243,090 Commits over 3,898 Days - 2.60cph!

10 Days Ago
Correctly scope to current scene when pressing [Button] Fix gizmos being unavailable during editor tick
10 Days Ago
IKReachOut ignore player body PlayerGrabber ignore player body Try to auto assign player body renderer No collision sounds on player body Add button to automagically create the player body Ensure PhysicsCharacter is axis aligned on startup, but rotate body/eyes Update a bunch of scenes to use the Physics Character
10 Days Ago
10 Days Ago
10 Days Ago
Fix gizmos being unavailable during editor tick Correctly scope to current scene when pressing [Button]
10 Days Ago
Codegen
10 Days Ago
Merge from main
10 Days Ago
handle selection box while camera moving movement handling for arena bounds and better structure avoiding offset when moving multiple survivors; change deceleration handling movespeed tweaks
10 Days Ago
More docstring elements https://files.facepunch.com/ziks/2024-10-21/sbox-dev_l5UcrtR1tm.png Courtesy of bringing my laptop on some long train journeys this weekend Clothing Updates Show unambiguous ident subdirectory path in project creator window, resolves Facepunch/sbox-issues#6609 Bring back automatic default project names (My Project 1, 2 etc) now we use idents for project subdirs (and have for ages) Smite the random third-party cloud references in core assets Clothing Updates Move joint attachment mode and local frames to base joint, all joints should have these Unfuck native physics interface for creating joints, they should all pass in local frames, it's up to C# to calculate local frames for desired setup Merge branch 'master' into asset-browser-2
10 Days Ago
test map, pause menu work
10 Days Ago
Large surface tuning
10 Days Ago
Merge from main
11 Days Ago
Iterating. Large wall variant.
11 Days Ago
Add refresh button to the top of the era editor to refresh all items - used if you change prefabs without using GUI
11 Days Ago
Don't show redirect items in era editor window When checking if a redirect's era, use the redirects era
11 Days Ago
Set 600/1000 items to a sensible default era
11 Days Ago
Flag ragdoll body bones as bone, because they are
11 Days Ago
Unfuck native physics interface for creating joints, they should all pass in local frames, it's up to C# to calculate local frames for desired setup
11 Days Ago
Fix assets not being marked as dirty and not saving after being assigned an era (ask me how I know)
11 Days Ago
Finished era editor window - tons of fixes to make it actually work - show orange as background when item is unassigned to an era
11 Days Ago
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11 Days Ago
Once touched check if we have touched the platform
11 Days Ago
Fix crumble platforms
11 Days Ago
replace Transform stuff reload button extra ammo panel build button panel build structure menu build hotkeys and cant-afford colors
11 Days Ago
adjust spacing again
11 Days Ago
More adjustments 1b
11 Days Ago
Adjust gap on stage 1b
11 Days Ago
Give PhysicsCharacter ToggleCameraModeButton [InputAction] attribute
11 Days Ago
Scale ragdoll joint local frames later on
11 Days Ago
We did need to switch this
11 Days Ago
Slopes affect slide speed
11 Days Ago
Set ragdoll attachment mode and local frames on all joints
11 Days Ago
Menu save slot fixes
11 Days Ago
slide friction More slide adjustment Merge branch 'main' of sbox-piecrumb
11 Days Ago
Make sure rubert checks the dialogue state
11 Days Ago
Move joint attachment mode and local frames to base joint, all joints should have these
11 Days Ago
Update SceneTriggers in first two levels
11 Days Ago
Fix all our warnings
11 Days Ago
Adjust diving
11 Days Ago
Fix the player randomly clinging onto non-existent walls
11 Days Ago
Refactored DiveAbility to make a bit more sense
11 Days Ago
Setup hinge motor on ragdoll (needs testing)
11 Days Ago
more pause menu work
11 Days Ago
Fix E not always Interacting and fix NPC state
11 Days Ago
Setup fixed joint frequency and damping on ragdoll Setup slider joint limits on ragdoll
11 Days Ago
Fix releasing jump slowing your fall while maintaining short pressses
11 Days Ago
Fix jump from dive on the ground
11 Days Ago
Clothing Updates
11 Days Ago
Save ragdoll child objects so things can be attached to them in editor