reporust_rebootcancel

126,693 Commits over 4,109 Days - 1.28cph!

10 Months Ago
Null checks in RustText and Tooltip SetPhrase Fixes safezone warning formatting error
10 Months Ago
Fixed RustInput.Normal placeholder text having no localization token Set auto size values to support any language
10 Months Ago
merge from main
10 Months Ago
merge from repairbench_icons
10 Months Ago
Minor color tweak
10 Months Ago
Fixed tooltip SetPhrase method possibly updating a completely unrelated opened tip
10 Months Ago
Repair bench code cleanup
10 Months Ago
Repair bench UI now shows required ingredients as icons instead of texts + a few localization fixes
10 Months Ago
MeshLOD can now be used with DeferredMeshDecals, handles turning on and off and swapping LOD levels and updating the decal accordingly Re-enabled glue models in compound
10 Months Ago
Switched the other three PuzzleReset scripts at Arctic Research Base to use the AIZ check instead of distance checks. Fixes them inadvertently respawning nearby NPCs
10 Months Ago
progress on river to ocean blending
10 Months Ago
Merge from fix_debugqueue_cmd -> main
10 Months Ago
Merge from fix_io_budget_float -> main
10 Months Ago
Fix IO budgets not working well after 9hrs of uptime due to floating point errors - 4ms resolution after 9 hours, 8ms after 18 hours, etc - switch from realtimeSinceStartup -> realtimeSinceStartupAsDouble
10 Months Ago
Fix `debugqueue` printing to server console instead of replying to the command in RCON / F1 console Make `debugqueue` print all queue sizes, not just electric low priority
10 Months Ago
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10 Months Ago
Wolves can now jump onto player foundations to attack
10 Months Ago
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10 Months Ago
PlaceCliffsUniform initial version
10 Months Ago
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10 Months Ago
compile fix
10 Months Ago
Phrase update
10 Months Ago
exported edited wolf idle1, wakeup and idle to sleep anims
10 Months Ago
merge from localization
10 Months Ago
Compile fix
10 Months Ago
merge from main
10 Months Ago
New scientist first pass
10 Months Ago
Remove remnants of fsm tags, add strafe mode to path follower, add CanSeeTarget fsm transition
10 Months Ago
Make sure wolf can transition from hurt to death
10 Months Ago
Merge from world_update_2
10 Months Ago
Disable the glue prefabs in compound for now to resolve error on joining
10 Months Ago
Merge from MummyMask
10 Months Ago
merge from FrankensteinMask
10 Months Ago
Remaining scene weapons
10 Months Ago
Reset first half of scene weapon items to default materials
10 Months Ago
Merge from world_update_2/waterwell_update
10 Months Ago
Added the "Too many layers used to exclude objects from lighting blabla" warning log to the list of ignored logs, for the sake of my sanity
10 Months Ago
Merge from main
10 Months Ago
fixed survey charge lodding and culling too early, fixed broken materials on LOD1
10 Months Ago
Set server browser tags min height to 14, so their height doesn't shrink based on the string used (was happening with some languages too)
10 Months Ago
Added Waterwell NPC Mask model/materials Deleted waterwell modelviewer files
10 Months Ago
Added min/max height settings to RustText Only draw the min/max fields if auto size is true Set Tooltip text min height to 24, so their height doesn't shrink based on the string used (was happening with some languages)
10 Months Ago
waterwell modelviewer
10 Months Ago
Merge from main
10 Months Ago
RustText SetPhrase method can now take arguments and will call SetPhraseArguments Allow multi-selection when converting LocalizeText components Minor Phrases update menu items naming change
10 Months Ago
Localized skin picker
10 Months Ago
Localized inventory item splitter "Enter split amount..." text
10 Months Ago
Localized IOEntity crosshair info Localized crosshair health and stability texts
10 Months Ago
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10 Months Ago
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