249,482 Commits over 3,959 Days - 2.63cph!

2 Months Ago
rebalance 2b + checkpoints
2 Months Ago
Tweak TabBar style for icon legibility, consistent positioning Consistent placeholder text for search widgets Asset browser: Stop sticking "Resource" on the end of most asset type names
2 Months Ago
Convert timestamps to double to prevent precision loss if the server runs for a long time
2 Months Ago
Respawnables When you respawn, we reset certain platforms
2 Months Ago
Fix wolf being unable to switch target
2 Months Ago
sculpture changes and cleanup - controls for scaling and offset - mesh collider has correct mesh assigned - removed rpc for switching between native/managed (only native now)
2 Months Ago
Clothing pickup ui
2 Months Ago
Fix wolves not fleeing when hit from far away with molotov or fire arrows
2 Months Ago
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2 Months Ago
merge from main
2 Months Ago
fixed cctv gibs not receiving proper materials
2 Months Ago
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2 Months Ago
added missing textures/material for t1smg for paddy
2 Months Ago
Separated digger arm scoop to submesh
2 Months Ago
assigned wooden shield viewmodel animator to improvised shield
2 Months Ago
Fix Project.EditUrl wrong link Fix asset browser showing compiled alt files of files we have the source to Play asset sound when clicking on asset
2 Months Ago
Update Facepunch.ActionGraphs
2 Months Ago
2 Months Ago
Some more safety with expression types
2 Months Ago
Add props scene to rust content
2 Months Ago
Tweaked editor startup, don't pop up this cloud progress window, compile assets faster Shorten "Group with new GameObject"
2 Months Ago
Merge from main
2 Months Ago
2 Months Ago
Fix switch case body type error
2 Months Ago
Merge from main
2 Months Ago
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2 Months Ago
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2 Months Ago
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2 Months Ago
S2P cave_small_hard & cave_medium_hard - resolves oversized rock
2 Months Ago
merge from save_260
2 Months Ago
Added store icon
2 Months Ago
Add prefab.clone gameobject.clone Tweak times
2 Months Ago
Leaderboard backup, run #15173
2 Months Ago
Clear/return frameAttributes when we're done Rename FrameAttributes to ViewAttributes
2 Months Ago
Merge from main
2 Months Ago
Merge from gesturepack
2 Months Ago
Icon quality improvements
2 Months Ago
Parent merge
2 Months Ago
Fix shields hud merge
2 Months Ago
Target normal orientation implemented.
2 Months Ago
more radius vfx charmed enemy bullets charmed spikes VfxOpacity elite spiker digging runner jump sprite elite runner jumping elite charger redirect boss jump shockwave tweak shockwave
2 Months Ago
merge from qol_io_arrows -> main
2 Months Ago
Fix IO arrows casting shadows
2 Months Ago
Fix the sound DLC "sound light entity" IO arrows appearing in the wrong place because the renderering component was attached to the MeshRenderer child Transform instead of the DeployableGuide parent Transform
2 Months Ago
Merge from main (for target normal align)
2 Months Ago
Merge from qol_io_arrows -> main
2 Months Ago
Merge from main (discard GameUI.HUD changes, will need to rebuild)
2 Months Ago
Merge from main
2 Months Ago
Clothing Updates
2 Months Ago
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