192,400 Commits over 4,049 Days - 1.98cph!

57 Days Ago
Update Bee Grenade Materials and Textures
57 Days Ago
Merge from crafting_update
57 Days Ago
Merge from cookingv2
57 Days Ago
Reassigned changed wolf meat world models
57 Days Ago
Rebalanced temperature on hives
57 Days Ago
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57 Days Ago
Merge from crafting_update
57 Days Ago
Manifest update optimized
57 Days Ago
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57 Days Ago
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57 Days Ago
crafting_update -> Aux2
57 Days Ago
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57 Days Ago
bees -> crafting_update
57 Days Ago
Merge from cookingv2
57 Days Ago
Horse meat can now spoil
57 Days Ago
Changed loot panel title again
57 Days Ago
Beeswarm culling changes
57 Days Ago
deployed Beehive new collider and prevent building volume
57 Days Ago
Merge from crafting_update
57 Days Ago
Merge from cookingv2
57 Days Ago
crafting_update -> Aux2
57 Days Ago
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57 Days Ago
Cooking workbench icon
57 Days Ago
- Protobufs - Codegen
57 Days Ago
Merge: from main Tests: none, no conflicts
57 Days Ago
Disabled chicken mesh by default on trophy prefab
57 Days Ago
bees -> crafting_update (needs codegen)
57 Days Ago
Bound new SSS profile to natural beehive.
57 Days Ago
Merge from small trophy chicken head update
57 Days Ago
Swapped protobufer index to try and avoid conflicts
57 Days Ago
Don't discard the whole spawn group if the first valid point is out of the navmesh, fall back to the next points unless they are all out of navmesh
57 Days Ago
Fixed overly large not in sphere check on deployable hive
57 Days Ago
Small texture optimization on the natural beehive. Gave it a bespoke SSS profile, for a more delicious honey look.
57 Days Ago
Cull natural beehive particles at distance
57 Days Ago
Chicken ragdoll axis/stability tweaks
57 Days Ago
Smaller sample position to prevent being spawned on junkpile_base when it's underground
57 Days Ago
- Simplify client progress on the beehive side (just show it as a direct value in load rather than trying anything fancy)
57 Days Ago
Dont share the same tokens as the tooltips
57 Days Ago
fridge power light currently sitting at the bottom front to prevent clipping at the back will need proper setup reuising the power light mesh/materials from the seismic detector
57 Days Ago
Merge: from profiling_improvements - makes the Linux binaries compatible with more distros (Ubuntu 20.04, Debian 12) Tests: ran in Ubunti 20.04 and 24.04 via WSL. Took snapshots and opened them in perfetto.
57 Days Ago
Update: ServerProfiler now usable on older Linux distros - Binaries built using revision 45d79338 Should work on Debian 12. Tests: Ran on WSL Ubuntu 20.04 and Ubuntu 24.04 and took snapshots - all worked.
57 Days Ago
Updated Chicken Head on Small Hunting Trophy
57 Days Ago
Set dropToGround to true for junkpile scientists spawn points, in case the navmesh is below ground
57 Days Ago
Potential fix for "failed to create agent because it is not close enough to the navmesh" error spawm
57 Days Ago
Fix some deployment issues with single plant pot
57 Days Ago
Fix log spam from possible endless recursion detected
57 Days Ago
set all anims to none in Holdtype.None controller
57 Days Ago
Rename convar used to gate the logs, correct oversight in the potential fix
57 Days Ago
Potential fix for server OOM caused by log spamming in SenseComponent, hypothesised to be null fire entity
57 Days Ago
Texture optimization.