133,273 Commits over 4,262 Days - 1.30cph!

10 Days Ago
Deep sea portal partial (again)
10 Days Ago
Allow indirect_instancing.debug to be toggled at runtime
10 Days Ago
50cal_Animations -> pt_boat_turrets
10 Days Ago
Fix chandelier chain stretching (it actually never did) by properly instancing the _MainTex_ST property
10 Days Ago
merge from naval_update
10 Days Ago
scientist_boat_ai -> naval_update
10 Days Ago
Compile fix
10 Days Ago
naval_update -> scientist_boat_ai
10 Days Ago
pt_boat_turrets -> naval_update
10 Days Ago
- Remove LOS checks for aggro - Increase PT Boat aggro to 250
10 Days Ago
Removed default save name from craggy
10 Days Ago
Revert EditorSettings
10 Days Ago
Fixed duplicated deep sea markers
10 Days Ago
pt_boat_turrets -> naval_update
10 Days Ago
Boat building station can no longer be deployed too far out at sea where boat blocks can't be deployed. Also prevents deploy & edit being available in unbuildable areas. Add SocketMod_TerrainBounds.
10 Days Ago
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10 Days Ago
Fix compile error
10 Days Ago
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10 Days Ago
Reset pos/rot after load
10 Days Ago
Remove debug log
10 Days Ago
10 Days Ago
10 Days Ago
- Added an FOV punch when attacking - Extra prevention to prevent punching in a bunch of scenarios
10 Days Ago
Merge from parent
10 Days Ago
Merge from naval_update
10 Days Ago
NRE fix for deploy checks. Deploy & edit showif implementation.
10 Days Ago
Compile fixes
10 Days Ago
- Add some smoothing to the rear turret
10 Days Ago
- Fix aiming smoothing of the front gun - Fix seat nre in client
10 Days Ago
Remove all dock & edit related code
10 Days Ago
Don't play the client tick if no one is home
10 Days Ago
Bring back lerping to 0 when you reload rather than a hard set
10 Days Ago
- FIx the dumbest angles conversion bug of all time - Stop NRE when mounting the rear turret (ocassionaly happening?) - Ensure animations play at normalized time of 0
10 Days Ago
Manually play the boat building station deploy effect
10 Days Ago
Can't deploy and edit in the deep sea
10 Days Ago
Deploy & Edit from the wheel requires a BBS item, takes the item and deploys the BBS & enters edit mode. Finishing building via the steering wheel kills the BBS and returns the item to the player. Can only deploy & edit if you have the BBS item.
10 Days Ago
Can't edit boats that are moving too fast.
10 Days Ago
Refactor, including moving implementation from the wheel to PlayerBoat.
10 Days Ago
Fix null refs for deep sea island models, set them to the new chunked versions
10 Days Ago
Regenerate tropical 4 chunked terrain mesh
10 Days Ago
Fix tropical3 LOD folders
10 Days Ago
Regenerate tropical 3 chunked terrain mesh
10 Days Ago
Regenerate tropical 2 chunked terrain mesh
10 Days Ago
Regenerate tropical1 terrain mesh chunks and prefab
11 Days Ago
kinda working
11 Days Ago
11 Days Ago
minor balloon pop sound tweaks fix latex single balloon playing pop fx twice
11 Days Ago
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