reporust_rebootcancel

106,188 Commits over 3,806 Days - 1.16cph!

1 Year Ago
merge from Attack Helicopter
1 Year Ago
merge from threadsafe_protobuf
1 Year Ago
attack heli turret reload sounds additional movement/physics/explosion sounds for scrap transport heli and mini copter misc polish on player heli sounds
1 Year Ago
Medium core is 6P shaded Atlas iteration
1 Year Ago
New smaller mushroom atlas for better M/L difference
1 Year Ago
Removed separate method for `VarString` and switched to bool overload for variable length vs fixed length Added support for variable length on byte[] and all string methods
1 Year Ago
Proof of concept done (it works); enabled on all alpha surfaces in Rust/Standard shader set
1 Year Ago
hml ironsight updates
1 Year Ago
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1 Year Ago
Proof of concept done (it works); enabled on all alpha surfaces in Rust/Standard shader set
1 Year Ago
S/M/L tuning WIP
1 Year Ago
Subtract the subtract
1 Year Ago
Added Minecart Planter Textures and Materials Added Minecart Planter FBX and GIB FBX Setup GIBS, LODS and Materials Basic Minecart Planter Prefab Setup
1 Year Ago
Merge from main -> threadsafe_protobuf
1 Year Ago
Fix byte[] being read with uint length but being written with var int length
1 Year Ago
Train tunnel terrain / topology check improvements
1 Year Ago
resized textures
1 Year Ago
added lods and gibs for single weapon rack version 2 textures and materials prefab setup
1 Year Ago
changed the decal type in roof.triangle.up
1 Year Ago
Adding concrete_leaks_f thinner profile decal to work best when overlaps happen
1 Year Ago
merge from main
1 Year Ago
Setup Minecart Planter Folder Structure
1 Year Ago
Scientist RHIB tests
1 Year Ago
Added storage barrels
1 Year Ago
Tunnel entrance terrain check tweaks
1 Year Ago
merge from main
1 Year Ago
subtracting 87933 threadsafe_protobuf - investigating several issues
1 Year Ago
Fixed brief mouse wheel input often being missed
1 Year Ago
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1 Year Ago
Cleanup / refactor
1 Year Ago
Add ddraw.capsule Add ability to specify rotation of ddraw.box Add ability to overwrite distaneFade and zTest for most ddraw Add "help" to ddraw to show the arguments in F1 console
1 Year Ago
Finally a rolling smoke atlas that isn't garbage. Scene backup.
1 Year Ago
Cherry picked shader changes from /main/mirror2023 and /main/forward-hair
1 Year Ago
Added ability to override output depth via RUST_STD_DEPTH_OUTPUT
1 Year Ago
CraggyIsland cleanup
1 Year Ago
TerrainPlacement cliff splat fix
1 Year Ago
merge from main
1 Year Ago
merge from threadsafe_protobuf
1 Year Ago
merge from teleporteveryone2me
1 Year Ago
merge from trap_optimize
1 Year Ago
increased quarry no build radius
1 Year Ago
Created a mirrored t-junction prefab Added mirrored tjunction to slope prefabs to match the pipe alignment
1 Year Ago
Added Monument topology to Topology Mask
1 Year Ago
Cherry picked forward-pass shader changes from /main/mirror2023
1 Year Ago
merge from main
1 Year Ago
merge from load_underwear_fix
1 Year Ago
merge from bow_offset_fix
1 Year Ago
merge from console_window_improvements
1 Year Ago
Cherry pick and codegen.
1 Year Ago
merge from save242