reporust_rebootcancel

134,374 Commits over 4,293 Days - 1.30cph!

1 Year Ago
Removed a log
1 Year Ago
Fixed halloween hunt score announcement typo
1 Year Ago
Merge: from requesttrees_spike - Fixes NRE when players disconnect during tree streaming (fixed by discarding those players early) Tests: in Editor CLIENT+SERVER mode disconnected before 4k proc-map streamed in - server was gud
1 Year Ago
Clean: removing leftover log Tests: none, trivial change
1 Year Ago
Merge: from main Tests: none (no conflicts)
1 Year Ago
Bugfix: Don't try to send tree batches to disconnected players - Also replace a broken link in a comment Tests: In Server+Client mode disconnected the client - no NRE
1 Year Ago
Fixed join gesture getting left on the screen when cancelling rps
1 Year Ago
Merge from main
1 Year Ago
▋ ▋▄▄▉▊ ▇▋▋▉ ▉▌▅█
1 Year Ago
removed random water body
1 Year Ago
█ ▊▇▄▅█ ▄▋▍▇ ▆▍▉▆
1 Year Ago
merge from halloween24
1 Year Ago
Halloween dungeon population 1
1 Year Ago
Merge from halloween24
1 Year Ago
Can now collect Scarecrow heads with skinning knife
1 Year Ago
Directional surface stuff WIP
1 Year Ago
test deployable setup
1 Year Ago
merge from Halloween24
1 Year Ago
Enabled halloween event Enabled Scarecrowpopulation Updated collectables Added bone collectable Frank default table craftable Enabled portals
1 Year Ago
▅ ▇▌▉▇▌ █▅▊█ █▊▉▄▋▋▋▋▉▉▌▄▅▋▊▌█
1 Year Ago
▊ ▅▅▇▍▍▍▊▉▄ ▋▌▌ █▄▅ ▇▅█▅▋▌ ▄▇▉▅▉█▅ ▇▅▍█▇▄ ▊▇▋▌ ▆▆▊▄▉ ▌▇▄▉ █▆▋ █▊▌▊ ▌▄▋ ▋▋██▉ ▆▍▋ ▇███▋▊▇ ▆▍ ▅▋▉▉ ▅▅▄ ▄▌▉▊ ▇▊▊▆▉▊ ▍▅▌▋▄▌ ▉▄▄▉ ▅▄▉▅▄ █▍▉▄ ▉▅▊▊██
1 Year Ago
▇ ▉▋▌▉█ ▉▊▄▊ ▌█▉▆▊▊▇▋▅▉▅▌▄▆▇█▆ ▄▌▊▊ ▋▊▄▌▄█ ▉▌█▄▆▅▅█ ▌▍▇▆ ▊▇▍▍▇▆▉▉▉█ ▄▆▉ ▌█▄▅▌▉▇ ▉▅▋▍▋ █▌▊▌▋▉▉▌ ▋▅ ▆▊▌▆▋ ▇▉▍▅▋▅▉
1 Year Ago
▌ ▆▄▉▄▊ ▅▅▍▇ ▅▋▌▋
1 Year Ago
- Wolves have a chance to stand their ground and start growling at the first swing, if they do this swing again to make them flee - Make torch swing reactions less delayed - Remove cases where a wolf is quite close to the fire, but just stares without either growling or moving away which looked odd
1 Year Ago
Fix held items on fire like torches, bows and flame throwers not being detected by wolves if the fire moves far from where it was lit
1 Year Ago
Fix fire not being detected sometimes at a specific distance (do not forget about a fire when it leaves out perception range, remember it until it's disappears)
1 Year Ago
Refactor FSM states to return their status, instead of having it being a member field (less error prone and helps states be AI architectures agnostic)
1 Year Ago
▆ ▌▉▉▌▆ ▌▊▆█ █▌█▅█▌▋▄▄▆▇█▍▅▌▊▄ ▇▅▌█ ▆▆▌▋▌██▋ ▄█▊▋█ ▇▉▍▆▋▍ ▊▆▉▅▄▌▌█ ▋▆ ▅▉██▄
1 Year Ago
backup ram prefab
1 Year Ago
Fix immortal wolves
1 Year Ago
Replaced radiation removal tea with the anti rad tea in the food cache loot table
1 Year Ago
Store the user ID of the player who last edited the VM name (needs a protobuf gen to persist through save/load)
1 Year Ago
Don't show NPC vending machine names
1 Year Ago
Merge from main
1 Year Ago
main -> vines
1 Year Ago
- Local vine setup - Mountable calls vine update RPC - Manifest rebuild
1 Year Ago
Example rock
1 Year Ago
Template rock
1 Year Ago
Initial work to render a line
1 Year Ago
Dispose of line renderer on destroy
1 Year Ago
- Vine object - Prefab setup
1 Year Ago
- Holding E when nearing the end of a vine will swap you to an appropriately set next vine - Rotation speed changes - Mountable now shared between swings
1 Year Ago
Rotate y angle of mountable higher as dy increases. Gives access to higher angles wil more steep vine swings
1 Year Ago
Change mountable so the player doesnt insta die on dismount
1 Year Ago
Now able to rotate z axis porabola arcs via using world space to project each point around a central pivot
1 Year Ago
▆ ▇█▋▄▄▆▉▊█▉ ▌▌▅▆▅█ █▋ ▇▆▅▆▄▇ ▄▉▌█▋█▄▋▋ ▋▌▇▅▍▍▅
1 Year Ago
- further cloud density+lighting model experimenting - add noise generator for the 2D cloud map (controlling coverage and cloud type), values can be tweaked and texture regenerated at runtime - clean up
1 Year Ago
Fixed siege tower server collider
1 Year Ago
Ballista gamefeel, placeholder anims
1 Year Ago
▍ ▆▊▋▋▌ ▄▉▌▇ ▆▍▆▍