158,466 Commits over 4,566 Days - 1.45cph!

2 Months Ago
fix dof state not getting applied
2 Months Ago
Remove temporary monument info script from SatelliteControlComputer.
2 Months Ago
block inputs while typing in demoui2 text fields
2 Months Ago
Flare progress backup
2 Months Ago
fix func call typo
2 Months Ago
Fix the 3p animation of the master key being slightly out of sync with the 1p animation when looking at your shadow
2 Months Ago
Nudge "place camera toast" above the playback ui
2 Months Ago
fix double clicking keyframes interfering with goto keyframe
2 Months Ago
Add ctrl + shift + z to redo.
2 Months Ago
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2 Months Ago
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2 Months Ago
merge from masterkey -> main
2 Months Ago
Change back to needing to look at the lock with the center of your screen instead of the key model itself as it's too confusing
2 Months Ago
Fix pool balls sometimes glitching out of the table
2 Months Ago
merge from pool_leak_experiments
2 Months Ago
Fix regression with usemutexpool 1 leaking memory
2 Months Ago
Twitch rivals wallpaper tagged as drops
2 Months Ago
merge from main
2 Months Ago
Changed the deferred lights to use per draw light cookies to fix the flickering lights issue
2 Months Ago
Kick hazmat drop tagged as drop
2 Months Ago
merge from main
2 Months Ago
Added extra check
2 Months Ago
Always log render graph exceptions
2 Months Ago
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2 Months Ago
fixing collision issues
2 Months Ago
Change powerline power output to be based on the percentage of inserted fuses rather than defined by the current power stage Maximum power (all fuses inserted) controlled by convar powergrid.powerlineMaxPowerOutput
2 Months Ago
merge from airfield_maintainable_features
2 Months Ago
apply prefab changes with S2P Airfield
2 Months Ago
adjust door manipulator to connect to powergrid indicator wires
2 Months Ago
exported/added 3p NW.NE,SE,SW swim anims to player animation controller blend tree
2 Months Ago
fixed incorrect transform for world model outline on hide_shirt and hide_skirt
2 Months Ago
merge from PlayerMaintainedMonuments
2 Months Ago
Fix pool balls being missing on some clients that come back into range
2 Months Ago
Flare 3p anim update and event change on vm throw
2 Months Ago
merge from storepage_aug26 #2
2 Months Ago
merge from storepage_aug26
2 Months Ago
Add in missing null check in InspectUids Updated protobuf codegen executables
2 Months Ago
Fixed grey backgrounds in builds
2 Months Ago
set layer to World
2 Months Ago
added 30 degree tunnel part made train spawn area go in opposite direction + attached new parts to tunnels
2 Months Ago
setup proper world models for: small rechargable battery, smart alarm, RF Receiver, RF Broadcaster, RF Aerial and storage monitor custom mesh for aerial, collapsed.
2 Months Ago
Added admin-only `global.perf_disable_gc_notif` ConVar for media which disables the perf text showing emergency GC collections
2 Months Ago
Bind dummy buffers when not using RRP to avoid Unity skipping draw calls due to unbound buffers
2 Months Ago
Removing bullet joints from glass ak rig
2 Months Ago
Add ProfilerMarkers to all built-in RRP passes
2 Months Ago
Fix
2 Months Ago
merge from main
2 Months Ago
all 3 single weapon racks + standing weapon rack now uses their own world model instead of a burlap sack.
2 Months Ago
merge from game_pack_dlc - updated bar games pack steam icon with final art
2 Months Ago
pooltable_dismount_kill_fix -> main