reporust_rebootcancel

142,019 Commits over 4,413 Days - 1.34cph!

2 Months Ago
Restored lighting, fixed armored double door mat
2 Months Ago
Fixed BBQ not working. We're using a custom prefab in the workshop so it couldn't find the matching item def
2 Months Ago
merge from main
2 Months Ago
Merge from main
2 Months Ago
fix sky and clouds seam in water reflection probe
2 Months Ago
Updated drunken pathing for 556, incendiary pistol ammo and HC Revolver
2 Months Ago
Enable box sorting on the component boxes
2 Months Ago
merge from main
2 Months Ago
Change nightlight defaults nightlight_brightness - 0.005 nightlight_distance - 5
2 Months Ago
fix vclouds shader error on macos preventing them from showing up in water reflections
2 Months Ago
Fixed bugged candle flame.
2 Months Ago
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2 Months Ago
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2 Months Ago
removed offsets from mannequin deployed (was causing model poses to float/be off centre)
2 Months Ago
added mannequin poses
2 Months Ago
replace temp wheel art with new models, update manifest
2 Months Ago
Enable try double max distance for generating position on fishing tackle mission Potential fix for particular fishing village location spawns being unable to provide the mission
2 Months Ago
Merge from floatingcity_boatshopkeeper_fix
2 Months Ago
Optim: UpdateSubscriptions - parallelize network group comparison Gives us ~15% improvement over serial. Hoping to parallelize gather - that's the biggest perf sink Tests: ran unit tests
2 Months Ago
Reapply changes, S2P all floating cities
2 Months Ago
Bugfix(tests): fix perf tests doing nothing in warmup Tests: ran perf tests
2 Months Ago
merge from skinviewer_checkout_fix (compile fix)
2 Months Ago
Compile fix
2 Months Ago
Merge from main
2 Months Ago
merge from fix_red_card_room_scientist_invisible
2 Months Ago
merge from fix_scientist_weapon_leak
2 Months Ago
merge from divesite_boat_spawn_fix
2 Months Ago
merge from largeplanter_boats_fix
2 Months Ago
merge from pipes_boat_fix
2 Months Ago
merge from bbq_emission_fix
2 Months Ago
merge from farming_boat_fix
2 Months Ago
merge from floating_city_pb_safezone_fix
2 Months Ago
merge from storepage_boxes_wordingfix
2 Months Ago
merge from skinviewer_checkout_fix
2 Months Ago
merge from connectmodal_removeregion
2 Months Ago
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2 Months Ago
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2 Months Ago
Subscribe to network groups around the player in a chunky circle instead of square
2 Months Ago
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2 Months Ago
Hide region text in connect modal - was a bigger issue than first thought
2 Months Ago
fix compile error
2 Months Ago
easter floorpaper style update
2 Months Ago
More very rough wip, now can support any held item if enabled. Enable on held torch as a test.
2 Months Ago
Removed GC alloc from packet send, added custom WebSocketSharp implementation that doesn't allocate on send, moved packet relay layer to thread
2 Months Ago
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2 Months Ago
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2 Months Ago
- Command list - Command button setup - Flex scroll setup
2 Months Ago
Weapon mods now show individually on the radial menu, can be toggled individually.
2 Months Ago
Moved undo button, added short undo history
2 Months Ago
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