157,490 Commits over 4,536 Days - 1.45cph!

2 Months Ago
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2 Months Ago
syncvar_ornateframe_initialiser_fix -> main
2 Months Ago
Revert ornate frame back to how it was before - should fix issues with text color not working properly in build
2 Months Ago
Merge: from main
2 Months Ago
Merge: from main Random Editor crash seems to be gone on latest
2 Months Ago
Moved the bullshit PipelineTests menu items to Tools/PipelineTests
2 Months Ago
final grid resolution set for rock sculpture
2 Months Ago
Clamp descent seconds so phase 2 is always full
2 Months Ago
wip/test
2 Months Ago
Merge from PlayerMaintainedMonuments/powergrid
2 Months Ago
Rock sculpting pedestal - LODs
2 Months Ago
Merge from PlayerMaintainedMonuments
2 Months Ago
Merge from main
2 Months Ago
Update recycler offline english string
2 Months Ago
small gizmo and editor command fixes
2 Months Ago
Optim: use an over capacity segment to avoid segment churn This keeps GC activity at 0. Perf seems 10% worse than Fuzzy, but it's acceptable. Though there's a bug somewhere. Tests: AllocDeallocMTShortLived(32,False) perf test
2 Months Ago
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2 Months Ago
- Improved red recycler activation feedback - Ran S2P
2 Months Ago
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2 Months Ago
Trajectory debug draw
2 Months Ago
merge from menu_close_blur_fix
2 Months Ago
Alpha fitter tool for automated alpha map processing to replace holes
2 Months Ago
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2 Months Ago
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2 Months Ago
jukebox - updated icon
2 Months Ago
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Rin
2 Months Ago
Merge from satellite_crash
Rin
2 Months Ago
Satellite crash harvest and Satellite crate loot pass
2 Months Ago
jukebox - updated emission lighting texture on the jukebox with refined pass
2 Months Ago
Added serialized name for animals Extend LookAtFarmAnimal that we used for chicken coop to display livestock animals Added ai.renamelivestock convar
2 Months Ago
Support non-instanced terrain holes when using a unique mesh instead of holeshape
Rin
2 Months Ago
merge from PlayerMaintainedMonuments
2 Months Ago
Remove an unused 2mb texture from the chicken coop UI
2 Months Ago
Boilerplate for animal breeding, triggered via console commands for now
2 Months Ago
Better transition if animal starts moving while grazing is ending
2 Months Ago
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2 Months Ago
Jukebox - Updated textures, removed old textures, updated materials
2 Months Ago
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2 Months Ago
Merge from main
2 Months Ago
Nudge the air drop freq button over slightly
2 Months Ago
Merge from airfield_maintainable_features
2 Months Ago
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2 Months Ago
2 Months Ago
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2 Months Ago
Clean up the airfield debug convars
2 Months Ago
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2 Months Ago
Fixed Pressbutton_compact animation not working Added an option to ChargeUpIOEntity to require a trigger once it reaches full charge Enabled on both airfield terminals, triggered via a new button on the terminal