197,744 Commits over 4,140 Days - 1.99cph!

2 Months Ago
merge from jungle_dlc
2 Months Ago
Refactored depth gauge prefabs so LODs work properly and to remove wayward script.
2 Months Ago
merge from jungle_update
2 Months Ago
S2P jungle ruins
2 Months Ago
hooked up icon on jungle relic assault rifle, and added "relic" to description
2 Months Ago
Fix textures that should be streamable but aren't based on heuristic; saving about 1.8 GB of texture memory; should mostly mitigate blurry texture issues on 4 GB cards.
2 Months Ago
Reduced concrete walkway LOD distances further
2 Months Ago
Reduced more texture resolutions to improve zigg perf
2 Months Ago
Fix for first person artefacting on cocoknight gloves
2 Months Ago
reduced strangler fig wall decal dist
2 Months Ago
ziggurat S2P
2 Months Ago
Disabled shadow casting on ziggurat skylight spotlights
2 Months Ago
ziggurat scene, decal draw distances overrides to lower values
2 Months Ago
bunch of prefab optimizations, converted what can to MeshLOD, reducing some draw distances
2 Months Ago
set wicker and bamboo barrels to craftable
2 Months Ago
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2 Months Ago
merge from main
2 Months Ago
set v vineswing anims to anim compression off for improved fidelity
2 Months Ago
update names and turntables
2 Months Ago
Reduced more texture sizes to help perf in jungle monuments
2 Months Ago
removed temple from jungle building skin ui description
2 Months Ago
Reduced ao, ms texture resolution on some jungle props
2 Months Ago
Reduced LOD distances of concrete walkways inside Zigg
2 Months Ago
Fixed 24h decay protection not being applied on tool cupboard destruction if one resource was decaying
2 Months Ago
merge from jungle_update 120425 so lewis can sort building skin store page
2 Months Ago
store icon
2 Months Ago
jungle building skin
2 Months Ago
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2 Months Ago
Bug Fix: Reduced Holosight glass smoothness to remove reflection glare
2 Months Ago
merge from jungle_dlc_storage_adapters
2 Months Ago
Additional Mesh tweaks mop and bucket
2 Months Ago
merge from Jungle_rifle_token
2 Months Ago
merge from single_wall_shelves_researchable
2 Months Ago
merge from horse_heavyplate_fix
2 Months Ago
missed unsaved item
2 Months Ago
merge from jungle_update
2 Months Ago
Blow pipe dart research cost fixed Updated Despawn rarity on blowpipe Fixed Despawn on jungle AK Leather gloves now default bp Removed leather gloves from techtrees (inc primitive) Updated crafting cost of shallow wall shelves Updated protection of coco gloves Updated crafting cost of coco glove - inline with wooden Updated despawn on coco armor
2 Months Ago
shifted barrel spawn away from recycler in ziggurat S2P
2 Months Ago
Possible fix for CullingVolume + LightOccludee + AmbientLightLOD scripts not working together, resulting in lights being left on when they should be culled
2 Months Ago
WildlifeHazard visibility culling
2 Months Ago
Fix corrupted file
2 Months Ago
OutbreakScientist Glasses Branding
2 Months Ago
Primitive indexed indirect render implementation for single material
2 Months Ago
Twilight & night settings.
2 Months Ago
Added a warning box if a Skeleton component is missing bones (responsible for broken clothing/skin on most recent viewmodels)
2 Months Ago
Remove a debug line, simplify DoSplash
2 Months Ago
Possible LiquidWeapon NRE fix
2 Months Ago
Fixed skull skin of rock missing long resource forgiveness, resulted in it not having the same harvest distance as the vanilla rock
2 Months Ago
Merge from jungle_update
2 Months Ago
Fixed descend/throw back sometimes appearing briefly after the player interacts with a vine