141,567 Commits over 4,505 Days - 1.31cph!

2 Months Ago
Tweaked wallpaper ground mesh so that the edges are inside 1:1 uvs not outside to fix some bluring un-clamped edges. Lots of emissive tweaks. Change fireflies to ceiling paper, removed sprays from pack.
2 Months Ago
Update(editor): change window title label for MotionVectorsChecker Tests: none, trivial change
2 Months Ago
WIP spinning water treatment tank blades
2 Months Ago
New(editor): MotionVectorsChecker - categorizes all renderers by motion vector mode Can be found at "Tools/Find/List Motion Vector generators" Tests: looked at appt monument - almost everything has per-object mode
2 Months Ago
Serializer fix Codegen
2 Months Ago
Add the raw satellite model to the prefab for now
2 Months Ago
merge from apartment_complex_monument
2 Months Ago
3p dart throw direction animations added with blend tree
2 Months Ago
better init state for baseplate
2 Months Ago
Tweaked monument spawn settings for the apartments. Will now spawn in T0. Prevented it from spawning on snow Scene2prefab
2 Months Ago
S2P apartment complex
2 Months Ago
Added the full setup for the default volume profile settings asset
2 Months Ago
merge from apartment_complex_monument/terminal_ui
2 Months Ago
Missed one
2 Months Ago
Minor layout fixes
2 Months Ago
Improved the intro sequence
2 Months Ago
Test save loading fixes I just used for testing/profiling on a real save
2 Months Ago
Override player's eye pos when checking camera so LODs are loading
2 Months Ago
New(editor): CulledMeshesChecker - finds all meshes without some sort of culling setup Can be found in "Tools/Find/Meshes without Occlusion setups". Tests: ran the tool on appt monument, found ~360 issues
2 Months Ago
Merge from shadowlod_fix
2 Months Ago
implement swings
2 Months Ago
Change IsLowDetail in IsShadowInsignificant so a renderer with 2 LOD states does not always disable shadows with aggressiveShadowLod setting enabled Now only disable shadows if the current LOD is within the lower LOD range for this renderer. If only one LOD state exists then still disable shadows like before Fixes the hatch part of the ladder hatch not rendering shadows with aggressiveShadowLod enabled
2 Months Ago
Test list
2 Months Ago
setup baseplate render (toggelable) inside sculpting gui
2 Months Ago
Added CCTV cameras in small medium and large apartment prefabs
2 Months Ago
Clicking on a rented room shows a cctv feed of inside the room
2 Months Ago
main -> game_room_dlc
2 Months Ago
fixed typo in apartment NPC vendor room upgrade text
2 Months Ago
Converted roadsigns into harvestable versions
2 Months Ago
softcore_tc_stack_fix -> main
2 Months Ago
fixed incorrect grab / drop SFX for ballistic leg armor
2 Months Ago
Fix TC corpse being under to be fixed - stating 'cant stack building priv'
2 Months Ago
Fixed incorrect SFX for open and knocking of exterior double doors, and swapped physics material to wood (Parity with other monuments)
2 Months Ago
Added and Setup Two Electrical Fuse Box Variants as Prefabs Imported Electrical Fuse Box Models and Textures Setup Electrical Fuse Box LODS, Colliders and Materials
2 Months Ago
Split the roundabout and swing models
2 Months Ago
gamesroom minifridge - updated materials with colder glass / refraction visual - updates textures - updated prefab
2 Months Ago
Apartment complex zones audio weaks
2 Months Ago
Added attachment icon Updated "Change Accessory" icon to it and swapped position with the "Drop" action https://files.facepunch.com/raul/1b2411b1/24_13-47-ClassicShrike.png
2 Months Ago
Merge from conversation_disconnect_fix
2 Months Ago
Fix NPC conversations not being correctly cleaned up if disconnecting while talking
2 Months Ago
Merge from apartment_complex_monument
2 Months Ago
S2P apartments to make sure sign changes get picked up
2 Months Ago
demo_comptatbility_editor_fix -> main
2 Months Ago
Ensure we always update save the demo manifest if its dirtty. This avoids situations where a marked dirty wasnt saved and then subsequently lost
2 Months Ago
New(editor): CulledLightsChecker, reports lights that don't have a culling setup Inspired by ShadowProxyChecker. Can be found in Tools/Find/Lights without Occlusion setups. Tests: Used it to inspect the appt scene
2 Months Ago
Removed sockets and deploy volumes from rentable shop signs Manifest
2 Months Ago
Demo compat manifest!
2 Months Ago
merge from main
2 Months Ago
Delete rentable shop sign item definitions Rename shop signs to remove .worldmodel suffix
2 Months Ago
Disable shadows on LOD2/3 of the rentable shop signs