reporust_rebootcancel

121,137 Commits over 4,018 Days - 1.26cph!

3 Months Ago
Merge from wip_quality_size
3 Months Ago
Missed files
3 Months Ago
Finished off quallity based slots, fixing some bugs and refactoring.
3 Months Ago
Make LODComponent's Hide() and Show() public
3 Months Ago
Update manifest
3 Months Ago
Generate root motion data for existing anims
3 Months Ago
Setup tiger required gameplay assets (it has the wolf mesh for now while I wait for the new tiger mesh)
3 Months Ago
Added Pie Textures and Setup Pie Materials
3 Months Ago
merge from lunar branch, changsets - 111037 (fixed uvs on lod2 wallframes) and 111016 ( fixed default wall divider appearing in the crafting menu without ownership)
3 Months Ago
fixed small uv issue on wood trim on wallframes LOD2s
3 Months Ago
Setup Pie Folder Structure
3 Months Ago
Removed Extra Bottle from Catapult Flammable Ammo LOD 0
3 Months Ago
Updated Medieval Single Door FBX to fix gap between the door and door frame
3 Months Ago
reordered viewmodel minicrossbow reload anims
3 Months Ago
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3 Months Ago
merge from pimitive
3 Months Ago
manifest rebuild
3 Months Ago
merge from main
3 Months Ago
cherrypicking from lunar_new_year_2025
3 Months Ago
Added new options to rotate both directional lights for an icon render Rotations are saved to PropRenderer component Added light preview toggle in IconRender scene, shows current lighting intensity and rotation in game view
3 Months Ago
More backups
3 Months Ago
Scene backup
3 Months Ago
Mat tweak
3 Months Ago
Asset backups
3 Months Ago
primitive -> Aux2
3 Months Ago
Manifest
3 Months Ago
Parent merge
3 Months Ago
Merge from main
3 Months Ago
Don't change scene when using the Scenes dropdown if cancel is selected (otherwise changes would be lost)
3 Months Ago
Fix wellipets hat skin id conflict with retro tool cupboard
3 Months Ago
Fixed default wall divider appearing in the crafting menu without ownership
3 Months Ago
Merge from primitive
3 Months Ago
Merge from media_projects
3 Months Ago
Shore vector compile fix
3 Months Ago
Merge from primitive
3 Months Ago
Added a 0.25s cooldown before the shield can be raised after firing a gun
3 Months Ago
Parent merge
3 Months Ago
Directory update
3 Months Ago
Material replacer script update
3 Months Ago
Hopefully fix the player getting stuck in the block state if they die (again)
3 Months Ago
Don't allow admires while holding shields
3 Months Ago
Added teleportteam2me command Teleport commands (teleporteveryone2me, teleportsleepers2me, etc) now work with spawned bots in the editor for easier testing
3 Months Ago
merge from primitive
3 Months Ago
Compile fix
3 Months Ago
merge from primitive
3 Months Ago
Cherrypick 110912
3 Months Ago
Parent merge
3 Months Ago
Merge from media_projects
3 Months Ago
Merge from primitive
3 Months Ago
Parent merge