137,271 Commits over 4,324 Days - 1.32cph!

8 Days Ago
merge from skinviewer_naval_fix
8 Days Ago
merge from trees_scale_fix
8 Days Ago
merge from deepsea_rowboatspawners_fix
8 Days Ago
merge from mounted_parenting_trigger_fix
8 Days Ago
Disable mountable parenting on the cannon (the most problematic and good to turn off as a precaution)
8 Days Ago
Force update triggers after moving position - its slightly more expensive but should fix instances where players can dismount and not be reattached to the boat
8 Days Ago
Fixed missing TerrainToMeshConversionDetails script warning on tropical prefabs
8 Days Ago
Fixed deep sea rowboat spawners settings, fixes bricked deep sea rowboats after a server restart
8 Days Ago
Ensure missing int parameter is added to mapnote validation
8 Days Ago
Tweaks to palm_tree_tropical_small_a_entity to fix its minigame again
8 Days Ago
merge from main
8 Days Ago
Try to fix Linux compile error
8 Days Ago
re-apply craggy changes
8 Days Ago
Implement $pointsamplemagfilter Lets try static client scratch buffer Added support for V12 static prop lump (MC:V) Remove r_maxdlights convar * it's already at its max value Implement empty idle for pistol Scale lightmap pages to current map's needs
8 Days Ago
updated the layout of the complex based on the smaller road width
8 Days Ago
Updated the videos again, was using the wrong codec Optimised build preview video size
8 Days Ago
merge from mapmarker_edit_crash_fix
8 Days Ago
wearable golf flag because why not
8 Days Ago
merge from overalls_headgear_disable
8 Days Ago
Temp fix to stop map marker edits from causing an NRE
8 Days Ago
Updated some mp4 videos in the settings menu to webm mp4 is causing issues on some machines
8 Days Ago
Disable being able to wear headgear with paintball overalls due to balance issues
8 Days Ago
Fixed UI_SkinViewerControls.ExitFullscreen NRE
8 Days Ago
Added LNY armour LODs to horse ragdoll
8 Days Ago
merge from rhib_screen_streamermode
8 Days Ago
merge from trees_scale_fix
8 Days Ago
merge from oilrig_rhib_fix
8 Days Ago
merge from torch_boat_fix
8 Days Ago
merge from skinviewer_naval_fix
8 Days Ago
merge from bbs_limit_fix
8 Days Ago
merge from boat_projectile_radial_dmg_fix
8 Days Ago
Component Ammo Box - Updated textures, updated model with LODs, setup gibs and corpse, rendered icon
8 Days Ago
merge from compound redesign to collect all the art assets created during that branch dev
8 Days Ago
post subsurface pass beginnings
8 Days Ago
setting compound scene back to 'main' state for now
8 Days Ago
8 Days Ago
bring over WaterCamera changes into RRP
8 Days Ago
merge from main
8 Days Ago
merge from main
8 Days Ago
Submitting LNY horse armour with new tassels
8 Days Ago
merge from main
8 Days Ago
moving the redesigned level to another scene for safer merges across branches
8 Days Ago
Guns box / model / prefab / lods and textures
8 Days Ago
Fixed the cannon attack so that the surrounding smoke around the cannon is properly aligned.
8 Days Ago
merge from LNY26/horse_armour_LODs
8 Days Ago
Updated ridablehorse prefab with new fbx and added LODs Fixed tassel material using wrong textures
8 Days Ago
Charcoal Box - texture update
8 Days Ago
Physics pass on silly horse mask, added custom neck model so we can hide the head. Added female version because of custom neck model.
8 Days Ago
Fixed toggling the hidden item buttons resetting your search
8 Days Ago
Wick improvements. Screen shake tweaks on attack.