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123,987 Commits over 4,171 Days - 1.24cph!

27 Days Ago
Beanbag phrase
27 Days Ago
Restored decor lighting dlc phrases
27 Days Ago
merge from main
27 Days Ago
Fixed player model skin overrides for clothing hiding mannequin parts
27 Days Ago
Return spans for sleeping bags.
27 Days Ago
Cherry pick sleeping bag optimization to its own branch and update from main
27 Days Ago
WIP changes to mission editor. Changes summary: - Created new TutorialMission type, removed some fields that were no longer needed and moved some things pertaining only to tutorial missions to these. Updated tutorial mission assets to be of this type. - Renamed some fields on BaseMission and added tooltip descriptions. - Removed simple mission provider field from missions. Missions which belong to a simple mission provider are now defined on the provider. - Added FilteredEnum attribute which allows for the inspector to omit drawing one enum value and for defining a new default value for the field on int-backed enums.
27 Days Ago
Unsubtract nametag/terrain hole fixes. Only invalidate terrain hole raycasts if a raycast hits terrain.
27 Days Ago
team_bag_labels -> main
27 Days Ago
Compile fix
27 Days Ago
team_bag_labels -> main
27 Days Ago
We dont need to use id's scrap them and just forward the display name. Dont work if we are using streamermode
27 Days Ago
Fix bug preventing sleeping bag from receiving the RPC call Use get for encrypted value Layout changes Add a popup animation
27 Days Ago
Include lastPlayerID in command block save / load
27 Days Ago
Allow nexus.redirect with port <= 0 to infer the port from an SRV record (or default port)
27 Days Ago
When looking at a bag: display the owners name above the tooltip provided its a teammate
27 Days Ago
Uncommited stuff
27 Days Ago
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27 Days Ago
replaced deck crane fbx with the correct version
27 Days Ago
merge from localization_improvements/fixes
27 Days Ago
Compile fix
27 Days Ago
merge from localization_improvements/fixes
27 Days Ago
Cleanup, comments
27 Days Ago
merge from fix_facepunchsteamworks_build
27 Days Ago
Update Facepunch.Steamworks to GitHub actions release build (was debug)
27 Days Ago
merge from naval_update
27 Days Ago
Restored naval phrases
28 Days Ago
merge from naval_update
28 Days Ago
Codegen
28 Days Ago
Update pooled list renting to new API
28 Days Ago
merge from main
28 Days Ago
Don't apply item ownership when opening loot containers in invis
28 Days Ago
Added a button in the phrase property drawer to migrate any old data, just in case it wasn't added to the engine.json before the loc changes
28 Days Ago
New naval phrases (so they arent lost after merging main)
28 Days Ago
- Add support for material property blocks in the fallback renderer - Fix retro tool cupboard transparency-related rendering issues
28 Days Ago
Leftover demo UI changes from hackweek
28 Days Ago
merge from localization_improvements/fixes
28 Days Ago
Servers now load and cache the english strings, so the phrase english fields can return something
28 Days Ago
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28 Days Ago
merge from main
28 Days Ago
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28 Days Ago
merge from storepreload_nre_fix
28 Days Ago
Store preload NRE fix attempt
28 Days Ago
merge from friendsmenu_fix
28 Days Ago
Fixed friend menu being considered opened all the time
28 Days Ago
Update the Standard Refraction Underwater Labs shader to have its own pass that accounts for underwater fog
28 Days Ago
Stop Linq allocations on LootSpawn::EnsureFilterUpdated() Stop Linq allocations in Client.Connection::DoClientConnected()
28 Days Ago
Missed file