reporust_rebootcancel

129,231 Commits over 4,232 Days - 1.27cph!

9 Months Ago
Update: ServerDemoPlayer - add Ready message logging Tests: none, trivial change
9 Months Ago
Update: ServerDemoPlayer - log more message types Tests: ran demo from staging server
9 Months Ago
Merge from armor_slots
9 Months Ago
Merge from cookingv2
9 Months Ago
RecipeLists can now reference other recipe lists and include their recipes. Refactored all recipe related code to use the new combined recipe list.
9 Months Ago
Material tweakaroos and some related files.
9 Months Ago
fixed missing texture references in wolf and pork meat materials after merge, fixed missing prefab references in module_1200x1200_4way_ladder to have new meat in, tested all meat and appears correct
9 Months Ago
merge from main
9 Months Ago
removed copied model from world model prefab
9 Months Ago
set up viewmodel renderer - all working now but set to off until final model delivery
9 Months Ago
rotated mesh in entity
9 Months Ago
copyto now correctly recreates and copies armor slots and inserts for belt items too (mostly to stop the NRE)
9 Months Ago
adjustments, fix server compile errors
9 Months Ago
Update: ServerDemoPlayer - switch to control error reporting Tried the demo from staging, the error spam is too much and not super helpful, so adding a toggle to disable it. Tests: Played back the staging demo
9 Months Ago
Remove eat sound effect from pie items and move to animation event.
9 Months Ago
fixed cooking workbench smoothing on cooker.
9 Months Ago
Potential fix for AIs sometimes suddenly zooming very fast
9 Months Ago
initial entity,worldmodel and deployed prefab setup with correct worldmodel jar scaled up to 1.3, open hands layer set to 1
9 Months Ago
merge from cookingv2 -> crafting_update
9 Months Ago
merge from fix_multiple_effect_expiry -> cookingv2
9 Months Ago
Improve tiger leap fidelity
9 Months Ago
Fix modifier removal not working when multiple effects of the same type are active
9 Months Ago
Merge from main
9 Months Ago
Simplified the code for processing the data and log path strings
9 Months Ago
Merge from bee_grenade
9 Months Ago
merge cookingv2 -> crafting_update
9 Months Ago
merge fix_fridge_io_arrow -> cookingv2
9 Months Ago
Fix fridge not showing IO arrow - enable main power slot - set IO arrow direction
9 Months Ago
Optim: Avoid handling null cases in a batch with only non-null values - Also updated the test to spawn entities, since now it's a requirement for the func. This removes the need to juggle data to setup batch operations. Should save a bit of time. Tests: Ran the updated unit tests
9 Months Ago
Updated Bee Grenade Worldmodel FBX and Bee Grenade Worldmodel Material
9 Months Ago
Merge from armor_slots
9 Months Ago
Applied IsArmor flag to all armor slot container mods.
9 Months Ago
Fix for more consistent item swapping
9 Months Ago
Removed unused Bee Grenade Glass AO Map
9 Months Ago
Merge from hopper (new instance of human gib files)
9 Months Ago
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9 Months Ago
resized textures
9 Months Ago
sunken knife world model LODs, prefeb. .entity/.item/icon/.projectile prefabs setup haven't done viewmodel yet.
9 Months Ago
Cherry pick 114193: Fix wolves sliding on spawn
9 Months Ago
Merge from npc_check_spawner_is_on_navmesh
9 Months Ago
Merge from fix_tick_fire_detection_log_spam
9 Months Ago
Merge from fix_fsm_endless_recursion_log_spam
9 Months Ago
Added a different way to process the data and log paths for the DLSS plugin
9 Months Ago
Apply wolf meat change again?
9 Months Ago
Update Bee Grenade Materials and Textures
9 Months Ago
Merge from cookingv2
9 Months Ago
Reassigned changed wolf meat world models
9 Months Ago
Rebalanced temperature on hives
9 Months Ago
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9 Months Ago
Manifest update optimized