147,416 Commits over 4,444 Days - 1.38cph!

11 Months Ago
swap "builds" and "creative" priority around
11 Months Ago
Unhide CSS/Ep1/Ep2 spawnlists by default Bump version number in DLLs/EXEs
11 Months Ago
Blur changes
11 Months Ago
Can now see and open server maps in the menu (super early version) Ensure rust plus button refreshes on server connect Some more quick join code, not plugged in yet
11 Months Ago
Bump version number in DLLs/EXEs
11 Months Ago
Change domain reload toolbar color/tooltip when enabled without CLIENT and SERVER constants
11 Months Ago
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11 Months Ago
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11 Months Ago
Removed trueshadow glow on limited skin tiles, we now have a gradient image using a static color based on the icon Added a glow behind the model in the skin viewer, using that color
11 Months Ago
update from main
11 Months Ago
Mute hidden value finalizer if we're entering playmode with domain reload disabled.
11 Months Ago
Merge from main
11 Months Ago
WIP: Spraycan supports reskinning codelocks https://files.facepunch.com/cipeaX/2025/July/23_14-29-CruelTamarin.mp4
11 Months Ago
disabling renderer batch scripts and enabling IsDynamic on LOD scripts for set dressing of ghost ship
11 Months Ago
Fix ownership share with buried weapons
11 Months Ago
new_menu -> main
11 Months Ago
Split MotionList in separate file
11 Months Ago
Ensure official servers are hidden in both community and modded
11 Months Ago
Merge from hardcore_refresh
11 Months Ago
Possible MapInterface.ResetMapView NRE fix
11 Months Ago
mirrored version of rope drum model and collider to avoid negative scale baked LOD4 for bumper tire bag
11 Months Ago
- fixed mip level calculation errors for fallback objects - fixed fallback objects not properly updating when in motion
11 Months Ago
main_menu -> main
11 Months Ago
Set client entities internal value instead of resetting the hidden value itself
11 Months Ago
Vis/parent checks for auth wip
11 Months Ago
Fix notifications for ultrawide
11 Months Ago
Potential fix for footstep NRE
11 Months Ago
Update Abyss Pack and Industrial
11 Months Ago
renamed pilot hazmat skin asset name to pilot pack
11 Months Ago
Fixed rare scale issue when opening skin modal
11 Months Ago
fix build
11 Months Ago
removed duplicate lodgroups and set up mesh lod on pilot codelock
11 Months Ago
update lumberjack and wallpaper pack with new media
11 Months Ago
Updated backpack textures
11 Months Ago
Loading Screen and Bootstrap views ultrawide fixing
11 Months Ago
Fixed skin viewer settle rotation not being consistent accross all framerates
11 Months Ago
Clamp skin viewer mouse pos on parallax, fixes models spinning while your mouse is on another screen Also inverted parralax Y axis, feels better
11 Months Ago
Added a warning when the steam overlay failed on checkout
11 Months Ago
modding_prefabs_july -> main
11 Months Ago
Updated moddeding wolf and tiger spawners, no longer spawn metal ore
11 Months Ago
merge from new_menu
11 Months Ago
merge from main
11 Months Ago
merge from main
11 Months Ago
merge from Locker_Collider
11 Months Ago
merge from fix_camera_jump
11 Months Ago
merge from fix_flashlight
11 Months Ago
merge from pilot_hazmat_dlc
11 Months Ago
Play menu tab box and headers
11 Months Ago
Fixed graphical artifact on bodies of water
11 Months Ago
Check for double priv. Save file update.