reporust_rebootcancel

134,424 Commits over 4,444 Days - 1.26cph!

10 Months Ago
merge from naval_update
10 Months Ago
inital spike trap gameplay pass
10 Months Ago
Full anchor functionality wip
10 Months Ago
Merge from dlc_blueprint_warning
10 Months Ago
merge from small spike trap
10 Months Ago
Removed code from the bootstrap that was disabling texture streaming after the new changes
10 Months Ago
merge from meta_shift
10 Months Ago
merge from physics_bounds_commands_fix
10 Months Ago
combined bounds used for both physx bounds commands
10 Months Ago
shore_crate spawn tweaks
10 Months Ago
Spike Trap Material Fix and texture resize
10 Months Ago
Merge from main
10 Months Ago
manifest
10 Months Ago
Fixed a bunch of colliders having wrong import options and some extraneous scripts referencing LODs instead of cols
10 Months Ago
shore crate now spawns on T0 beach - rare spawn
10 Months Ago
loot generation
10 Months Ago
merge from loot_generation
10 Months Ago
Added shore crate
10 Months Ago
reverted some overrides to the ghost ship art prefab as they were fixed on the source/nested prefabs
10 Months Ago
Merge from Hackweek_Spike_Trap
10 Months Ago
merge from meta_shift
10 Months Ago
reapplying: Wooden barricade cover stack size 5 -> 3 Wooden barricade cover HP 120 -> 80
10 Months Ago
merge from ghostships
10 Months Ago
removed recycle script on fish piles particle set long distance LODs on ghost ship to not cull
10 Months Ago
merge from meta_shift
10 Months Ago
PT Boat Update
10 Months Ago
Merge from manual_anchor
10 Months Ago
Merge from parent
10 Months Ago
merge from commandblock_save_lastplayer
10 Months Ago
merge from rps_holster
10 Months Ago
merge from dropbox_wall_loot
10 Months Ago
merge from fix_bradley_apc_debris
10 Months Ago
merge from fix_sleeping_wetness
10 Months Ago
merge from fix_weapon_rearm_noclip
10 Months Ago
merge from qol_hardcore_convars
10 Months Ago
merge from buildingprivlidge
10 Months Ago
merge from bradleyapc_allocs
10 Months Ago
merge from ch47_favouritism
10 Months Ago
Merge from main
10 Months Ago
Codegen + fix compile error
10 Months Ago
Cherrypick CS 129086 & CS 129089, physx debug commands
10 Months Ago
Compile fixes
10 Months Ago
merge from admin_logging -> main
10 Months Ago
Static versions of deployable prefabs added and replaced in scene. LOD3 of food market shell rebaked. Aircon with no bottom fixed.
10 Months Ago
merge from physics_bounds_commands
10 Months Ago
server commands to set and get physics world bounds for profiling purposes
10 Months Ago
Completely hide shadow-proxy states affected by agressiveShadowLOD to improve performance
10 Months Ago
Completely hide shadow-proxy states affected by agressiveShadowLOD to improve performance
10 Months Ago
Update: augment serverocclusiondebug command to draw the path of occlusion query Written as throw-away code, will clean-up later Tests: used the command to debug, works with disabled ddraw instancing, but the data it displays looks wrong - investigating
10 Months Ago
Rebase on /main