128,952 Commits over 4,232 Days - 1.27cph!
    
    
    
        
            
            
            
                
                torch - initial 3p anims and prefab updates
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                updated 3p ak deploy to remove jitter
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix apple pie tin mat variant. 
Restore original pie tin material settings.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Convert the enum to an int since RPCs don't like bytes either
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Rename PositionSendType -> DraggablePositionSendType
Add SERVER RPC methods
 
                
                
                
                
                
             
         
        
            
            
            
                
                Add the test JSON for draggable slots
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▆▅▉▉▇ ▄▇▆▄ ▍▉▋▇▊▆_▌▅▉▆▌▊█▌▄_▇▋▇▇▌
 
                
                
                
                
                
             
         
        
            
            
            
                
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                Setup and assign projectile tin material variants
 
                
                
                
                
                
             
         
        
            
            
            
                
                Angry bee swarms will now stay away from fire sources. If a player is holding a torch they will stay nearby to attack once the fire goes off
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▊▋▄█▅ ▊▄▋█▄▌▌▍▄ ▋▋▄█ ▄▍▍▅
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updating chicken rig anims to use new avatar
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge PR for draggable CUI slots
 
                
                
                
                
                
             
         
        
            
            
            
                
                Pie third person visual fixes.
Refactor visual configs.
Food items 3p/vms now setup correctly in both clientinit and ondeploy.
Add all pie projectile variations.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Submitting new chicken rig
 
                
                
                
                
                
             
         
        
            
            
            
                
                More compile fixes
Export test list in server directory
 
                
                
                
                
                
             
         
        
            
            
            
                
                made it juiicier
- better controls, hip movement with bouncing, threw some mats on, added some suspension sounds with the bouncing
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix compile error from merge
 
                
                
                
                
                
             
         
        
            
            
            
                
                Chicken model and texture updates
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from main -> hackweek_modding_improvements
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▅▌▄▆▄ ▅▅▋▍ ▋▅▅▆▊▋_▆▊▄▉▆▇▆▊▆_▍▊▌▌▍
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▊▉▇▍▊▆ ▊▆▌▇██▉▄ ▄▊▆█▉▌▅ ▄█▍▌▄▍▆▊▍ ▇▅▄ ▇▆█▍ ▅▋▊▉ ▊▆ ▄▅▅▌▌▇▍█▅▊█▆▊▅::█▅▊▇█▉▌▄ ▆▇ ▅▌▊▋▅▊▌▆█▋▇ ▋▋▆▄▌▋█▆█▊ ▅▊▇▉▍▅▇ ▅▄▇ ▄▍▋▊▄▋▆▇█ ▌▅▋▌▋▊█
 
                
                
                
                
                
             
         
        
            
            
            
                
                Update: ServerProfiler - update binary exporter & viewer to handle new Allocs format
- Made ProfileBinViewer's search work with alloc's names
Tests: made a debug export of Craggy in editor, then opened it in the ProfileBinViewer
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from protobuf_skip_default_fields_2 -> main
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Bunch of WIP third person and projectile pie visual config work/fixes/support
 
                
                
                
                
                
             
         
        
            
            
            
                
                Disabled tests relying on editor AssetDabase for now
 
                
                
                
                
                
             
         
        
            
            
            
                
                Clean: ServerProfiler - remove not supported thread sorting keys
Tests: none, trivial change
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Added CCTV_Doorbell for when Drizza comes knocking 
https://files.facepunch.com/lewist/2025/February/Ring%20Ring.mp4
 
                
                
                
                        
                
                
             
         
        
            
            
            
                
                merge from main -> hackweek_modding_improvements
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixed tiling of weather map
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                merge from main -> protobuf_skip_default_fields_2
 
                
                
                
                
                
             
         
        
            
            
            
                
                Update: ServerProfiler - remove the class name and duplicate size into args of a mark
- They are part of the "arguments" view when you click on the allocation mark
- Also assigned all allocations the "A" category so that they can be easily filtered out via queries
Turns out cname (controlling colors) is also unsupported via legacy json import (see issue https://github.com/google/perfetto/issues/208 and linked ones), so if we modify the name, we lose the uniform yellow color for allocations that makes it easier to spot. This also allows to run queries on top of these args more easily.
Tests: exported snasphot from Craggy in editor
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▊▇▊▉▅ ▍▆▋▆ ▊▍▄▄▅▇_▉█▇▍▊▇▌▌▊_▋▉▍▆▌
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                - ▅▉▉▌▌▇ ▍▆▌▉▋▊▄▊▆▊▅▉▌▉▍▅▇▉█▊ ▇▇ ▄▊█▌▇▋ ▌▇▄ ▋▊ ▄▅▄▉▇▉▍▊▉▄▋▋▆▆▉ █▍ ▅▄▇▆▍▉▅▆ ▄▌▆ ▆▋▌▊▇▍▌█ ▍▊▄▄▉▍▌, ▇▆▍▅▉▌▇ ▍▆▄ ▇█▄▉▌▆▆ (▊▊█▌ ▅▅▇ ▇█▅ █▇ ▄▄▌▆ ▅▅▍ ▇▌▇█▍▋▊▉▄ █▌▌▅▇)
- ▋█▌▉▄▆▅▉ ▋▅▋/▌▉▅ ▄▉▅▌▇ (▍▍█▇▆█ ▄▉▉▇▍▉▆ ▇▄▆▉ ▄▋▅▍ ▋▋▄▅▋▅▆█▉█▇▍█▅▇ ▇▅▊ ▄▄▊▉▆▌▉██, ▉▌ █▉ █▋▇▅ ▆▇▅▉ ▇▋ ▄▍▌▉▊ ▌▆▊▍ ██▊ ▅▆▅█▆▉ ▆▊▊▉▅▍)
- ▍▅▄'▍ ▄▍▍▄▋▆▊ ▊█ ▇▍▊▆▌ ▍▍▅▋▊▄ ▄▌ ▅▊▆▊▄▉▌ ▌▊ ▉ ▋▆▊▍▉▇▍▌▊▉▍▌▊▊█
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Added support for custom path when loading copypaste files
Pushed all the test related copypaste files in the project
 
                
                
                
                
                
             
         
        
            
            
            
                
                initial pogostick setup, hold shift to pogo and pid-controlled leaning to change the direction
manifest gen
 
                
                
                
                
                
             
         
        
            
            
            
                
                Map texture streaming ConVar to the inverse of Texture.streamingTextureForceLoadAll
 
                
                
                
                
                
             
         
        
            
            
            
                
                Update: ServerProfiler - track and emit allocation class and array size
- using debug binaries (9f4a07f8)
Will need to update binary export and fix the bin viewer tool
Tests: snapshot on craggy in editor
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                merge from jungle foliage
 
                
                
                
                
                
             
         
        
            
            
            
                
                freestanding tree and 360 large canopy strangler fig files/prefabs