh in entity
56 Days Ago
copyto now correctly recreates and copies armor slots and inserts for belt items too (mostly to stop the NRE)
56 Days Ago
Added more useful info to CLtoSV and SVtoCL net message ToStrings Undo changes to combine dropship as they are crashy Prevent crashes when GetBoneCache is called with no model Do not mount addons/ twice in-game (regression) Tools also now respect -noaddons Fixed 357 reload missing its shelleject effect Fixed Bugbait not having viewmodel bob when sprinting Fixed missing AR2 reload sound in 3rd person Fix 357 shelleject in firstperson multiplayer VBSP: Prevent crashing with bad VMFs (newlines), display an error StudioMdl: Gracefully handle numframes 0 or below (instead of crashing) Update w_pistol to fire correct events for player 3rd person brass eject
56 Days Ago
adjustments, fix server compile errors
56 Days Ago
Update: ServerDemoPlayer - switch to control error reporting Tried the demo from staging, the error spam is too much and not super helpful, so adding a toggle to disable it. Tests: Played back the staging demo
56 Days Ago
Remove eat sound effect from pie items and move to animation event.
56 Days Ago
fixed cooking workbench smoothing on cooker.
56 Days Ago
Potential fix for AIs sometimes suddenly zooming very fast
56 Days Ago
initial entity,worldmodel and deployed prefab setup with correct worldmodel jar scaled up to 1.3, open hands layer set to 1
56 Days Ago
merge from crafting_update -> aux2
56 Days Ago
merge from cookingv2 -> crafting_update
56 Days Ago
merge from fix_multiple_effect_expiry -> cookingv2
56 Days Ago
Improve tiger leap fidelity
56 Days Ago
Merge from amd_dlss_crash
56 Days Ago
Fix modifier removal not working when multiple effects of the same type are active
56 Days Ago
Merge from main
56 Days Ago
Simplified the code for processing the data and log path strings
56 Days Ago
Merge from bee_grenade
56 Days Ago
merge from crafting_update -> aux2
56 Days Ago
merge cookingv2 -> crafting_update
56 Days Ago
merge fix_fridge_io_arrow -> cookingv2
56 Days Ago
Fix fridge not showing IO arrow - enable main power slot - set IO arrow direction
56 Days Ago
Optim: Avoid handling null cases in a batch with only non-null values - Also updated the test to spawn entities, since now it's a requirement for the func. This removes the need to juggle data to setup batch operations. Should save a bit of time. Tests: Ran the updated unit tests
56 Days Ago
Updated Bee Grenade Worldmodel FBX and Bee Grenade Worldmodel Material
56 Days Ago
Merge from armor_slots
56 Days Ago
Applied IsArmor flag to all armor slot container mods.
56 Days Ago
Fix for more consistent item swapping
56 Days Ago
Removed unused Bee Grenade Glass AO Map
56 Days Ago
Merge from hopper (new instance of human gib files)
56 Days Ago
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56 Days Ago
resized textures
56 Days Ago
sunken knife world model LODs, prefeb. .entity/.item/icon/.projectile prefabs setup haven't done viewmodel yet.
56 Days Ago
Cherry pick 114193: Fix wolves sliding on spawn
56 Days Ago
Merge from npc_check_spawner_is_on_navmesh
56 Days Ago
Merge from fix_tick_fire_detection_log_spam
56 Days Ago
Merge from fix_fsm_endless_recursion_log_spam
56 Days Ago
Added a different way to process the data and log paths for the DLSS plugin
56 Days Ago
Merge from crafting_update
56 Days Ago
Apply wolf meat change again?
56 Days Ago
Update Bee Grenade Materials and Textures
56 Days Ago
Merge from crafting_update
56 Days Ago
Merge from cookingv2
56 Days Ago
Reassigned changed wolf meat world models
56 Days Ago
Rebalanced temperature on hives
56 Days Ago
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56 Days Ago
Merge from crafting_update