201,941 Commits over 4,171 Days - 2.02cph!

9 Months Ago
Fluffed up the hit marker. (Kinda needs soft blend tho)
9 Months Ago
merge from siege_weapons
9 Months Ago
Bday11 hero poster scene + materials backup
9 Months Ago
Unsaved
9 Months Ago
Codegen
9 Months Ago
merge from main (bumped siege weapon protobud id to resolve conflict with vending machine stats)
9 Months Ago
Twitch Rivals poster backup
9 Months Ago
Fixed weapons clipping into shield when shield is held up
9 Months Ago
merge from siege_weapons
9 Months Ago
adminui_drone_accessible -> main
9 Months Ago
- Predict if a vending machine can be reached by a drone or not. - Show a panel in the admin UI
9 Months Ago
Can now use hammer and tool gun with shield (can only repair)
9 Months Ago
Merge from main
9 Months Ago
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9 Months Ago
merge from qol_io_rotation
9 Months Ago
vendingmachine_transaction_history -> main
9 Months Ago
Also includes: - Sound light - Sprinklers - Igniter - Water pump - Debug power generator
9 Months Ago
main -> vendingmachine_transaction_history
9 Months Ago
Support BP's in stats
9 Months Ago
Directory fix
9 Months Ago
Ice sculpture item setup
9 Months Ago
Merge from launcher reload bug
9 Months Ago
Enabled rotation before deployment for the following electrical items: - Electrical branch - Splitter - Button - Blocker - Root combiner - Memory cell - HBHF Sensor - Audio alarm - RAND switch - Simple light - Siren light - Flasher light - Laser detector - Pressure pad - Tesla coils
9 Months Ago
Client compile fix
9 Months Ago
Merge from launcher reload bug
9 Months Ago
Swapped to virtual item icon on feed entries
9 Months Ago
Fixed double reload still possible on flamethrower
9 Months Ago
Parent merge
9 Months Ago
Codegen
9 Months Ago
Merge from scrap_exchange_dynamic_pricing
9 Months Ago
Merge from launcher reload bug
9 Months Ago
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9 Months Ago
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9 Months Ago
Fixed fractional reloading not working
9 Months Ago
Merge from main
9 Months Ago
- Add the UI to display customer stats - Save/Load customer stats
9 Months Ago
Merge from main
9 Months Ago
Fixed vending machines not properly applying scrap received multiplier
9 Months Ago
- Register all customers who buy (only on serverside) - Made filters to find best customer, unique customers and repeat customers (all anonymous)
9 Months Ago
Save/Load purchase stats
9 Months Ago
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9 Months Ago
Merge from main
9 Months Ago
Stop weird green leaking
9 Months Ago
- Set correct repair ent - Manifest again
9 Months Ago
block impact fx hooked up properly (ice sprays ice, wood sprays wood)
9 Months Ago
merge from main
9 Months Ago
- Fixed some spacing issues - Fade out green on most revenue and total sales
9 Months Ago
Bunch of work to ensure perfect alignment no matter the combination of elements enabled/disabled on the feed entries
9 Months Ago
Added scrollview around listings
9 Months Ago
Disallow sending voice packets unless fully connected Try to mitigate server reconnect spam Also reset owner SteamID in more places don't throttle loopback connections Minor code cleanups More minor cleanups Check allocated edict count before allocating more this should prevent`ED_Alloc: no free edicts` crashes when spam spawning hundreds of entities per second. Fixed build warning spam due to duplicate files in project on Linux Make Entity:IsOnFire return false instead of nil Update .gitignore & build related things Build Linux game with Steam Runtime