reporust_rebootcancel

106,377 Commits over 3,806 Days - 1.16cph!

1 Year Ago
Add "remove instancing" menu option to remove instanced rendering from prefabs Remove instanced rendering from TC (DeferredMeshDecal)
1 Year Ago
Merge from main
1 Year Ago
Merge from hackweek-chat-emoji
1 Year Ago
Allow emoji's in the pre colon portion of the string when using add2
1 Year Ago
Renamed :torch: to :light:
1 Year Ago
Fix autocomplete NRE when highlighting an option and updating the text input
1 Year Ago
:sunglasses: is now :cool: to prevent clash with existing sunglasses item Some asset renames
1 Year Ago
Update dance emoji, 37% more style Added :scientist: emoji
1 Year Ago
Merge from worldmodelupdates -> worldmodels Code support for different dropped item models based on stack size
1 Year Ago
Merge from global_networked_bases -> aux2
1 Year Ago
Fix instanced entities (wooden boxes) that only show inside network range not showing after server restart
1 Year Ago
Enable instancing for locker & TC
1 Year Ago
Don't bother storing Rust+ info in nexus if Rust+ is disabled
1 Year Ago
Network++ up to 2500 to avoid conflicts on aux2
1 Year Ago
Garage door uses normal rendering in network range
1 Year Ago
Implement disposing / cleanup of instanced rendering when leaving server ConVar.Mesh.quality will scale instanced rendering LODs too
1 Year Ago
Slow burning atlas. Converted all to TGA because f that PNG alpha noise.
1 Year Ago
Cleanup GlobalNetworkHandler
1 Year Ago
Merge from global_networked_bases -> aux2
1 Year Ago
Fix blue deploy guide not showing for instanced prefabs Assign the runtime created MeshRenderConfig to InstancedMeshFilter so we can grab it from the PrefabAttribute
1 Year Ago
Manually set "globalBuildingBlock" for all building block prefabs
1 Year Ago
Remove magic "is BuildingBlock"
1 Year Ago
Eliminated a couple more functions
1 Year Ago
Convert sleeping bag and bed
1 Year Ago
Change `global_rendering` convar into a command line argument `--use-normal-rendering` Block planter box material changing behind `-use-normal-rendering` instead of the runtime toggle of instanced rendering
1 Year Ago
Flame stuff WIP
1 Year Ago
Merge from nexus + manifest
1 Year Ago
Merge from global_networked_bases -> aux2
1 Year Ago
Fix minimum distance for first LOD in RendererLOD being 1m allowing you to see through walls when close up (set to 0m for instanced rendering)
1 Year Ago
Converted conditional model prefabs
1 Year Ago
Fix prefab converter missing conditional models for building blocks (mainly foundation walls)
1 Year Ago
Furnace lit material
1 Year Ago
Fix ConstructionPlaceholder renderers not being removed
1 Year Ago
Merge from main
1 Year Ago
Allow selecting which zone to start in when connecting to a nexus the first time since wipe
1 Year Ago
exported oiljack arm after mesh edits and set up anim controller
1 Year Ago
More.
1 Year Ago
Merge from global_networked_bases -> aux2
1 Year Ago
Merge from main
1 Year Ago
Fire flipbook files.
1 Year Ago
Provide connection protocol to remaining nexus redirects Updated FP.Nexus to reflect port field changes Moving repeated bits into NexusUtil
1 Year Ago
test mesh for turret
1 Year Ago
Network++ (isolating staging in case we cherry pick the previous changes with protocol 2400 to release)
1 Year Ago
Merge from save239
1 Year Ago
Network++
1 Year Ago
CodeGen
1 Year Ago
merge from main
1 Year Ago
merge from ping_sfx_slider
1 Year Ago
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1 Year Ago
Merge from main