192,721 Commits over 4,049 Days - 1.98cph!

2 Months Ago
Set dressing ziggurat monument continued
2 Months Ago
Max shadow distance text change. Added tooltip to shadow distance setting. Budge -> Budget typo fix.
2 Months Ago
Added tooltips
2 Months Ago
Update: added batched WaterLevel.GetWaterInfoFromVolumes - there's a number of inefficiencies - left TODOs to address later Continuing to propagate batching support upwards, only got 1 level left to swap out a serial query with batched. Tests: none, editor compile
2 Months Ago
Limit how often the client can call the Discord friends lookup endpoint Incrementally update Steam friends list based on persona state change events instead of polling every 15s Still do polling when the friends list UI is visible to make sure it's in sync
2 Months Ago
Further panel adjustments
2 Months Ago
merge from iocounter_settarget_fix
2 Months Ago
Fixed IO counter "set target" interaction description
2 Months Ago
- New deployed beehive lootpanel (wip) - New icons - New stats (not linked up) - Use input and output grids
2 Months Ago
Beehive Updated textures
2 Months Ago
█▍ - █▅█▋█▋▍▆ ▌▌▋▉▋▋▊▌▉▊▋ ▄▇█▋▅▅ █▌▍▉▌▊ ▅▊▄▉▌▍▆▆ - ▌▇▍▋ ▉▌▅▅▄▅█ ▆▌▉ ▇▊▄▇▇ ▊▄▌▄▋▍▅▊▍▋▆ ▋▌ ▇█▌▊█▊▆▆▍▇▌▋ ▄▊▌▉ ▆▇█▉▊▉ ▆▄ ▇▅▋█▆ ▆▇▋ ▇▉▍█▋▋▆█▅ ▄▋▋▍▆▋
2 Months Ago
Merge from main
2 Months Ago
Added packed mask setup for exterior zigg pipes
2 Months Ago
Progress backup
2 Months Ago
Bump shadow cascades to four in max graphics preset
2 Months Ago
Merge from main
2 Months Ago
merge from ballista_mountchaining_fix
2 Months Ago
Update manifest, and change rUpdate manifest, and change ratio of trees markedatio of trees marked
2 Months Ago
Disabled mount chaining on the ballista, fixes the climb interaction showing up when near a ladder
2 Months Ago
skinned updated minicrossbow viewmodel mesh on vm rig and edited targetpoint and ironsight default point in viewmodel so the arrow shoots where expected when ADS
2 Months Ago
Removed some redundant settings, exposed extra ones in UI.
2 Months Ago
Have tiger mark the trees in their territory with their claw, serving as an early warning for players
2 Months Ago
Updated the deferred indirect lighting additional flags buffer to be cleared via a compute shader
2 Months Ago
fixed gibs import settings
2 Months Ago
Update: Added batched version of Vis.Components Still building up to engage it as part of main parallel logic. Also still need to cover with tests. Tests: compiles in editor
2 Months Ago
Merge from /main
2 Months Ago
- Missed file settings - Lootpanel changes
2 Months Ago
▋▅▉▋▍ ▉▄▊▆▆▋▇▅ ▍▋▄▄▆▋▄ ▋▊▆ ▍▌▌▇▌ ▊▋█ ▍▊█▅▋▊ █▌▅▆▉▆ (▉▍▅▊ ▊▅▄ ▊▍█▋▉▄▍▉▍▄▆.▅▄█▋▋▋▋▋ ▄▇▊█▉▌)
2 Months Ago
merge from io_research_table
2 Months Ago
Merge from main
2 Months Ago
manifest
2 Months Ago
merge from hackweek_automatedtesting
2 Months Ago
Fixed testrunner.gettestlist command not working in builds testrunner.isbusy now returns a proper json
2 Months Ago
Some minor optimisation to Tree addition spawning
2 Months Ago
Icon setup Deployment progress
2 Months Ago
Merge from cookingv2
2 Months Ago
Names
2 Months Ago
▇█▇▇▋ ▉▌▊▆ ▇▍▍▅▊▉_▄▇▇▆▌▉▋▉▇_▆▉▉▍▅
2 Months Ago
- ▌▅▊ ▅▆▋▇▅▅▍▆▅ █▅▌▇▍▊ ▆███▇▍▅ ▍▊ ▇▍▄▅█▋▄ ▆▄▉▌▌▉ ▅▌█▉▍ - ▅▍█ ▉▌▊▆▄▆▅ ▇▋▊▍▇▄▄▆▄▋▋▇█ ▌▌▌▄ ▋▋▆ ▊▍▋▍▍▄▆▋ ▄▇▌█▉▌ ▌▆▍▍▉▉▄
2 Months Ago
merge from playerlights_culling_fix
2 Months Ago
Fixed AmbientLightLOD fading on and off when near culling distance Prevent redundant fade invokes Added a small buffer to prevent rapid toggling when the light is near its culling distance
2 Months Ago
▆▆▉█▍ ▄▄▊▋ ▌▍▋█▉▋_▉▊▌▅▆▄▋▌▍_▌▍▅█▄
2 Months Ago
Rough techtree pass
2 Months Ago
▆▋▅▄▍▇ ▅▊█▅▉▆ ▄▉▇▆▌▉▅ ▉▋▆ ▉▆▊▋▇ ▆▉▄▇ ▅▋ ▌█▋██ ▄▊▇█▊ ▄▇▋▆▇▄▅▅ ▄█▆ ▅▍▅ ▌▇▆▍▍▅█ (▋▇█ ▅▄▉▌▇ ▉█▅▇▊█▌ ▌▉▄▅ ▇▍▆▋▉▋▉)
2 Months Ago
- Proper deployed beehive guide mesh - Proper deployed beehive item icon
2 Months Ago
Material Update Beehive
2 Months Ago
- Setup proper despawn rarities - Remove from loot tables
2 Months Ago
Set ceiling light AmbientLightLOD as dynamic Make sure the light parent gameobjects are disabled by default so they're not added and instantly removed to the lod grid
2 Months Ago
mini crossbow sight alignment fix
2 Months Ago
cookingv2 -> bees