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132,590 Commits over 4,262 Days - 1.30cph!

24 Days Ago
Diving Mask repose
24 Days Ago
Space LR300 - updated worldmodel with LODs
24 Days Ago
Implement player boat code lock entry blocking after too many incorrect guesses.
24 Days Ago
Fixed spawnislandhere, spawnghostshiphere and spawnfloatingcityhere commands not triggering EntityParentSettings
24 Days Ago
Do not save the boats spawned by ghost ship hackable crates
24 Days Ago
merge from hackablecrate_boats_fix
24 Days Ago
Variable Zoom Scope LOD0 Refresh
24 Days Ago
Added a null check in EnableScientistBrains for safety
24 Days Ago
Fixed loading issue with ghost ship hackable crates Changed how we spawn the AI boats when starting to hack a ghost ship crate
24 Days Ago
edited vm lr300 space anims
24 Days Ago
Fixes and optimisations for can accept mission checks
24 Days Ago
ore box updated with preliminary material and baked lowpoly geo
24 Days Ago
merge from deep_sea
24 Days Ago
Cocoknight armor repose
24 Days Ago
merge from boat_building
24 Days Ago
Holding shift disables rotation snapping
24 Days Ago
exported updated lr300 3p anims
24 Days Ago
re-added decal mask 0 to space station skin
24 Days Ago
Merge from parent
24 Days Ago
merge from boat_building
24 Days Ago
removed TOD lighting from balloon prefabs again and set it on the text shader instead
24 Days Ago
subtracting 137641 - got errors on play
24 Days Ago
Merge from naval_update
24 Days Ago
Spotlight to prefab.
24 Days Ago
Fixed deep sea exit portal compass marker going crazy when entering the portal
24 Days Ago
Added an option to the TMP depth offset shader materials for applying scene lighting
24 Days Ago
Codegen
24 Days Ago
balloon skinviewer 3d model and prefab
24 Days Ago
Various PT boat related.
24 Days Ago
Merge from boat_deployables_rotation_snap_improvements
24 Days Ago
Merge from wheel_fixes_wip
24 Days Ago
24 Days Ago
Fix waiting for reload bugs
24 Days Ago
added wallpaper icons
24 Days Ago
enabled tintbytimeofday on balloons
24 Days Ago
Changes on the trigger emitter script and change on casino area emitters
24 Days Ago
merge from main
24 Days Ago
Sunglasses Blocky reposed
24 Days Ago
Fix incorrect overriden terrainSizes in island prefabs, and remove displacement manager from tropical foliage spawns
24 Days Ago
Add editor option terrainIgnoreDeepseaFlag to DeepSeaEditorScene to use source terrain textures instead of deepsea textures (which have not been created) when forcing deepsea
24 Days Ago
Reduced boat building UI scale
24 Days Ago
Restored deep sea islands terrain mesh layers, needs to be Terrain S2P all islands
24 Days Ago
merge from deep_sea
24 Days Ago
merge from deep_sea
24 Days Ago
BallistaGun cleanup
24 Days Ago
Fixed not being able to place deployable bypassing build permission on boats you're aren't authed on, in the deep sea (ladders)
24 Days Ago
Optmizied remaining improvised walkway colliders
24 Days Ago
merge from deep_sea
24 Days Ago
Removed all the wallpaper sockets from boat building blocks
24 Days Ago
merge from naval_update