136,246 Commits over 4,444 Days - 1.28cph!

4 Years Ago
Importing Grid system and views from UI repo
4 Years Ago
Added soft dust to the debris decals
4 Years Ago
Skin bundle update
4 Years Ago
Reapplying 75241 (the commit that enabledSteam networking by default)
4 Years Ago
Merge from main
4 Years Ago
network++
4 Years Ago
merge from SteamNetworking_Tweaks
4 Years Ago
CodeGen
4 Years Ago
Don't write steamnagleflush to config so we can enable it for everybody by default later
4 Years Ago
Subtracting 75313 (the commit that enabled steamnagleflush by default)
4 Years Ago
Subtracting 75241 (the commit that enabledSteam networking by default, will be applied separately later)
4 Years Ago
Merge from SteamNetworking_ByDefault
4 Years Ago
merge from xor_passthrough_fix
4 Years Ago
merge from recently_seen_team_fix
4 Years Ago
Don't use a time of day adjusted payout sprite on the caboose slot machines
4 Years Ago
Reverted flashlight icon change from Friday, fixed icon being left on when attachment is removed
4 Years Ago
Fixed card game inputs UI showing scrap values of over four digits well (can happen with All In option)
4 Years Ago
Fixing getting Blackjack not paying out!
4 Years Ago
Let the static (modder) version of the blackjack machine be seen from further away (the Caboose one has a very short LOD distance since it can't really be seen from outside of the train car).
4 Years Ago
Proper per-player turn timers for Blackjack
4 Years Ago
Fix Caboose XOR switch pickup again
4 Years Ago
Fix XOR switch double-up
4 Years Ago
Fix ChooseSpawnZone returning zone name instead of key
4 Years Ago
Move canvas disabler addition to the correct part of preprocess Apply PreProcess to core UI prefabs
4 Years Ago
Add canvas disabler to canvas in preprocess Cherry pick from canvas_disabler branch - canvas disabler component - disable ui culling
4 Years Ago
merge form attachment_item_move
4 Years Ago
Fix prefab merge screwup in MenuUI.Options ToggleResolution.Dropdown field was set to null when it wasn't supposed to be
4 Years Ago
Expose option to invert Y axis while mounted on the options menu (already existing vehicle_flipy convar)
4 Years Ago
Fix memory cells not reducing passthrough power by 1
4 Years Ago
Merge from main -> xor_passthrough_fix
4 Years Ago
Add deploy offset so all switches & splitter can be placed near the floor
4 Years Ago
Maybe fixed the new Tuna Can Lantern candle flame being 3 feet tall in the build(???)
4 Years Ago
Add team members to recently seen players (for assigning bags & auth) Slight optimization
4 Years Ago
Fix weapons not able to be dragged and swapped
4 Years Ago
fixed perf.playermodel scene
4 Years Ago
Merge FontWarningFix -> Main
4 Years Ago
Instead of pre-creating the Blackjack machine monitor canvases, create them only on the client. Should resolve the font errors that were showing up with using RealmedRemove
4 Years Ago
Font warning fix WIP
4 Years Ago
Another caboose XOR switch pickup fix attempt
4 Years Ago
caboose movement sound
4 Years Ago
blackjack machine sounds
4 Years Ago
Nuclear missile silo dressing progress
4 Years Ago
Metal detail decals / textures, meshes and prefabs
4 Years Ago
Merge from VFX (Hobos, Candles, Tuna Can Light, BBQ, Molotov ground fire now soft blended.)
4 Years Ago
merge from main
4 Years Ago
Hobobarrel static & deployed prefab setup and polish.
4 Years Ago
Scene backup
4 Years Ago
Merge from world_config
4 Years Ago
Fixed World.Config allocation mumbo jumbo
4 Years Ago
Fixed ocean level not updating right away