162,390 Commits over 4,597 Days - 1.47cph!

12 Days Ago
Map shop markers only refresh their info when the shop data changed Was copying every shop's sell orders and Steam filtering its name on every map open 60 shops: shop refresh 4.2~ ms -> 0.4~ ms, map open 6.7~ ms -> 2.6~ ms
12 Days Ago
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12 Days Ago
Map monument markers are built during world setup rather than first map open 19~ ms -> 2.7~ ms when opening the map for the first time
12 Days Ago
Deleted the old bloom scripts
12 Days Ago
Removed all deprecated custom bloom implementations
12 Days Ago
Deprecated the CommandBufferManager and removed dependencies from every script that touched it, as we don't need this in RRP
12 Days Ago
Updated M79 Viewmodel and Materials
12 Days Ago
Added M79 Grenade Viewmodel Setup M79 Grenade Launcher Materials
12 Days Ago
Imported M79 Grenade Launcher Textures
12 Days Ago
M79 Folder Setup
12 Days Ago
Removed Blockout Meshes
12 Days Ago
Removed the convar for disabling RRP and cleaned up the initialization of RRP
12 Days Ago
Merge from render_pipeline_testing
12 Days Ago
Merge from main
12 Days Ago
Merge from main
12 Days Ago
merge from scrap_king_building_skin
12 Days Ago
merge from main
12 Days Ago
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12 Days Ago
Merge from main
12 Days Ago
Improve foliage shadow culling per split CPU performance by avoiding DrawMeshInstancedIndirect, just submit RenderMeshIndirect and cull per shadow caster up front
13 Days Ago
Made icelake placement much fairer so Ice Lake 4 isn't disproportionately spawning compared to the other 3 variants - larger icelakes now spawn more often. Uses a new TerrainAnchorBlendGenerator to generate terrain anchors using the icelake's blend map so anchors are used more sparsely and only in the areas they are needed to make placement easier. The big disc anchors were too mean. Manually reviewed all icelakes across 25 seeds and observed much more diverse placement.
13 Days Ago
Merge from hotfix_livestock_loop
13 Days Ago
Fix livestock being stuck looping when trying to U-turn in a tight corridor
13 Days Ago
Merge from hotfix_livestock_lead
13 Days Ago
Fix livestock pausing when being led making it difficult, when there is a lot of livestock on the server and the budget is at its limit
14 Days Ago
Fix some more serialisation issues that came up when switching to CoreCLR
14 Days Ago
Phrase update
14 Days Ago
merge from phrases_oct26
14 Days Ago
Fixes time phrase dupes Fixed apartment complex clerk saying a phone line
14 Days Ago
merge from storepage_oct26
14 Days Ago
merge from main/UZI 9mm
14 Days Ago
update shears deploy sound to match new animation
14 Days Ago
nailgun sound refresh
14 Days Ago
uzi sounds
15 Days Ago
Merge from UZI 9mm
15 Days Ago
Merge from main
15 Days Ago
Merge from uzi_balance
15 Days Ago
Merge from animal_renaming
15 Days Ago
Testlist, phrases
15 Days Ago
Merge from main
15 Days Ago
Merge from main
15 Days Ago
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15 Days Ago
Horse and chickens now require an authorised tool cupboard in their radius in order to be renamed Stops them being renamed by anyone when there is no tool cupboard nearby
15 Days Ago
Store analytics fixes
15 Days Ago
anim update
15 Days Ago
Merge from analytics_oil_prod_fix
15 Days Ago
Fix several places not filtering animal names with streamer mode
15 Days Ago
rebaked mirrored stairs
15 Days Ago
scrap king - updated interior textures, blocks, lods, gibs
15 Days Ago
Ensure that crude oil being pumped from the sphere tank is added to production