157,738 Commits over 4,536 Days - 1.45cph!

2 Months Ago
Rename
2 Months Ago
Remains physics mat fix
2 Months Ago
Default site_check_physical_surface to true
2 Months Ago
jukebox - updated localization
2 Months Ago
Added satellite.launchquick - same as regular launch, still performs all the regular computer targeting validations, but fast forwards the descent to the final 30 seconds
2 Months Ago
Use the demo compatability backend to show an inspector warning if an item is listed as inside the compat manifest This means the warning of possible incompatability will stay for the whole retention period
2 Months Ago
adding small and medium stations for testing
2 Months Ago
set textures to mipmap level streaming, reduced some texture resolutions - darts floor mat, pool table balls, bar stools
2 Months Ago
merge from sculptures
2 Months Ago
nre guard push collider adjustment
2 Months Ago
demo_compat_fix_2 -> main
2 Months Ago
dartboard and pooltable - updated desc localization of darts and pool to indicate you can play single or two-player games.
2 Months Ago
HasAsset now checks for the asset scene prefabs first and if not then checks the scene prefabs, then falling back to regular bundles. Should handle demo compat not correctly finding loaded prefabs.
2 Months Ago
dartboard darts - enabled gpu instancing for player 1 and player 2 dart materials
2 Months Ago
Rock sculpture - updated rock material normal map (missing chiseled version) and material tweaks
2 Months Ago
game_room_dlc -> new_pool_ui
2 Months Ago
main -> game_room_dlc
2 Months Ago
gamesroom minifridge - disabled shadows on last lod - assigned ao map to glass material
2 Months Ago
tightened up sculpture placement sockets
2 Months Ago
gamesroom shotgun trap - added missing last lod cull to lod chain, same distance as base item
2 Months Ago
jukebox - minor polish to screen scroller - display the fallback overridetext station name if one cannot be resolved instead of showing the station address which looked a bit yucky - tweak cassette text display for matrix screen in prefab
2 Months Ago
PlaceMonuments now pushes harder even for monuments that aren't highest priority, compromising both distance and, as a last resort, placement tier
2 Months Ago
merge from main
2 Months Ago
Improved gibs for water wheel
Rin
2 Months Ago
merge from save287
2 Months Ago
Merge From Main
2 Months Ago
Changed the emission on the cloth shaders back to a multi-compile as it's still messing with the shader variant used in the build
2 Months Ago
Don't spawn canyons on maps below 4500 size
2 Months Ago
Merge from PlayerMaintainedMonuments/powergrid
2 Months Ago
Better green recycler convar fix
2 Months Ago
Merge from PlayerMaintainedMonuments
2 Months Ago
S2P airfield
2 Months Ago
Subtract 159563 (will need to s2p to be safe)
2 Months Ago
WTP S2P
2 Months Ago
Fix for green recycler efficiency convar
2 Months Ago
Fix recyclers not being in the correct power state on the client Remove redundant flag
2 Months Ago
Merge from satellite_crash
2 Months Ago
Added small, high radiation area to satellite remains
2 Months Ago
Remove the previous implementation of radiation zone. Can add it manually to the impact remains now instead.
2 Months Ago
merge demoui2 to main
2 Months Ago
Fix regression with grading sliders, I broke them when I made grading convars usable again.
2 Months Ago
Merge from PMM
2 Months Ago
Cherry pick blur manager NRE fix
2 Months Ago
Add exposure slider to the effects tab, bump up max focus distance.
2 Months Ago
Merge from PlayerMaintainedMonuments
2 Months Ago
Fix switching from dolly view -> dolly edit not keeping the camera where it was, let people create keyframes in dolly view.
2 Months Ago
Satellite launch computer now requires stage 4 power
2 Months Ago
Add a way to minimize options/sandbox panels, fix some demo2ui not using phrases.
2 Months Ago
Whoops, that should be stage 3 Also applied to small oil rig
2 Months Ago
Oil rig now requires stage 2 power plant level (50%)