141,247 Commits over 4,505 Days - 1.31cph!

2 Months Ago
pooltable -> pool
2 Months Ago
game_room_dlc -> game_room_dlc/pooltable
2 Months Ago
Lobby lighting progress
2 Months Ago
merge from radtown_hlod_fix
2 Months Ago
Merge from PlayerMaintainedMonuments
2 Months Ago
Take compound scene from main, S2P
2 Months Ago
Fix radtown not having an HLOD and looking bad from far away
2 Months Ago
Scale sampling count. Set some new defaults.
2 Months Ago
scene2prefab
2 Months Ago
merge from PlayerMaintainedMonuments
2 Months Ago
Merge from main
2 Months Ago
Fixed window holes on apartment complex b during LOD switching Increased communal corridor lodding distances
2 Months Ago
merge from main
2 Months Ago
merge from workshop_fix_doorhatch
2 Months Ago
fix workshop rendererbatch not working for child objects and edge case re-enabling by other scripts
2 Months Ago
Frame times
2 Months Ago
Count frames
2 Months Ago
main -> game_room_dlc
2 Months Ago
Compile fixes
2 Months Ago
merge rust_relay_server -> main
2 Months Ago
merge main -> rust_relay_server + codegen
2 Months Ago
WIP multi-frame target checking support
2 Months Ago
Merge: from dropspectators_nre_fix - Bugfix: fix for NRE that happens when multiple spectators watch a player being banned Tests: 2 players spectated 3rd, banned them - no NRE
2 Months Ago
Bugfix: use reverse traversal avoid NRE caused by iterator invalidation when dropping spectators Tests: 2p spectated 3rd, banned them - no more NRE
2 Months Ago
Fixed stray specs & LOD settings.
2 Months Ago
Heater trigger layer fix. Apartment heater heats a more logical area instead of all around and under the floor.
2 Months Ago
merge from cargo_network_optims
2 Months Ago
Prevent fireballs and heli gibs from inheriting the global network group too
2 Months Ago
softcore_updates_jul_26 -> main
2 Months Ago
raid_window -> softcore_updates_jul_26
2 Months Ago
Pan LODs
2 Months Ago
2 Months Ago
Fix "missing tree at index 0" error when loading playground scene
2 Months Ago
Add screen overlay (with lighting) to UberPostPass
2 Months Ago
merge main -> rust_relay_server
2 Months Ago
Minor map ui improvements
2 Months Ago
Split off bathroom doorframe in large apartment for light bleed
2 Months Ago
merge from cargo_network_optim
2 Months Ago
merge from industrial_garagedoor_vehicle_fix
2 Months Ago
added RustRelay reconnect feature, tweaked GLB export
2 Months Ago
Prevent dropped item containers (player loot bags) and dynamic cargo containers from inheriting the global network group when parented to cargo ship, spamming position updates to all players on the server Set the network range for the containers to 512m so they can still be seen from far away
2 Months Ago
merge from main
2 Months Ago
Fixed changing charms not working when items are inside loot containers (it was auto-closing the inventory due to NeedsKeyboard) Before: https://files.facepunch.com/raul/1b2211b1/22_10-45-BeigeTurtledove.mp4 After: https://files.facepunch.com/raul/1b2211b1/22_10-48-JollyPoodle.mp4
2 Months Ago
softcore_updates_jul_26 -> main
2 Months Ago
raid_window -> softcore_updates_jul_26
2 Months Ago
- Ensure raid window status ticks update whilst on screen - Only set time placed if we are in softcore
2 Months Ago
Update phrases
2 Months Ago
Add GreyScale effect to uber post pass Rename UberOverlay to UberPostPass
2 Months Ago
Various lighting progress. S2P.
2 Months Ago
- Add Raid Window information to the map ui - Simplify and clean up SecondsUntilNextChange/NextChangeUnixUTC - Cleanup