141,185 Commits over 4,352 Days - 1.35cph!

12 Days Ago
Fixed filtering ignoring items with no description Disable image for items with no icons Use item shortname if the display name is empty
12 Days Ago
more waterwheel fixes: - increased prevent build size again, missed backside before - fix animation bug where player wouldnt run - apply squashed mountable eye pos change
12 Days Ago
Merge: from useplayerupdatejobs 3 - Optim: new UsePlayerUpdateJobs 3 mode that adds parallelizes more work and reduces task-related allocs - New: our fork of UniTask Tests: unit tests and simple testing on Craggy (booted with Jobs 3, teleported around)
12 Days Ago
Clean(tests): replace more handrolled index set generation with AntiHackTests.GenerateIndexPermutations Tests: ran all afected tests
12 Days Ago
Better fix for the flickering scrollbar when dragging
12 Days Ago
Awful fix for the search bar not showing its text in the item list
12 Days Ago
Recycle bin change
12 Days Ago
Fix FindNavmeshesInBounds not working after movable navmesh moves away
12 Days Ago
Cleanup fix
12 Days Ago
Rework health application.
12 Days Ago
Bugfix(tests): use 1^-5 epsilon for water level consistency in TestWaterLevelsConsistency Tests: ran unit test
12 Days Ago
Fixed console and item list input fields not being deselected when closed
12 Days Ago
Merge: from main
12 Days Ago
Handle "moving" navmeshes (reprojecting from world space to navmesh space), allow debug visualizing them with the correct current transform not just their static version
12 Days Ago
Merge: from demo_3p_camera_fix - Bugfix for 3p camera spazzing out in client demos Tests: played back a demo and switched to 3p and back
12 Days Ago
Bugfix: ensure 3p camera in client demos uses selected player's eyes Tests: play back demo, was able to go 3rd person on active player
12 Days Ago
- First batch of ai generated convar descriptions - (Generated) is appended to the front of each one so players know if its hand written or generated - AI markers still left on unprocssed vars (added ClientVar or ServerVar again as its marker for some reason) Have to wait 3 hours because of rate limits
12 Days Ago
Merge: from jobs2_demos_fix - Bugfix for players not moving in client demos recorded on Jobs 2 servers Tests: recorded on craggy with jobs 2, played back - all's gud
12 Days Ago
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12 Days Ago
Bugfix: fix player not moving in demos recorded on Jobs 2 servers The cached list of unoccluded players was missing owner player Tests: recorded a demo on craggy with jobs 2, played back - player and camera was moving
12 Days Ago
subtract - 146086 merging salvaged cleaver refresh to main
12 Days Ago
merge from deployvolume_fixes
12 Days Ago
Fix fish trophy placement on brutalist softside
12 Days Ago
removing large greybox models in favor of a finer breakdown that allows mesh instances throughout floors
12 Days Ago
merge from main
12 Days Ago
main -> new_console-ui
12 Days Ago
- Fix more console compile errors - Fix WakeAIZ compile error
12 Days Ago
Null checks
12 Days Ago
main -> new_console-ui
12 Days Ago
new_console-ui -> main
12 Days Ago
Compile fixes
12 Days Ago
- Remove rich text from a bunch of places in the console - Hide RconOnly command unless RCON - Hide developer only commands unless developer
12 Days Ago
Fix speeding/flying consistency tests not passing when useplayerupdatejobs is >= 3
12 Days Ago
Fixed feedback loop when dragging scrollbars towards the bottom, also fixed flickering caused by flex virtual scroll resizing the scroll mid scroll
12 Days Ago
12 Days Ago
Don't modify current health when installing reinforced upgrade
12 Days Ago
initial rig export
12 Days Ago
new_console-ui -> main
12 Days Ago
added folders
12 Days Ago
Fix 'Show Server' and 'Show Client' text not scaling properly on animations
12 Days Ago
- Hovering over a autocomplete option will add it to the input field - Arrow key navigating to an autocomplete option will also add it to the input field
12 Days Ago
Manually add comfort triggers to workbenches and just toggle them, don't create/destroy at runtime
12 Days Ago
more overall glass damage for the building
12 Days Ago
merge from useplayerupdatejobs3/jobify_is_flying_2
12 Days Ago
12 Days Ago
merge from useplayerupdatejobs3
12 Days Ago
merge from new_console-ui
12 Days Ago
update from main
12 Days Ago
Always show scrollbar on item and vehicle tabs when the content fits the screen
12 Days Ago
Don't allow scrollrects to scroll when the content fits the viewport, fixes the scrollbar nightmare