reporust_rebootcancel

113,597 Commits over 3,959 Days - 1.20cph!

6 Months Ago
Generate code and manifest
6 Months Ago
World Update 2 -> Aux2
6 Months Ago
Merge from main
6 Months Ago
Added prevent build volumes to buoys and divesites
6 Months Ago
Divesite underwater check
6 Months Ago
Add fsm UI support for tag transitions, complete transitions, start states and link states
6 Months Ago
divesite fixes
6 Months Ago
Wallpaper viewmodel deploy animation when deploying
6 Months Ago
Reset wallpaperID to 0 after removing wallpaper Removed unused wallpaper code in Spraycan ChangeItemSkin RPC
6 Months Ago
merge from main
6 Months Ago
Buildfix: Reimplement deleted overload call from last CL Also reduced number of hashset allocations when tags are empty. Tests: Went to server browser to check Nexuses
6 Months Ago
Merge: from main Tests: Built all modes
6 Months Ago
Fixed lift entity getting orphaned if elevator block is destroyed
6 Months Ago
fixed triangle left wall uvs being flipped some precision uv fixes
6 Months Ago
Merge from main
6 Months Ago
removed splat set nodes from coastal cliffs
6 Months Ago
merge from smart_alarm_error_message_fix
6 Months Ago
merge from BikeSpeedo
6 Months Ago
merge from item_pooling
6 Months Ago
merge from hitinfo_pooling
6 Months Ago
Merge from world_update_2
6 Months Ago
Compile fixes
6 Months Ago
merge from fix_cached_browser_query_parallel
6 Months Ago
Forgot to commit lake A
6 Months Ago
Merge from world_update_2
6 Months Ago
S2P all lakes and oases
6 Months Ago
Fixed explosives not playing their underwater effect when they detonate under the lake
6 Months Ago
Added a system to block water pump placement in swimming pools but still allow it in natural water sources like lakes
6 Months Ago
Fixed dropped items not sinking properly like they do in the ocean (will need a S2P, I'll just do all of them at the end of the day)
6 Months Ago
Fixed not being able to fill water containers from lakes and oases S2P all new water monuments
6 Months Ago
Fixed being unable to drink from lakes and oases
6 Months Ago
Update manifest, delete some old meta files and fix lake A alpha texture not importing
6 Months Ago
Merge main -> TrainDecouplingImprovements
6 Months Ago
Merge from main/Wellipets Hat
6 Months Ago
Merge from main
6 Months Ago
Merge from truck_junkpile_terrain_fix
6 Months Ago
Rotated the toolbox spawn on junkpile G to face away from the cabin
6 Months Ago
Move crate/parts/barrel spawner on junkpile A and H slightly, hopefully prevent under terrain placement
6 Months Ago
Parent merge
6 Months Ago
Merge from main
6 Months Ago
Merge from main
6 Months Ago
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6 Months Ago
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6 Months Ago
Raised HAB floor collider to the height of the highest plank
6 Months Ago
- Switched HAB from Continuous Dynamic to Continuous Speculative - Changed cassette tape world item material from Generic to Dropped Item
6 Months Ago
6 Months Ago
Allow changing state and transition classes, currently breaks when undo
6 Months Ago
Allow state renaming
6 Months Ago
Clean up FSM ui code, fix bug when removing state would corrupt the asset
6 Months Ago
Prevent duplication state connections, add method to deep copy a fsm