159,510 Commits over 4,566 Days - 1.46cph!

10 Days Ago
Merge from main
10 Days Ago
merge from map_optims
10 Days Ago
Fixed deep sea layer nuking all the monument markers Fixed shop markers cache being filled with junk when disconnecting/reconnecting
10 Days Ago
Fixed mild allocation in ConsoleInput.AppendMoveTo
10 Days Ago
Merge from main
10 Days Ago
merge from main
10 Days Ago
Wip/testing
10 Days Ago
merge from procgen_optim
10 Days Ago
Merge from lootmenu_distance_close
10 Days Ago
Merge from main
10 Days Ago
Merge from prisonerhood_audio_muffle
10 Days Ago
Merge from main
10 Days Ago
Merge from white_beegrenade_fix
10 Days Ago
Delete the disabled mesh renderer component on VM Jar Bees. Can't find any usages of it
10 Days Ago
PredictedThrowGhost no longer enables renderer components which are saved as disabled on the prefab of the poolable grenade Fixes bee grenade appearing as white with throw prediction enabled
10 Days Ago
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Sprint toggle works when stationary
10 Days Ago
Add experimental tracks for emotions in demoui2
10 Days Ago
Merge from split_axis
10 Days Ago
Run toggle persists between movement sprints
10 Days Ago
Restore changes from 166730
10 Days Ago
Prevent cows from picking destinations where they will clip with each other
10 Days Ago
merge from quickcraft_optims
10 Days Ago
Partial fix for cows not eating properly at trough or grass in a pen, full fix is a bit riskier and for next patch potentially
10 Days Ago
Optimized prefab lookups by path, we now cache exact spelling hits. Makes each FindPrefab ~7x faster on repeat calls (was around 6us per call in builds, up to 0.5ms in frames that spawn a lot when entering network range of a base) We could make prefab paths case sensitive instead, but I'm not gonna change the million callers and that could break plugins
10 Days Ago
Merge from rrp_ore_marker_fix
10 Days Ago
Fix NaN in vertex lighting causing crash
10 Days Ago
Merge from main
10 Days Ago
Fixed QuickCraft.FindItems spending ~2ms checking if you own a dlc after looting an item, SteamDownloadableContent now caches the answer for each DLC
10 Days Ago
Merge from main
10 Days Ago
merge from teamui_optims
10 Days Ago
Fixed the player name cache being cleared on every team update, causing the team UI to refilter every name through Steam (~1.5ms every 4s with 7 teammates)
10 Days Ago
Merge: from mt_snapshot_saving - Bugfix for Helicopter Flare saving corrupting InvokeHandler in Jobs 4 Tests: spawned mini copter, fired off a stack of flares, couldn't fire anymore
10 Days Ago
merge from main
10 Days Ago
Bugfix: fix not MT safe saving of helicopter flares Helicopter flares are cached on use/inv change Tests: got into a minicopter on craggy, fired a stack of flares, couldn't fire anymore
10 Days Ago
flail blockout
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10 Days Ago
Merge: from main
10 Days Ago
Merge from main
10 Days Ago
Fix BillboardLight-RRP addtional lights in vertex lighting path
11 Days Ago
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Merge from painting_fixes
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Merge from animal_anim_compression
11 Days Ago
Merge from legacy_anim_deletes_oct_2026
11 Days Ago
Merge from fluidswitchlodfix
11 Days Ago
Disable duplicate main camera in test scene
11 Days Ago
Merge from distanceflareorientationfix
11 Days Ago
Merge from menuvideo_nre_fix