reporust_rebootcancel

134,291 Commits over 4,293 Days - 1.30cph!

11 Months Ago
Fix NRE from merges. Remove wildlife hazard UI.
11 Months Ago
Manifest
11 Months Ago
merge from spatially_aware_env_volumes_fixes
11 Months Ago
Merge from spatially_aware_env_volume_fixes
11 Months Ago
merge from premium_servers/manual_refresh
11 Months Ago
Merge from main
11 Months Ago
Merge from main
11 Months Ago
Updated adobe wall in width and height. Added barbedwire on top with damage volume Fixed incorrect transforms on LOD3
11 Months Ago
Compile fixes for SERVER
11 Months Ago
Steam upload files for aux05
11 Months Ago
Update premium modal prefab Add blue refresh button style
11 Months Ago
Add manual refresh button code to premium modal
11 Months Ago
Implement route to manually refresh premium status
11 Months Ago
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11 Months Ago
Merge from horse_handcuff_fix
11 Months Ago
Fixed not being able to mount handcuffed players to the new horse when it has a double saddle
11 Months Ago
Merge from vehicle_optim
11 Months Ago
Changed RidableHorse2 IsSwimming flag to Reserved13, was overlapping with HasDriver Fixes permanently swimming horses
11 Months Ago
Merge from main
11 Months Ago
Merge from repair_bench_redirect_fix
11 Months Ago
Fixed being able to apply same redirect skin twice
11 Months Ago
Merge from repair_branch_redirect_fix
11 Months Ago
More init refactoring, should support proc gen placement now (in theory)
11 Months Ago
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11 Months Ago
More save+load work Fixed swings starting at wrong rotation briefly
11 Months Ago
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11 Months Ago
Fixed arc calculation getting inverted after loading a save Vine mountables now save and load
11 Months Ago
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11 Months Ago
HBHF emission polish & light radiation.
11 Months Ago
Progress / lotsa material and texture performance optimizations.
11 Months Ago
Swapped fully to using a server projectile instead so we can use all of the projectile systems
11 Months Ago
Viewmodel setup
11 Months Ago
Increase coarse cull epsilon, and improve debug logs
11 Months Ago
Spawn at the correct position + rotation
11 Months Ago
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11 Months Ago
test
11 Months Ago
Scene change
11 Months Ago
Hook up 3p anims Move animation files into vine swinging folder Change chair.static to use vine swinging anim for easier testing, animations appear broken
11 Months Ago
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11 Months Ago
Proper throw setup with eye position validation and racyast before throwing
11 Months Ago
merge from premium_servers
11 Months Ago
subtracting disable_premium
11 Months Ago
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