reporust_rebootcancel

106,796 Commits over 3,836 Days - 1.16cph!

2 Years Ago
Train fuel wagon LGF max 300->900 and min 100->400
2 Years Ago
Updated deer raw, cooked and burned icons
2 Years Ago
- Don't send the dealer's hidden card to the client at all until the end of the round - Widget shows dealer's score
2 Years Ago
Wrong icon
2 Years Ago
Icon sprite wasn't included in commit
2 Years Ago
A few fixes
2 Years Ago
Players can bust (value over 21). Round can end with only one player left.
2 Years Ago
Stand/Hit actions
2 Years Ago
Progress bar when smelting items, new burning icon for items
2 Years Ago
Fixed All In not working
2 Years Ago
Add support for going all-in. WIP basic actions and turns.
2 Years Ago
Ferry terminal lighthouse - Tweaked the vertex painting and UVs - Created LODs and baked the last LOD texture map - Updated the prefab and modeled the collider
2 Years Ago
Calculate score for player's cards and show it in the UI
2 Years Ago
Paddle viewmodel - Fixed bug with vm vanishing during attack anim - Added admire anim & hooked up in animator
2 Years Ago
Debris building blocker now immune to explosive damage - Often destroyed in follow-up rocket hit allowing rapid repairs
2 Years Ago
2 Years Ago
merge from main
2 Years Ago
Cook all slots at once rather than the 1st slot, then the 2nd slot, etc
2 Years Ago
Scene + timeline backups, terrain fix
2 Years Ago
Cherrypick 74696
2 Years Ago
CardGamePlayerWidget now has a dynamic layout. Added optional extra area, will be used to show the player's card value in Blackjack
2 Years Ago
Fixed bet not submitting
2 Years Ago
If in editor, auto-give the player some scrap when they play a card game (similar to how vehicles get free fuel).
2 Years Ago
Allow changing dynamic bet amount with mouse wheel
2 Years Ago
Merge Main -> Blackjack
2 Years Ago
merge from main -> furnace_ui_rework
2 Years Ago
Disabled vehicle collision on pumpkins
2 Years Ago
Fixed white berries too
2 Years Ago
Change all growable plant checks to use Debris layer, fixes being able to place multiple plants in the same planter slot
2 Years Ago
Merge from main -> cached_server_browser
2 Years Ago
Merge from main -> cached_server_browser
2 Years Ago
Scene backups
2 Years Ago
Merge from main -> map_encryption
2 Years Ago
Merge from server_browser_ui
2 Years Ago
Change rotate behavior for the sign painting UI so it's more intuitive (rotates in the direction you move the mouse) Increase the sensitivity for panning in the painting UI Also in case you didn't know like me, you can pan in the painting UI by moving the mouse with shift+RMB held down
2 Years Ago
Update the painting UI palette to one that has a lot more colors (last changed in 2015!)
2 Years Ago
Fix extra gap between server tags caused by empty tag groups
2 Years Ago
Update tag search behavior to find servers with all of the selected tags instead of any of them Tags are now grouped so selecting monthly+biweekly for example will still match either monthly or biweekly, but other tags will still need to match too
2 Years Ago
Allow admins to use printpos & such in hardcore
2 Years Ago
monument navmesh tool won't override any existing navmesh bound overrides
2 Years Ago
Fix rendermap NRE on client when no gamemode is loaded
2 Years Ago
monument navmesh tool bounds setting
2 Years Ago
Disabling "position" vertex compression due to persistent decals flickering across many areas - requires additional performance testing and verification but local testing shows no issues
2 Years Ago
update to basemesh 95% there - size more balanced, nicer to stand on - working out mechanism
2 Years Ago
test run
2 Years Ago
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2 Years Ago
Monument navmesh tool
2 Years Ago
Atlas padding fixes Scene backup
2 Years Ago
New atlas renders for generic floating flame particles.
2 Years Ago
merge from wiptests