141,933 Commits over 4,536 Days - 1.30cph!

2 Months Ago
Items stored in a rentable shop due to the store being closed/taken over will now be deleted after 24 hours (realtime) See RentableShop.MaxStoredItemsDurationMinutes convar, as well as AdditionalCheckTimeHoursDebug for debugging/testing Any save files loaded after this changeset will clear any pre-existing stored items after 24 hours from the point of load (since we weren't saving the timestamp) If a player has their items stored multiple times in a 24 hour window the original deadline will apply, it cannot be extended
2 Months Ago
Merge from apartment_complex_monument
2 Months Ago
Fixed small apartment eject position not hooked up S2P
2 Months Ago
Fixed not being able to break into shops due to interact duration mismatch Break in time for shops now also uses ApartmentCommands.breakinseconds convar instead of being hardcoded to 10s
2 Months Ago
Fix patrol heli being able to crash at apartment complex, S2P
2 Months Ago
Fix apartment complex missing map display phrase
2 Months Ago
Don't add clan score events for players killing themselves
2 Months Ago
Clan table map shader tweaks (alpha cutout, multiply albedo instead of mixing by alpha)
2 Months Ago
Replace ClanManager callbacks with UniTask (mostly)
2 Months Ago
Added clan table snapping https://files.facepunch.com/raul/1b2711b1/Unity_0EPCjGcWE7.mp4
2 Months Ago
merge from attachment_charms/ui
2 Months Ago
missed sound def changes for swing/roundabout sounds
2 Months Ago
apartment master key unlock audio files
2 Months Ago
Swing and roundabout sounds
2 Months Ago
Merge from apartment_complex_monument
2 Months Ago
2 Months Ago
Fixed missing eject position on medium apartment
2 Months Ago
Remove turrets from all monuments marked as a Town (not just safe zone) in hardcore mode Fixes turrets persisting in hardcore apartments as it's not marked as a safe zone
2 Months Ago
Clear hostile time when spawning inside the apartment (so you don't get killed immediately as you leave the room if you died in combat)
2 Months Ago
Can break in to a room even if the door is open (to remove the invisible blocker)
2 Months Ago
Fixed invisible colilder not updating if the player was already in the trigger volume when breaking in (which was always)
2 Months Ago
Fixed invis door team check passing if the player is in any team (was caught on the server anyway, but this is still a nicer fix)
2 Months Ago
Merge from apartment_complex_monument/apartment_complex_audio
2 Months Ago
industrial door polish and audio tweaks for the single door version
2 Months Ago
Merge from apartment_complex_monument
2 Months Ago
Whoops, forgot to S2P
2 Months Ago
Merge from apartment_complex_monument
2 Months Ago
Mostly fixed invisible door logic, now gets fully disbaled when a break in occurs Requires player to step back and then forwards to re-enter trigger bounds, will fix later today
2 Months Ago
Can no longer reassign beds in apartments
2 Months Ago
Fixed not being able to use the painted sign in the penthouse
2 Months Ago
ApartmentDoor.Load NRE fix
2 Months Ago
Enabled read write on Roadsign1 to get rid of gibs error
2 Months Ago
Merge from m16a2_viewmodel_fix
2 Months Ago
Fix M16A2 viewmodel attack animation at low fps
2 Months Ago
fixes from 2p testing - leaderboard crash error fix - local player double dart throw fix again - fix UI showing up on opponent's screen somehow
2 Months Ago
merge from spraycan_reskin_refactor
2 Months Ago
Mark physics debug concommands as cheats consistently Fixed level transitions inside a vehicle resetting player's move type * This was causing the player to drift off from vehicles on collisions. Minor cleanups and fixes Restored ability to store generated VPROF reports to a file Added requested vprof scopes (physics & networking)
2 Months Ago
All skin pickers now grey out and mark the currently applied skin, added to repair bench and crafting menu Uses the same style as in the charm picker General cleanup https://files.facepunch.com/cipeaX/2026/June/26_21-18-RemarkableAcornbarnacle.mp4
2 Months Ago
compiler fixes
2 Months Ago
fix debug cam double dart throw tune up prefab with better sockets move mountable to accomodate new mat return dartboard to normal size, increase zoom default to compensate reduce size of reticle centerdot to accomodate smaller bullseye
2 Months Ago
Sat console textures and Lods and prefab
2 Months Ago
- More toast work - Custom dismount position setup - More test UI
2 Months Ago
Fixed charm store previews not displaying the correct charms on the default weapon when holding the same item type https://files.facepunch.com/raul/1b2611b1/Unity_s3H09gzaXy.mp4
2 Months Ago
Fix wrong motion vector results from alpha-clipped materials
2 Months Ago
Restore TAA history weight attenuation from high velocity
2 Months Ago
merge from main
2 Months Ago
set up world model rig/anims for binoculars
2 Months Ago
raidwindow_paintable_sign_fix -> main
2 Months Ago
Merge from apartment_complex_monument/apartment_complex_audio
2 Months Ago
water tank pressure buildup w threshold debounce, increase pressure by turning gearbox valves