157,791 Commits over 4,566 Days - 1.44cph!

2 Months Ago
Fixed `projectile_protection 0` skipping checks but also not applying damage. Now skips checks and still applies damage. This only ever affected community servers that wanted to disable antihack
2 Months Ago
Timing changes on gas pumping fades
2 Months Ago
Reduce the post-impact trail duration from 45 seconds to 10
2 Months Ago
merge from sculptures
2 Months Ago
clamped rotate option takes the larger rotation axis and clamps to that one, both on duck input
2 Months Ago
Merge from main
2 Months Ago
slab tool to cut out a full rectangular slab out of the sculpture
2 Months Ago
Updating blockouts before branch switch
2 Months Ago
Update: add a null check to FoliageGrid It depends on terrain, but some scenes might not have terrain available (FireworkBenchmark) Tests: ran the scene
2 Months Ago
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2 Months Ago
Updating crossbows and bows to hide arrows correctly
2 Months Ago
game_room_dlc -> main
2 Months Ago
new_pool_ui -> game_room_dlc
2 Months Ago
codegen
2 Months Ago
add a show tooltips convar and set it to default
2 Months Ago
Fix striped balls having weird shades
2 Months Ago
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2 Months Ago
Add new power bar Add Cue ball that gets enabled for the player whos turn it is
2 Months Ago
rotate on plane option in sculpting gui bound to duck while rotating
2 Months Ago
Fixed comfort setup on 23 prefabs. In all cases, the minComfortRange was greater than the triggerSize (radius) which is not how the TriggerComfort script is intended to be used. Swapped minComfortRange and triggerSize values. Affected prefabs: 1. Charity_plushie_01\CharityPlushie_01_deployed 2. Charity_Plushie_02\CharityPlushie_02_deployed 3. Charity_Plushie_03\CharityPlushie_03_deployed 4. Charity_Plushie_04\CharityPlushie_04_deployed 5. Charity_Plushie_05\CharityPlushie_05_deployed 6. Discord Plush\DiscordPlushie_deployed 7. Discord Trophy\discordtrophy_deployed 8. HazmatPlushy\HazmatPlushy_deployed 9. HeavyScientistPlushie\HeavyScientistPlushie_deployed 10. ScientistPlushie\ScientistPlushie_deployed 11. Youtooz_Figurines\Hazmat_Youtooz.deployed 12. Youtooz_Figurines\HeavyScientist_Youtooz.deployed 13. Trophy\trophy.deployed 14. trophy_2023\trophy_2023.deployed 15. birthday_balloons_2025\circle_balloon.deployed 16. birthday_balloons_2025\heart_balloon.deployed 17. birthday_balloons_2025\latex_balloon.deployed 18. birthday_balloons_2025\latexclump_balloon.deployed 19. birthday_balloons_2025\mixedclump_balloon.deployed 20. birthday_balloons_2025\speechbubble_balloon.deployed 21. birthday_balloons_2025\star_balloon.deployed 22. Rug\rug.deployed 23. modding\volumes_and_triggers\comfort_volume
2 Months Ago
Bugfix: add missing initialization to BaseRaidBenchmarkScene - Initialize ProjectileCache (no idea where that has gone) - Initialize admin overlay component Tests: BaseRaidBenchmark runs without exceptions
2 Months Ago
Cherrypick 159664
2 Months Ago
Merge from playermaintainedmonuments
2 Months Ago
S2P launch site
2 Months Ago
Merge from satellite_crash
2 Months Ago
S2P harbor 1, harbor 2, sat dish, ferry terminal, trainyard, military tunnels, radtown, sewer branch
2 Months Ago
Revert accidental mount position override on static version of computer - butt in chair.
2 Months Ago
merge from fix_cliff_gaps
2 Months Ago
made gibs read write and set deploy and gib sound to wood
2 Months Ago
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2 Months Ago
Tightened anchor setup for rock_formation_small_a
2 Months Ago
Merge from satellite_crash
2 Months Ago
Update: assign CraggyIsland terrain data in MonumentBenchmark Was causing an NRE when trying to run that benchmark from bootstrap Tests: benchmark MonumentBenchmark
2 Months Ago
Hooked up gas pumping sounds
2 Months Ago
Code gen
2 Months Ago
merge from PlayerMaintainedMonuments
2 Months Ago
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2 Months Ago
More recycler fixes
2 Months Ago
Tightened anchor setup for cliff_hills_mid_c
2 Months Ago
Merge from gas_pump_sounds :fuelpump:
2 Months Ago
Soundclass audio changes
2 Months Ago
Audio file settings change
2 Months Ago
Merge from satellite_crash
2 Months Ago
Enforce more distance between rivers so they block less space for monuments
2 Months Ago
Move the kill radius from the prefab and split into two separate convars (it was doing two jobs before). Bump search clear radius.
2 Months Ago
rename_test_warning -> main
2 Months Ago
Show an minor inspector warning if an item has been renamed recently
2 Months Ago
Time the search in the debug commands too
2 Months Ago
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2 Months Ago
Codegen