reporust_rebootcancel

111,318 Commits over 3,928 Days - 1.18cph!

6 Months Ago
Clipping check doesn't apply to parent objects
6 Months Ago
Line of sight checks when placing down the wire
6 Months Ago
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6 Months Ago
merge from main
6 Months Ago
Hot air balloon compile fix
6 Months Ago
subtracting 101159 - sinceLastBlast compile
6 Months Ago
Update: Inlining PoolCollection::Fill implementation into Pool In order for us to unify TakeX/FreeX custom methods into a single overload set, we need to unify their constraints. This removes one new T() call from 2 calls in PoolCollectionm which is first step towards removing new() constraint on PoolCollection(and instead preserving it on Pool APIs). Also left a note about thread safety - luckily right now everything is used in a safe manner
6 Months Ago
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6 Months Ago
merge from nexus
6 Months Ago
merge from shaky_legs_fix
6 Months Ago
merge from underwater_tweaks
6 Months Ago
Prevent bike parented objects from killing the player should the bike be stationary
6 Months Ago
merge from radtown_redux
6 Months Ago
merge from twitch_drops_delete_fix
6 Months Ago
Elevator Max Height Increase -> Main
6 Months Ago
merge from BurstClothTestBed
6 Months Ago
undoing some unintentional changes from merges
6 Months Ago
Simplification: avoid double hash calculation when pushing new elements into the Pool in editor
6 Months Ago
merge from zipline_improvements
6 Months Ago
Fix parenting issues Don't allow throwing melee weapons while a shield is equipped
6 Months Ago
Controlling recorder window from code test. Creating target gameobject test.
6 Months Ago
merge from audio_import_music_clips
6 Months Ago
S2P everything
6 Months Ago
Initial implementation work Created placeholder item and entity Item goes in backpack slot and will be automatically equipped when a valid held entity is equipped (enabled on salvaged sword for now)
6 Months Ago
Merge Bikes -> main
6 Months Ago
Fix temp setting
6 Months Ago
Improved sidecar jitter. Use the full interpolation time for the sidecar angle.
6 Months Ago
Convert BiomeVisuals -> BiomeVisuals again, minus the moss prefabs
6 Months Ago
Fix renderer being added to root of BiomeVisuals2 when it's not in the default position
6 Months Ago
Merge main -> Bikes
6 Months Ago
Parent merge
6 Months Ago
Removed unnecessary sidecar bike params
6 Months Ago
Fixed motorbike ragdoll force not being correctly clamped
6 Months Ago
Merge HelicopterParticleFix -> main
6 Months Ago
Backups + unsaved
6 Months Ago
Merge Bikes -> main
6 Months Ago
Fixed bike roll not applying while reversing, plus other adjustments to improve the feel of reverse in all bikes
6 Months Ago
More eager cancelling for cached server browser ping query
6 Months Ago
Directory + asset changes
6 Months Ago
Bikes steer less when reversing. The highly-forward steering bias makes them not steer too logically in reverse otherwise
6 Months Ago
Reduced pitch stab factor slightly
6 Months Ago
Was a little bit extreme. Made it 33% faster instead of 50%
6 Months Ago
Ground vehicle steering now returns 50% faster if the new target steer angle is opposite to the current steer angle. That is to say, if you're just releasing the turn key, it'll lerp back as before. If you're switching from turning left to turning right, or vice versa, it'll lerp 50% faster
6 Months Ago
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6 Months Ago
Adjust position of industrial adaptor and lock slots slightly to better fit the model
6 Months Ago
Merge from main
6 Months Ago
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6 Months Ago
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6 Months Ago
Parent merge
6 Months Ago
Merge main -> Bikes