userandererandrecancel

12,338 Commits over 3,683 Days - 0.14cph!

10 Months Ago
Different attempt at building mac universal binary
10 Months Ago
Different attempt at building mac universal binary
10 Months Ago
Build mac universal binary Merge branch 'master' of OGG-and-Vorbis
10 Months Ago
Update cmake.yml
10 Months Ago
Update cmake.yml
10 Months Ago
Update cmake.yml
10 Months Ago
Update cmake.yml
10 Months Ago
Update cmake.yml
10 Months Ago
Update cmake.yml
10 Months Ago
Update cmake.yml
10 Months Ago
Update cmake.yml
10 Months Ago
Update cmake.yml
10 Months Ago
Update cmake.yml
10 Months Ago
Fixing ogg vs vorbis copy & paste error
10 Months Ago
Upgrading ogg to 1.3.5 and vorbis to 1.3.7
10 Months Ago
Switch from git.xiph.org to github.com/xiph Merge branch 'master' of OGG-and-Vorbis
10 Months Ago
Update cmake.yml
10 Months Ago
Update cmake.yml
10 Months Ago
Update cmake.yml
10 Months Ago
Update cmake.yml
10 Months Ago
Create cmake.yml
10 Months Ago
Merge from main
10 Months Ago
Updating macOS launcher for macOS Sonoma support
10 Months Ago
Merge from main
10 Months Ago
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10 Months Ago
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10 Months Ago
Merge from main
10 Months Ago
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10 Months Ago
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10 Months Ago
Merge from main
10 Months Ago
Network++ (isolating staging in case we cherry pick the previous changes with protocol 2400 to release)
10 Months Ago
Merge from save239
10 Months Ago
Network++
10 Months Ago
CodeGen
10 Months Ago
Merge from main
10 Months Ago
Network++
10 Months Ago
▋▌▇▇▌▋▅ ▅██▋ ▇▅▄▌ ▉▉▍▆ (▋▅▇▆▆▋▍▅▋)
10 Months Ago
Force ocean fallback on metal (fixes occasional pink ocean in editor)
10 Months Ago
BaseVehicle and HotAirBalloon GetAngularVelocityServer fix
10 Months Ago
Merge from main
10 Months Ago
Force universal binary on mac
11 Months Ago
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11 Months Ago
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11 Months Ago
Ignore "Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported" log
11 Months Ago
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11 Months Ago
Fixed DudTimedExplosive briefly switching to world origin positon + network group when becoming dud
11 Months Ago
Fixed NRE edge case when TransformUtil.GetGroundInfo hit the ocean
11 Months Ago
Fixed broken river shader when water reflections were set to 0