158,391 Commits over 4,566 Days - 1.45cph!

13 Days Ago
redo crouch changes after merge
13 Days Ago
merge from Livestock_animals
13 Days Ago
barrel texture resize
13 Days Ago
bradley flatbed -collision update -combined barrel, pallet, box and bed into one mesh -baked LODs down to one material to reduce material count on lower LOD levels -wind material setting tweaks
13 Days Ago
merge from main
13 Days Ago
fix hunched over spine issues when aiming down
13 Days Ago
Merge from main
13 Days Ago
Sheep sounds
13 Days Ago
Merge from swimming_dithering_fix
13 Days Ago
Potentially fixed a few issues with swimming animation dithering, had to change some swimming behaviour Player now starts swimming if there is 1.17m of water above their feet and will stop swimming once the water is below 0.9m, this means you cannot start swimming by ducking as the measurement is from feet level When a player is swimming the server will no longer send a water level that triggers the standing animation if the player is still considered swimming, preventing dithering between standing and swimming This will affect movement in shallow water, players will now take slightly longer to start walking when swimming towards the shore
14 Days Ago
Merge from landmine_postfx_rrp_fix
14 Days Ago
Fix landmine RRP post effect lingering bug
14 Days Ago
S2P ferry terminal and radtown
14 Days Ago
Merge from main
14 Days Ago
Fix landmine RRP post effect lingering bug
14 Days Ago
mountable_weapon_zoo -> main
14 Days Ago
Add mounted weapon zoo to help test/create animations for player mounted weapons
14 Days Ago
merge from settings_dropdowns_fix2
14 Days Ago
Fixed settings menu color dropdown text not being marked as dynamic
14 Days Ago
Merge from main
14 Days Ago
Don't allow car lift to grab a car if any animals are mounted
14 Days Ago
merge from duped_keys_fix
14 Days Ago
Fixed duplicate key names on greek/cyrillic keyboard layouts that errored after a writecfg, and left Q unbindable on greek
14 Days Ago
Wool can now recycle into cloth, 5 each
14 Days Ago
Removed hqm (300-800) from ranch sales, replaced with high quality metal ore (30-50) Increased threshold of SAR to 0.5
14 Days Ago
Livestock eating from a trough now takes calories of the food into account Makes high calorie food like bread 6x more effective for feeding animals WIll make low calorie food like worms less effective Also accidentally fixed livestock being able to eat spoiled produce (as it doesn't have calories)
14 Days Ago
Doubled lifetime of adult cow/sheep (was 24h, now 48h)
14 Days Ago
▄▊▅▋█▍ ▇▊▆▇ ██▋▇▋▅▄▆▌▉▋▊▇▇▍▊▉▅▍▍▍▄█▋▄
14 Days Ago
▉▇██▄▅ ▍▅▅ ▍▋▊▄▌ ▄█ ▊▊▌▅▉█▆▍▌▍▋▉▊▅▉▋▄▊▊▆▅▋▅▌ ▇▅▇▍▆▅▇▋▇▋▆ ▄▅▊█▅▅█▊ ▄███▄
14 Days Ago
▍ ▄▋▆▉▆█▊▄ ▉▄▌▇ ▇▇▌▆▄▋ ▋█ ▅▄▊▋▇▌ ▌▇▆▅▉▊▊ ▇▆▇▄▄▆ ▉▌ ▌▌▋ ▆▍▋ ▆▊▅▉ ██▆▌ ▄▄▉▆▇▉▆▋▇ █▆▋ ▍▅▉▆▄█▆
14 Days Ago
Changed "Chicken Food" label in inventory to "Livestock food"
14 Days Ago
Beef pie and rich beef pie now lasts 120m (was 30m)
14 Days Ago
Mutton pie is now shepherds pie Added a potato to the requirements
14 Days Ago
Double calories from all milk products Triple hydration from all milk products
14 Days Ago
throwable_prediction_fixes -> main
14 Days Ago
Don't allow players to unmount animals from a car if there is no navmesh If a player does somehow unmount an animal into a space with no navmesh just kill them
14 Days Ago
▋▅▋▅▄█ ▍▉▋▌ ▊▄▉▄▇▊▄▌▉▌▅▋▇▅▋▍▆▋▉▆█▌▊█
14 Days Ago
▆▌▄▍▉▊▉▄▊ ▉▍▆ ▌▉▊▍▊▆ █▉▍█▅▋▊ ▆▇ ▄▇█ ▅▊▆▇█ ▋▅▉▅▄ ▄▋▉ ▉▍▊▆▉▆▆ ▌▊█▅ ▄▋ ▊▆▆▇▆ █▋ ▆▇▆▄█▄ ▍▋▅▅█ █▅▍▊▌▄▄ ▌▌▅▉█ ▆▄ ▇▋▄ ▍▆ ▌▌▊▄ ▇▅▊▉▋
14 Days Ago
merge from main
14 Days Ago
Adjust F1 grenade drop clear anim event timings
14 Days Ago
Fixed spiral staircase not decaying or contributing to TC upkeep
14 Days Ago
Merge from main
14 Days Ago
▄▉█▆▍▊▍▄▊ ▉▄▄▇█▄ ▍▆▆▆█▍▉▌▍▌ ▅▉ ▅▅▍▅ ▉▄▅▋█ ▉▄▋▉▍
14 Days Ago
Bundles
14 Days Ago
merge from store_mediaupddate
14 Days Ago
Fix items sometimes not being transferred to new room when upgrading room - was skipping over an item once it didn't fit in a container instead of trying to fit the item into every container before skipping over it - fixed mail not being transferred to new room - added failsafe so if the item really couldn't be fit into the new room (shouldn't be possible since every room has more space but to be safe) it will transfer to the player standing in lobby
14 Days Ago
Merge from powerplant_fuse_pop_scaling
14 Days Ago
Remove redundant int for tracking inserted fuses in PowergridManager
14 Days Ago
merge from fix_steam_init_error -> main
14 Days Ago
Fix steam not logging the reason steam failed to start in the editor - sometimes steam is closed, other times it's outdated and needs to be restarted