140,948 Commits over 4,505 Days - 1.30cph!

2 Months Ago
Compile fix
2 Months Ago
Assign fridge in medium apartment to entity
2 Months Ago
Create apartment fridge entity
2 Months Ago
Add names to the storage entities in medium apartment
2 Months Ago
merge from automated_testing
2 Months Ago
Set loot panel names for large apartment lootable entities (instead of Large Wooden Box)
2 Months Ago
Merge: from fullserverdemo_removal - Clean: Remove FullServerDemo implementation (RustRelay will take us to the promised land) Tests: compiles, recorded client and server demos and was able to play them back
2 Months Ago
Merge: from main
2 Months Ago
Clean: get rid of Network.ServerInfo Was added for FullServerDemo support, no longer needed Tests: compiles
2 Months Ago
Fixed UI_StoreCheckoutResultPage NRE
2 Months Ago
merge from checkout_nre_fix
2 Months Ago
merge from skinviewer_metalshopfront
2 Months Ago
Manually adjusted christmas lights (xmas.lightstring) bounds to only cover the collider. Tested in editor, no behaviour change. Test passes
2 Months Ago
Add outbound message bytes to runtime network profiling
2 Months Ago
Added metal shop front to skin viewer Added a feature to lock vertical/horizontal rotation on items, enabled for the metal shop front and a few others
2 Months Ago
Codegen
2 Months Ago
Clean(editor): rip out DemoSever framework It could technically emulate server state from client demos, but required too much compromising, so not worth it. Tests: compiles
2 Months Ago
fix merge to apartment complex
2 Months Ago
MIP leak fix.
2 Months Ago
merge from prototype -> apartment_complex_monument
2 Months Ago
Convert apartment stove from prop -> entity (still needs entity implemented) - update the stove prop inside the large apartment
2 Months Ago
Changes to phrases of the apartment vendor
2 Months Ago
It keeps wanting to reserialize the concierge conversation asset
2 Months Ago
Lighting progress
2 Months Ago
Clean: delete Demos folder from Facepunch.Network Tests: compiles
2 Months Ago
Clean: delete full-server-demo convars Tests: compiles
2 Months Ago
merge from prototype -> apartment_complex_monument
2 Months Ago
Fix compile errors
2 Months Ago
Set door by front concierge locked so players can't get behind the glass with the apartment vendor
2 Months Ago
2 Months Ago
Front doors of apartments will close themselves after 5s when non-owners let themselves out
2 Months Ago
Clean: remove IServerCallback save request support Keeping the core functionality on SaveRestore Tests: compiles
2 Months Ago
Clean: remove FullServerDemos.cs Tests: compiles
2 Months Ago
Clean: remove BaseNetwork.SupportsServerDemos Tests: compiles
2 Months Ago
Clean: remove demo.full_server_demo - rip out a bunch of stuff related to it, including transient entity serialization - remove MessageType.DemoDisconnect and DemoTransientEntities (no need for protocol change) Tests: compiles
2 Months Ago
Glowing wallpapers - foxfire wallpaper update
2 Months Ago
Ensure the NPC takes the scrap before granting access to the security room
2 Months Ago
merge from dpv_fuelbar_fix
2 Months Ago
Fixed DPV fuel bar text regression
2 Months Ago
Fix security guard having the wrong method overridden so the conversation actions weren't doing anything Update phrase
2 Months Ago
Clean(editor): remove ServerDemoPlayer Tests: compiles
2 Months Ago
Rotate security guard 180 degrees
2 Months Ago
Dress the vendor & security guard as bandits instead of the placeholder peacekeeper outfits
2 Months Ago
Clean: remove AntiHackDemoProcessor - drive by deprecated API fixup Starting process of removing full server demos Tests: compiles
2 Months Ago
merge from prototype -> apartment_complex_monument
2 Months Ago
Arrow Feedback
2 Months Ago
Setup enum dropdown to override initial gamemode in Game Setup
2 Months Ago
games minifridge - updated with game model - added some early baked textures - updated prefab light - updated materials
2 Months Ago
Manifest, localization
2 Months Ago
Adjusted how sockets are counted in the test. Fireplace now passes