239,598 Commits over 3,837 Days - 2.60cph!

6 Months Ago
network++ save++
6 Months Ago
block off some areas
6 Months Ago
fixed plywood mossy set having part. layer on by default
6 Months Ago
extended prevent building zone in both harbors with a bias towards the sea S2P
6 Months Ago
merge from Minigun_2024
6 Months Ago
Do not render first person physgun effects during skybox pass Let's try enabling custom activity IDs on client
6 Months Ago
Leaderboard backup, run #10635
6 Months Ago
Automatically upload procedural maps to our backend so that all Rust servers allow players to download maps instead of generating them on first join Downloading the maps is much faster and way less resource intensive Can be disabled by setting server.autoUploadMap to false
6 Months Ago
List pooling
6 Months Ago
Merge Main -> Bikes
6 Months Ago
Added a prefab information to CargoShipTest so it can appear localised and with an icon on the death screen It's currently missing an icon
6 Months Ago
minigun sounds
6 Months Ago
Fixed cranes picking up containers not properly aligning their coliders on the server, leading to flyhacks and bad movement
6 Months Ago
New sprint input networking. Rename smowmobile protobuf to smallVehicle since it's shared with bikes. Network++ Also fixed snowmobile not sending fuel fraction in save/load.
6 Months Ago
Merge from main
6 Months Ago
Minigun Ammo Backpack Textures
6 Months Ago
Fix some server/client stuff
6 Months Ago
Attempted to merge orbital strafe to the end of the strafe run. Couple bugs, needs looked at again
6 Months Ago
Fixed the find scrap tutorial step not working if player finds the hidden crate first
6 Months Ago
Merge from main
6 Months Ago
Smooth out jittery bike steering visuals
6 Months Ago
Merge from media_projects
6 Months Ago
Fix NRE when shooting players spawned from the console Add assertions when enqueueing writes so it's easier to identify where the problem was in the future
6 Months Ago
Prevent orbit strafe from breaking until rockets are emptied
6 Months Ago
Various lighting, material, occlusion, screen improvements. (WIP)
6 Months Ago
Slowed down rockets shot during orbit strafe
6 Months Ago
Don't show the minigun backpack model if the player has anything equipped in the backpack slot
6 Months Ago
Parent merge
6 Months Ago
Merge from save248
6 Months Ago
Add viewmodel camera animation component to minigun viewmodel Zeroed out the camera transform so it's at 0,0,0 pos/rot
6 Months Ago
Parent merge
6 Months Ago
Added WearableWhileEquipped property to HeldEntity, allows us to add a piece of clothing onto the character whenever the player deploys that entity
6 Months Ago
Materials
6 Months Ago
Merge from main
6 Months Ago
Ensure that heli instantly explodes when impacting the water the same way as it does on land Prevented exiting any state if retiring - probably not needed
6 Months Ago
Multi select move grid snaps handle pivot instead of each selection https://files.facepunch.com/layla/1b2711b1/sbox-dev_LEYJCm0K2B.mp4
6 Months Ago
Prevent patrol helicopter from being able to be aggro'd when leaving the map This stops it despawning mid fight
6 Months Ago
Minor edit
6 Months Ago
Added lods to minigunammopack wearable
6 Months Ago
Sidecar bike steering adjustments
6 Months Ago
Multi select rotates around gizmo handle pivot point https://files.facepunch.com/layla/1b2711b1/sbox-dev_WxhiXwtdBc.mp4
6 Months Ago
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6 Months Ago
Sidecar bike driving physics work
6 Months Ago
Merge from main
6 Months Ago
Merge from minigun_2024/viewmodel_camera_anim (support for modifying camera pos/rot via a dedicated animated bone on the viewmodel)
6 Months Ago
Cherrypick 91693, 91692, 91667 from viewmodel_camera_anim (skips the changeset with LR anim changes, out of scope for this month)
6 Months Ago
Ignore cubemap precomputed handshakes, we can add and remove cubemaps at will on scene, those do not have handshakes so the entire thing was already deprecated when we implemented maploader, this cache gets built by m_nCachedEnvMap at runtime This fixes scene cubemaps not showing on static map geometry
6 Months Ago
Fixed errors when the TC is not associated to any building (spawned via command)
6 Months Ago
Prefab cleanup, fixed screens initialization
6 Months Ago
Cherry pick 94988