141,381 Commits over 4,505 Days - 1.31cph!

2 Months Ago
World-space monitor UI experiments. Show targeting map and locations.
2 Months Ago
Arrow prefab updates and poison arrow prefab setup
2 Months Ago
raid_window_fixes -> main
2 Months Ago
Remove recycler powergrid settings per recycler, now setup per recycler zone in the RecyclerConfig asset Set all standard recyclers to be powered off without an online powergrid, safezone recyclers unaffected Fix the recycler light being in the wrong state when entering network range
2 Months Ago
merge from main
2 Months Ago
Update sharpen_vignette, radiation, and cctv RRP volumes
2 Months Ago
removed duplicated mushrooms wallpaper spec. added glowing space carpet. tweaked emissive textures on all glowing carpets with slight hue shift
2 Months Ago
Fix tugboat doors or siegetower doors not being raidable outside raid window
2 Months Ago
Glowing wallpapers - texture update second try please unity
2 Months Ago
Glowing Wallpapers - texture and config updates
2 Months Ago
WIP meshes of other stacked terminal stages - not finished, will resume after hols
2 Months Ago
Fixed softcore modal typos
2 Months Ago
raid_window_fixes -> main
2 Months Ago
Fixed a loophole allowing frame insert items to be damaged
2 Months Ago
merge from main
2 Months Ago
Glowing Wallpapers - initial config for graffiti walls, updates to foxfire wall and ceiling
2 Months Ago
Null guard raid status window
2 Months Ago
Show a toast when MLRS can't be fired (due to softcore)
2 Months Ago
Fix SiegeTowerDoor not being breakable in softcore outside a raid window
2 Months Ago
WIP new 3p anims setup
2 Months Ago
hooked up steamid unlock
2 Months Ago
Change instantiate approach so the script can be removed from rack-mounted world models too
2 Months Ago
sprays
2 Months Ago
adding trolley monument blocker
Rin
2 Months Ago
merge from clan_bugfixes
Rin
2 Months Ago
merge from m16a2_bullet_eject
2 Months Ago
Converted WorldModelRackMountConfig to a PrefabAttribute. World models no longer all have their own instance of this script at runtime.
2 Months Ago
merge rust_relay_server -> main
2 Months Ago
Add additional details to websocket connection url
2 Months Ago
CRLF to LF for Grain.hlsl, GrainBaker.hlsl, and ScreenOverlay.hlsl
2 Months Ago
Moving all calls to VolumeStack.GetComponent from the Render method to the Record method of the ColorLutPass
2 Months Ago
Setup postprocess render scale and change passes to use scaled buffer size
2 Months Ago
Deinitializing the VolumeManager instance on the RustRenderPipeline Dispose method
2 Months Ago
Exporting prototype turn animations
2 Months Ago
merge rust_relay_server -> main
2 Months Ago
removed duplicated startup logic
2 Months Ago
Enabled GPU instancing for blocker materials. More work on stacked terminals stage 1
2 Months Ago
Use lower network range on a bunch of apartment entities / furniture
2 Months Ago
Merge from main
2 Months Ago
re-add stomped audio prefabs
2 Months Ago
Fixed merge from pre-merge commit
2 Months Ago
subtract screwed up merge so we can try again (apartment_complex_core turned into a prefab variant of a water barrel??)
2 Months Ago
Fixed VMO errors on server restart
2 Months Ago
Added a close shop option to the rentable shop, immediately closes the shop and transfers all inventory to the player immediately
2 Months Ago
merge from main/apartment_complex_monument
2 Months Ago
Can now access admin panel from anywhere when looking at a rentable shop if the shop is open (still need to look at the contract sign to open a store)
2 Months Ago
InitialScrapFee 260 -> 100 Required hours of rent upfront 24 -> 12 Default cost to open a store is now 220 (was 500) Fixed some inconsistencies on the open store dialog for hours of rent required
2 Months Ago
merge from prototype -> apartment_complex_monument
2 Months Ago
Fix the second safezone check inside Hurt() blocking damage when inside apartment room - the check that prevents players inside a safezone damaging players outside a safezone - this should be handled inside the first safezone damage check
2 Months Ago
merge from cannon_mortars_subsystems