125,570 Commits over 4,171 Days - 1.25cph!

60 Days Ago
Display proper mode in server entries
60 Days Ago
Merge from tugboat_toot 🎺
60 Days Ago
Adjuested LOD distances on floating walkways
60 Days Ago
Restore changes and fix compile errors
60 Days Ago
Foliage assets rebake
60 Days Ago
- Updated the Rust Render Pipeline asset to hook up the new pipeline shader assets. - Updated the plastic .ignore config to ignore the .git folder from the Rust.RenderPipeline package. - Updated the packages-lock.json to have the correct name for the Rust.RenderPipeline package.
60 Days Ago
Added the Rust Render Pipeline package back to the project
60 Days Ago
Reducing tricount of some floating walkway LOD0s
60 Days Ago
Merge from main
60 Days Ago
Removing Rust Render Pipeline package so it can be renamed
60 Days Ago
Merge from compass
60 Days Ago
Merge from main
60 Days Ago
Setup for weapon rack
60 Days Ago
Individual trigger re-parenting test.
60 Days Ago
Testing out drawing on the in-game map, only has basic functionality right now
60 Days Ago
Merge from parent
60 Days Ago
Merge from main
60 Days Ago
Merge from hardcore_refresh
60 Days Ago
If a player has set their bagassignmode to always allowed, always preserve the final slot so that a players bag allotment can't be filled by another player This isn't really an issue in vanilla since we can just clear bags on the map, but if the bags in hardcore are in a location that hasn't been cleared they wouldn't be able to place new bags without dying
60 Days Ago
Dithering on SHDO, now can set keywords on materials through baker editor, improve editor layout
60 Days Ago
Fix compile error from monument scene being deleted
60 Days Ago
Featured skin tile tweaks
60 Days Ago
Cleaned up store featured tab
60 Days Ago
merge from deprecate_old_monument_scenes -> main
60 Days Ago
Fix home store hero reliance on video length - didnt work at the best of times
60 Days Ago
Fixed an ordering issues with store tiles
60 Days Ago
Fixed server browsers virtual scroll heights
60 Days Ago
Steam inventory is now using virtual scroll, that was a pain
60 Days Ago
merge from main -> deprecate_old_monument_scenes
60 Days Ago
more modal changes
60 Days Ago
Don't lock vehicles for a period after purchasing if safe zones are disabled by a game mode
60 Days Ago
Better hero logic behaviour (especially when steam is down)
60 Days Ago
Added canRepairIfCraftingBanned option to game modes, enabled on hardcore Allows weapon repairs without a blueprint if the item being repaired is banned from crafting by the gamemode
60 Days Ago
Force play the whole death screen animation when closing the ESC menu while dead to ensure fog of war is applied properly
60 Days Ago
Fix recyclers in safe zone working at low efficiency in hardcore mode (there are no safe zones in hardcore)
2 Months Ago
Clear local fog of war when disconnecting from a server
2 Months Ago
Merge from main
2 Months Ago
Fixed steam inventory items not resetting themselves before being recycled Added some client prediction so we don't call refresh too often and end up with outdated cached data
2 Months Ago
Skin viewer fixes and tweaks
2 Months Ago
Cherry pick 125750 yolo
2 Months Ago
Improve the cart modal and fix scroll issues
2 Months Ago
Merge from main
2 Months Ago
Fix padding on buttons bug
2 Months Ago
Play and Search input styles
2 Months Ago
remove transitions to match all pages
2 Months Ago
Store subnavigation clean and search bar
2 Months Ago
Try and fix connect modal NRE on connect Fix weird demo buttons
2 Months Ago
Subtracted main and some stray files
2 Months Ago
Connect Modal + Play prefab clean up
2 Months Ago
Header changes, exit dialog styling, cart button