194,338 Commits over 4,079 Days - 1.99cph!

28 Days Ago
3d_renderer_uv_fix -> jungle_update
28 Days Ago
Map v based on distance instead of point index. Results in consistent texture scaling instead of stretching.
28 Days Ago
Delete out of data weapon rack saves
28 Days Ago
Submitting coco armour 3rd person arms fbx update
28 Days Ago
Merge from main
28 Days Ago
Clean up no longer used instancing code, add grass instancing convar to enable instancing, fix incorrect placement IDs, add small bias to cell box/plane check to avoid false/edge case negatives
28 Days Ago
exported wip vine descend animations
28 Days Ago
Updating coco armour viewmodel skinning
28 Days Ago
Update Jungle Sprays
28 Days Ago
vine_animation_Setup -> jungle_update
28 Days Ago
Fix broken blend tree name
28 Days Ago
Container corpse creator tool now assigns the correct protection and runs SetSlotsCount
28 Days Ago
Added more fidelity to rear back stairs. Removed flickering cracks decal. Ran S2P.
28 Days Ago
Fixing clipping on wood armour gloves viewmodel
28 Days Ago
Merge from blowpipe
28 Days Ago
jungle_update -> Aux03
28 Days Ago
merge from jungle_dlc
28 Days Ago
Remove lether gloves sewing kit crafting cost
28 Days Ago
blow pipe inital crafting pass boomerang inital crafting pass Gloves wood armor, crafting and protection pass
28 Days Ago
Updated inventory sound definitions.
28 Days Ago
NMS updates and S2P
28 Days Ago
converted nuclear missile silo rooms
28 Days Ago
Merge from jungle_update
28 Days Ago
- integrate each biome fog separately rather than lerping between color/densities, biome fog density just drops off with biome weight - fog color alpha lerps to atmosphere color
28 Days Ago
mil tunnels scene update
28 Days Ago
military tunnels segments
28 Days Ago
Merge from blowpipe
28 Days Ago
Merge from snakes
28 Days Ago
Merge from jungle_update
28 Days Ago
Merge from jungle_update
28 Days Ago
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28 Days Ago
merge from jungle update
28 Days Ago
Merge from jungle_update
28 Days Ago
Fixed descend option not working
28 Days Ago
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28 Days Ago
Merge from jungle_update
28 Days Ago
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28 Days Ago
crocodile sounds
28 Days Ago
Merge from jungle_update
28 Days Ago
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Rin
28 Days Ago
Adjusted Cocoknight head and torso worldmodel colliders
28 Days Ago
Merge from jungle_update
28 Days Ago
Improved vine positioning on branches
28 Days Ago
Unsaved
28 Days Ago
Fixed incorrect animator parameter name
28 Days Ago
Vine branches now use tree LOD settings rather than mesh LOD settings (so they should cull when a tree gets billboarded) Better landing position when arriving at the vine destination
28 Days Ago
Possible LODComponent.GetDistance NRE fix
28 Days Ago
Cocoknight armor gloves texture update
28 Days Ago
Merge from jungle_update
28 Days Ago
Merge from main