reporust_rebootcancel

138,563 Commits over 4,505 Days - 1.28cph!

4 Months Ago
Added another female/light player seed
4 Months Ago
Attempt at fixing protobuf length generations on mac by using integer math instead (ato avoid platform floating point)
4 Months Ago
project_generation_proto_files -> main
4 Months Ago
merge from mainmenu_bits
4 Months Ago
image changes
4 Months Ago
Store cart blur
4 Months Ago
include proto files in project generation extensions so you can search for proto files in rider
4 Months Ago
Fixed steam DLC page using the wrong media for backgrounds
4 Months Ago
Tweaked friend list background blur
4 Months Ago
Restored DLC store tiles description texts
4 Months Ago
Fixed steam inventory tab scrollbar
4 Months Ago
Item type on steam inventory button now using the same font/styling as item type on store tiles
4 Months Ago
Removed the shitty blur from the store pages, use the new spread version Consistency pass over all store page backgrounds, fixed some bad ones
4 Months Ago
Fixed some spraycan regressions when reskinning redirect items
4 Months Ago
Removed LOD components from skull trophies text
4 Months Ago
Jackhammer skinviewer tweaks Removed batch component from skinviewer sleeping bag
4 Months Ago
Cleaned up quit modal Updated generic popup blur to use the new one
4 Months Ago
Add fragmentation ammo type, add new mortar UI, fix ammo UI not getting stuck on disconnect, fix mortar NRE on demo load, re-add ammo selection to mortars, setup magazine ammotypes on mortar.
4 Months Ago
Merge from main (solved StorageAdaptorAllowCollisionGroup conflict)
4 Months Ago
Added all of the barrel skins to StorageAdaptorAllowCollisionGroup
4 Months Ago
merge from storepage_crypt
4 Months Ago
Crypt store page media
4 Months Ago
Add tick marks across binoculars
4 Months Ago
merge from main
4 Months Ago
merge from automated_testing
4 Months Ago
Added +autotest command line arguments for server batchmode test runs
4 Months Ago
scoring fixes, first pass on basic ui for seeing scores
4 Months Ago
merge from cpu_batching_submesh -> main
4 Months Ago
Fix compile error after merge
4 Months Ago
merge from main -> cpu_batching_submesh
4 Months Ago
Codegen
4 Months Ago
merge from terrain_lower_fixes
4 Months Ago
Link up launch site height texture again S2P launch site, military tunnels
4 Months Ago
Mortar UI
4 Months Ago
industrial garage door - model update - placeholder textures - material update all still wip
4 Months Ago
merge from s2p_terrain_fix
4 Months Ago
merge from main Keep source on launch site scene
4 Months Ago
Add a comment
4 Months Ago
merge from automated_testing
4 Months Ago
merge from physicsmaterial_stringpool_fix
4 Months Ago
Fix impact effect / stringpool warning spam issues
4 Months Ago
merge from main -> cpu_batching_submesh
4 Months Ago
Possible fix for scene losing its reference to the height texture when running S2P with terrain lowering
4 Months Ago
Launch site fix test
4 Months Ago
Explicitly request linear colours for R and RG render targets
4 Months Ago
hooked up industrial pack as steam unlock not the furnace
4 Months Ago
temporarily disabling physics.setbounds due to it breaking almost all collision in unity version 6.3.X - returns and logs a warning instead
4 Months Ago
Industrial torch - Added initial idle test + bespoke animator (ready for new anim set)
4 Months Ago
Industrial Storage - LODs and gibs, small texture update
4 Months Ago
Fix TestCooking item leaks