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106,389 Commits over 3,806 Days - 1.16cph!

1 Year Ago
Water drink prompt tweaks
1 Year Ago
Fixed snowing underwater.
1 Year Ago
Fixed shoreline wave normals never being applied to ocean (should only be applied on highest quality) Fixed fallback normals not being applied to lakes / swamps
1 Year Ago
custom shadow proxies for brick wall meshes
1 Year Ago
Fixed moonpool water issues
1 Year Ago
Cherrypick fix Beaufort 5 being too vibrant, and other water color tweaks.
1 Year Ago
Underwater fog slightly darker.
1 Year Ago
Nudged water SSS down a little. Fixed beaufort level 5 water accidentally being brighter than the others.
1 Year Ago
changed surface type of brick skin from stone to rock because apparently stone surface type sounds like grass. @Sound
1 Year Ago
Merge from main
1 Year Ago
save file, debug
1 Year Ago
merge from save239 - Staging wipe
1 Year Ago
network++
1 Year Ago
terrain heightmap regression (add to heightmap scripts)
1 Year Ago
Cherry picked 83990 => Fixed minicopter fuel gauge shader much more opaque now
1 Year Ago
Fixed shading on transparent materials
1 Year Ago
disabled burst cloth on vm diver ak
1 Year Ago
Fixed being unable to place wooden ladder on cargo ship
1 Year Ago
Fixed MotorRowboat incorrectly implementing InitShared (without calling into parent version) Fixed door stacking on tugboat (guide still shows as blue, but door cannot be placed)
1 Year Ago
Merge from save239
1 Year Ago
ferry terminal S2P
1 Year Ago
road node adjustment
1 Year Ago
Fixed nested child deployables on tugboat
1 Year Ago
DecayEntity fix on tugboat deployables
1 Year Ago
StabilityEntity tweak on tugboat deployables
1 Year Ago
GroundWatch fix on tugboat deployables
1 Year Ago
ferry terminal S2P
1 Year Ago
changed the angle of the road coming into ferry terminal, this may help procmap cope with road connections better updated hlod
1 Year Ago
bunker rooms S2P
1 Year Ago
merge from save239
1 Year Ago
merge from caves_lighting_fix
1 Year Ago
merge from flashlight tweaks
1 Year Ago
updated wall lights prefabs used in underground train tunnels
1 Year Ago
Merge from save239
1 Year Ago
ferry terminal S2P
1 Year Ago
clamping fishing net textures
1 Year Ago
fixed animation type on type2 rope ladders
1 Year Ago
fixed wood paneling material in terminal after a merge broke it
1 Year Ago
Vending machines on a tugboat will send a positional update via their map marker roughly every 30s
1 Year Ago
Merge from media_projects/2023_06
1 Year Ago
Updated directory bundle tags
1 Year Ago
Removed old cine diversuit model
1 Year Ago
Merge from save239
1 Year Ago
Fixed dismounting a mountable deployed on a tugboat moving the player into the drivers cabin Solution: only let the parent vehicle override the dismount position if the player is dismounting from an actual declared mount point
1 Year Ago
Protobuf generation, fixes
1 Year Ago
Merge from tugboat/respawn (fixes sleeping bags on map not moving with boat when placed on a tugboat)
1 Year Ago
Merge from save239
1 Year Ago
Merge from save239/voicemail
1 Year Ago
Fixed RPC argument not using EntityId when telling the client to play an answering message, preventing the dialling player from leaving a message Moved voicemail audio system over to the IServerFileReceiver interface, regular cassette playback via recorder/boombox is unchanged
1 Year Ago
Fixed some errors when attempting to use an IO tool (wire.hose/pipe) on the tugboat Don't allow storage adaptors to be placed on containers parented to another entity (prevents tugboat placement)