140,592 Commits over 4,352 Days - 1.35cph!

5 Days Ago
merge from useplayerupdatejobs3/jobify_is_flying_2
5 Days Ago
5 Days Ago
merge from useplayerupdatejobs3
5 Days Ago
merge from new_console-ui
5 Days Ago
update from main
5 Days Ago
Always show scrollbar on item and vehicle tabs when the content fits the screen
5 Days Ago
Don't allow scrollrects to scroll when the content fits the viewport, fixes the scrollbar nightmare
5 Days Ago
Dont print every log twice
5 Days Ago
Rebake tropical 1/2 heights with 12x samples, fix boat building station being baked into the height map, remove water volume from trop1, rebake shore vectors.
5 Days Ago
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5 Days Ago
Add a way to sample colliders heights multiple times per pixel on terrain to fix inaccurate height maps in the deepsea.
5 Days Ago
Add debug drawing for cell coordinates and build status
5 Days Ago
Rustige Egg H - Fixed duplicated but invisible LODGroups, removed null references in lods, fixed worldmodel outline, fixed incorrect materials in LODs 2 and 3 causing visual artifacts
5 Days Ago
Fixed layout issues when using free aspect or low resolutions
5 Days Ago
merging medical syringe refresh to main
5 Days Ago
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5 Days Ago
Codegen
5 Days Ago
Fix crafting order bug
5 Days Ago
merge from main
5 Days Ago
merge from easter2026_dlc
5 Days Ago
Fixed NRE when clicking on a vehicle button when not ingame
5 Days Ago
Localized category buttons in item and vehicle tabs
6 Days Ago
merging salvaged cleaver refresh to main
6 Days Ago
merge from non_trigger_wake_AI - chunky merge, ran s2p on a bunch of monuments
6 Days Ago
wip
6 Days Ago
s2p for both oilrigs to re-apply fixes from `s2p_particle_flatten_fix`
6 Days Ago
merge from main
6 Days Ago
Merge: from main
6 Days Ago
Disabled rich text on search bar base prefab
6 Days Ago
Fixed hover end fuckery when clicking buttons in the item tab
6 Days Ago
merge from main - kept destination on oilrig prefabs, will rerun s2p
6 Days Ago
adjusted inject self sound anim event
6 Days Ago
Updating skinning for bone armour
6 Days Ago
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6 Days Ago
merge from main
6 Days Ago
easter wallpaper #2 textures, material, icon, setup. updated skins list, engine file
6 Days Ago
Subtracting 146007 and 145999 (tunnel_netgroup_fix)
6 Days Ago
opaque windows on the apartment complex damaged side, removed interiors fully on that end
6 Days Ago
merge from new_console-ui
6 Days Ago
Moved new error overlay to the OverlayCanvas
6 Days Ago
Restored loading screen
6 Days Ago
Restored OverlayCanvas size (perf text, branding and legacy error overlay)
6 Days Ago
merge from main
6 Days Ago
merge from memcell_shortcircuit_tests
6 Days Ago
Added new memory cells tests to cover short circuits
6 Days Ago
merge from itemicons_compression_fix
6 Days Ago
All item icons tagged with the ItemIcon label + changed all their compression format to DXT5|BC3 (from BC7), fixes the compression artifacts
6 Days Ago
ItemDefinition DoPrepare now adds the ItemIcon label to its icon sprite
6 Days Ago
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6 Days Ago
merge from skinviewer_easter