reporust_rebootcancel

127,956 Commits over 4,109 Days - 1.30cph!

23 Days Ago
Merge from main
23 Days Ago
merge from main
23 Days Ago
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23 Days Ago
merge from outpost_mission_fail_cooldown
23 Days Ago
merge from snapping_cant_deploy_fixes
23 Days Ago
merge from snapping_buildingblock_padding_fix
23 Days Ago
merge from abyss_barrel_sitem_remove
23 Days Ago
Fix SHDO baking with with muliple materials and when no material has been assigned. Add baking scene and baking prefab.
23 Days Ago
merge from new_menu
23 Days Ago
Compile fixes
23 Days Ago
More gesture wheel fixes
24 Days Ago
Polished gesture list, split assigned and unassigned gestures
24 Days Ago
Apply delta time
24 Days Ago
Expose a MovementMultiplier slider to SimpleFloatingEntity
24 Days Ago
merge from main
24 Days Ago
Reapply the subtraction 124982 124983 of the other subtraction (revert_metabolism)
24 Days Ago
Compile fix
24 Days Ago
UI_Window warning editor only
24 Days Ago
Gesture menu progress
24 Days Ago
Restored store cart button
24 Days Ago
Small fixes and tweaks
24 Days Ago
Restored F1 item menu
24 Days Ago
Subtract 124976
24 Days Ago
Subtract 124978
24 Days Ago
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24 Days Ago
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24 Days Ago
revert_metabolism -> main
24 Days Ago
Properly revert
24 Days Ago
compile error
24 Days Ago
revert_metabolism -> main
24 Days Ago
Revert 123078
24 Days Ago
Baseline
24 Days Ago
Fixed workshop scene using jungle color grading if the camera is in a particular spot
24 Days Ago
Update: BaseRaidBench - emulate timed explosive fuse Not really important for now, but later once rockets fly upwards and have a chance to miss, this should make it match reality closer Tests: ran the scene
24 Days Ago
Fix scientist breaking their spine to look at a player behind them while they are sprinting away
24 Days Ago
- Better vislog for neck rotation limit - Lerp rotation instead of snap
24 Days Ago
Update: BaseRaidBenchmark - expose batching mode via component Tests: none, trivial change
24 Days Ago
Convars for aboard player and auto close sails checks.
24 Days Ago
Update: BaseRaidBench - disable camera shake and hurt effects Tests: ran the scene
24 Days Ago
Bunch of thrust position calculation improvements. Makes turning much more reliable on a bigger variet of boats for now.
24 Days Ago
Constrain angles the scientist can turn their virtual head at (on server, where there is no animation)
24 Days Ago
Removed test arg in initial home navigate
24 Days Ago
Gesture menu progress, some refactoring and polish
24 Days Ago
Water pump idle loop audio is now affected by occlusion.
24 Days Ago
Server Browser design changes
24 Days Ago
Thrust position calculation fix
24 Days Ago
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24 Days Ago
Update: Add BaseRaidBench to build scene list and mark it for maps bundle - Also removed the nuked Foliage scene - forgot to clean it up Tests: none
24 Days Ago
ghost ship interior progress