125,576 Commits over 4,171 Days - 1.25cph!

59 Days Ago
Clean: mark BiomeBenchmark as enabled for build It doesn't have an effect on the build as far as I can see, but makes it clearer to readers that it is included in the build Tests: none, trivial change
59 Days Ago
merge from new_menu
59 Days Ago
Restored button gray gradient style
59 Days Ago
Skin viewer tweaks
59 Days Ago
Fixed skin viewer fullscreen button not working while connected to a server
59 Days Ago
Clean: remove EffectsBenchmark Superseded by BaseRaidBenchmark Tests: editor compiles
59 Days Ago
Fixed settings dropdown going crazy when opened
59 Days Ago
Fixed steam inventory modal not loading correctly for dlcs
59 Days Ago
Merge: from main
59 Days Ago
Fixed map marker color setting not showing color options
59 Days Ago
Fixed soundtrack dlc page errors
59 Days Ago
Fixed AK store tile not redirecting to the right pages
59 Days Ago
Fixed storage barrels mentionned as storage barrel vertical in the frontier overlay page
59 Days Ago
Play styling and adding player count to game modes
59 Days Ago
Fixing finger skinning for player rig update
59 Days Ago
Update test save
59 Days Ago
Electric Table Lamp - Cleaned up deployable prefab, fixed lightbulb LOD config
59 Days Ago
Reduced text sharpness, doesnt look good in builds
59 Days Ago
Enable all the pages by default - should give us a performance boost on first menu enter
60 Days Ago
RHIB Update
60 Days Ago
preload store skins convar is saved
60 Days Ago
Making Rust Red Again, store DLC and Settings
60 Days Ago
merge from main
60 Days Ago
▅█▇▍▆ ▄▇▌▄▊▋▋▆▉-▆▅▉ -> ▋▉▋▋
60 Days Ago
Try the modal again, just revert the prefab and go from there
60 Days Ago
merge from main
60 Days Ago
Electric Table Lamp - updated icon, final texture tweaks
60 Days Ago
Sub navigation theme
60 Days Ago
fix nomad date
60 Days Ago
Add convar to toggle boat building block damage forwarding behaviour.
60 Days Ago
Merge from main
60 Days Ago
Replace some of the green elements with og rust red
60 Days Ago
Merge from cinematicEntity_fix
60 Days Ago
Fix cinematic entity DemoHideObjects convars not working after closing and reopening a demo
60 Days Ago
Merge from hardcore_refresh
60 Days Ago
Compile fixes
60 Days Ago
Reapply 125897, adjust logic to only run if there is already loot spawned, should fix no loot in vanilla
60 Days Ago
Added an editor tool to simulate loot spawns on each loot spawn scriptable object, can configure how many slots and how many iterations to run
60 Days Ago
merge from new_menu
60 Days Ago
Fixed steam inventory modals not unloading skin viewer correctly Steam inventory uses store redirects as a fallback
60 Days Ago
Fixed escape not working correctly with skinviewer fullscreen
60 Days Ago
Fixed swapped barrel and shelving in general tab decor category Restored missing assets in dlc tab
60 Days Ago
Fixed general store getting squashed on opened
60 Days Ago
Removed TrueShadow demo files
60 Days Ago
Updated TrueShadow
60 Days Ago
new_menu -> main
60 Days Ago
Just make the quit modal reference itself for quiting instead of the parent
60 Days Ago
Have a crack at Fuzzy Searching (searching doesnt need to be an exact match) Roll it out to the Server Browser search Setup a standardised api so we can use it everywhere
60 Days Ago
Merge from main
60 Days Ago
Clicking the option row redirects the click on the element on the right