reporust_rebootcancel

114,046 Commits over 3,959 Days - 1.20cph!

1 Year Ago
Added Monument topology to Topology Mask
1 Year Ago
Cherry picked forward-pass shader changes from /main/mirror2023
1 Year Ago
merge from main
1 Year Ago
merge from load_underwear_fix
1 Year Ago
merge from bow_offset_fix
1 Year Ago
merge from console_window_improvements
1 Year Ago
Cherry pick and codegen.
1 Year Ago
merge from save242
1 Year Ago
More loot in launch site main building of launch site Moved light switches of LS main building to second set of entrance doors, players will now always pass one Fixed recurring LS tower skip S2P
1 Year Ago
merge from parachute
1 Year Ago
network++ save++
1 Year Ago
Actually track the act of cooking chicken as opposed to just tracking acquring the item Fixes several bugs with the cooking stage
1 Year Ago
Merge Attack Helicopter -> Main
1 Year Ago
Increase mouse wheel zoom speed
1 Year Ago
Added some extra supplies to the furnace mission
1 Year Ago
Changed attack heli from Attack3 bind, to mouse wheel control instead
1 Year Ago
Unsaved meta file
1 Year Ago
Merge Main -> Attack Helicopter
1 Year Ago
Don't show HML ADS UI if not in first-person view
1 Year Ago
Fixed repeatcommand convar not working as expected when run via a bind
1 Year Ago
Merge from main
1 Year Ago
Parachute gibs are no longer affected by the wind material effect
1 Year Ago
Add server.parachuteRepackTime replicated convar to control how long a parachute repack takes Clamped between 0 and 15s
1 Year Ago
Don't spawn the unpacked parachute if BypassRepack is turned on
1 Year Ago
Merge from forward_momentum_change
1 Year Ago
Merge from main
1 Year Ago
Merge HomingMissileLauncher -> Main
1 Year Ago
Added some overlap to edges of camera view, to hopefully fix visible lines
1 Year Ago
Start modal layout changes
1 Year Ago
Simpler base pyramid texture logic
1 Year Ago
Fix exception when opening help modal between missions Updated a bunch of modal text with fixes and highlighting
1 Year Ago
Tweaked hair bsdf for planar reflections
1 Year Ago
Styling
1 Year Ago
More modal setup
1 Year Ago
Added forward opaque and alpha-test to most Rust/Standard shaders
1 Year Ago
Added forward rendering support to core and terrain shaders
1 Year Ago
Fixed underwear skins not being applied correctly when a player first enters a server (cache the underwear skin in case the player model hasn't been created yet when the player receives it's first load)
1 Year Ago
Regen protobuf
1 Year Ago
Try to merge main -> wire_tool_reconnect again
1 Year Ago
Added an even larger lip around the entrance Tweaked height map Added a AddToHeightmap object to the entrance prefab to allow foliage spawnning on the mesh-terrain Added a building topology to the entrance terrain Tweaked entrance terrain alpha Added splats around to entrance terrain
1 Year Ago
Merge from main -> wire_tool_reconnect
1 Year Ago
fix for bows offsetting view slightly when deployed smoother view offset lerping
1 Year Ago
Updated codegen for planar reflection convars
1 Year Ago
Made base pyramid available in all shader quality modes (required for planar reflections)
1 Year Ago
Added cheap forward passes to terrain and skin
1 Year Ago
merge from main
1 Year Ago
phrases
1 Year Ago
Merge from bear
1 Year Ago
Fixed NRE and variant specific shader errors
1 Year Ago
Flee/attacked tweaks and reduced flee duration/distance