reporust_rebootcancel

113,416 Commits over 3,959 Days - 1.19cph!

1 Year Ago
Updated model/prefabs Added Christoffer's WIP textures
1 Year Ago
Generic Item Page - Brutalist Assets
1 Year Ago
Intercept potentials ALT+F4 and display the warning if necessary Updated wording
1 Year Ago
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1 Year Ago
merge from menu_new_items_optimisation
1 Year Ago
merge from ladder_hatch_repair
1 Year Ago
merge from directional_damage_optimise
1 Year Ago
merge from death_screen_skip_server
1 Year Ago
merge from persistent_shelter_icon_fix
1 Year Ago
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1 Year Ago
Added debug.rpcStatTracking Tracks how long each RPC takes over time, inclusing minimum and maximum timings Added debug.PrintRpcStatTracking that prints all of the saved info, including the average time spent per rpc Added debug.ClearRpcStatTracking to clear any saved data
1 Year Ago
Extend transition durations Fixed npc anims not looping Fixed case where OnConversationEnded wouldn't get called
1 Year Ago
backpack sounds
1 Year Ago
Fix new tag not appearing on first boot due to time restriction
1 Year Ago
wallLight material uses the newish Emission Fresnel in Rust/Standard to emulate a central bulb without transparency. Tiny normal map adjustment to facilitate it better.
1 Year Ago
Update item store new items check to run every 30s instead of every frame while the main menu is open, saves 0.8-2ms a frame and 96b of garbage This wouldn't have run while the menu was closed, so will have no regular gameplay performance impact
1 Year Ago
Fixed inverted light cookie.
1 Year Ago
Add support for a player model to be put into cinematic mode with a custom animator instead of the cinematic animator, allows for custom animators per npc Add cusotm animator for tutorial npc with just the states we need
1 Year Ago
Fix repair bench only playing "change skin" sfx once per skinning (due to adding 1 second cooldown after every item) instead of once per second Only apply "1 sfx per second" when autoskinning: play it every time when manually skinning
1 Year Ago
Doors and hatches can now be rotated while being deployed using R
1 Year Ago
Merge from main
1 Year Ago
Correct the poor positioning of thrown objects (e.g. rock) that spawn stuck half in the ground. Fix them sometimes falling through terrain
1 Year Ago
Fix right clicking clothing (hazmat) that conflicts with backpack slot (diving tank) not being equipped (because it tries to equip hazmat in backpack slot)
1 Year Ago
Fix hover looting items from storage while holding alt putting the items into your main inventory instead of equipping / swapping them
1 Year Ago
Fix right clicked items to wear using the first empty slot instead of the first conflicting slot (causing items to not swap slots correctly)
1 Year Ago
Try to unequip conflicting werables (equipping hazmat from hotbar when wearing hoodie + pants) into the main inventory first, then hotbar second
1 Year Ago
Increase delay when equipping clothing from hotbar from 0.2s -> 1.5s (to account for items actually swapping slots now)
1 Year Ago
Fix swapping items from inventory -> worn moving to the next free slot instead of swapping the items exactly
1 Year Ago
Merge from main -> backpacks
1 Year Ago
Stronger blurs for lewis
1 Year Ago
Fixed backpacks not facing player when they are dropped
1 Year Ago
Removed useless logs
1 Year Ago
Fix UIEffect on CoverImage
1 Year Ago
Revert import size of large backpack from 85% -> 100% as the skinned mesh is fixed properly
1 Year Ago
Rotate large backpack world model to standing upright instead of laying on the ground (also modify buoyancy points to match new rotation) Increase collider size of large backpack to prevent it tipping over when dropped on flat ground Decrease collider size of small backpack to match the new model
1 Year Ago
Added animations to vendor listings
1 Year Ago
Added Rohans fixes for Flex Element NaNs
1 Year Ago
Fix cover image sizing weirdness
1 Year Ago
Merge large backpack smaller scale -> backpacks
1 Year Ago
Fix right clicking item from inside a backpack on the ground not going into your worn backpack when it is open
1 Year Ago
Fix player model blocking certain inventory slots & having glow overlay when hovering over player model when backpack is open
1 Year Ago
ItemStore image blur
1 Year Ago
Fixed right clicking empty backpack inside a backpack trying to wear it instead of moving it into your main inventory
1 Year Ago
Add Rohans custom script to imagery on store item
1 Year Ago
Skin bundle update
1 Year Ago
Fix custom editor
1 Year Ago
Appear to have fixed NRE when wearing backpack while another backpack is equipped
1 Year Ago
S2P all
1 Year Ago
Add a CoverImage component
1 Year Ago
set sewer branch to skip HLOD by default