243,507 Commits over 3,898 Days - 2.60cph!

12 Months Ago
Blank radial added to Main Camera Base for smooth lerping. Explosion post changes. Scene.
12 Months Ago
Show icon for above ground train tunnel links
12 Months Ago
Set up monument info on above ground train tunnel entrances so Rust+ can identify them
12 Months Ago
Replace async shit with frame event, forgot this existed Re-add icon def
12 Months Ago
exported player update edited rifle attack anims
12 Months Ago
Ensured included key is set on proper slot bone.
12 Months Ago
Updated Legacy Furnace GIBs To Fix Texture Errors
12 Months Ago
cocolemon hoodie source
12 Months Ago
12 Months Ago
Generate complete sub-graph before writing it to file
12 Months Ago
cherrypicking 90090
12 Months Ago
better mainmenu logo positioning - fixes logo appearing too far right on some resolutions
12 Months Ago
Updated Legacy Furnace Emissive Material Fixed Legacy Furnace Not Enabling and Disabling Emissive Material
12 Months Ago
Added control over explosion volume weight
12 Months Ago
legacy bow vm - ironsight updates, anims tweaked
12 Months Ago
adding wip rail lift stuff
12 Months Ago
Tracked pose component has "Use Relative Transform" property
12 Months Ago
Don't play ammo pickup sounds for NPCs
12 Months Ago
Adjusted wanted poster skins and rebuild phrases.
12 Months Ago
Add a spinner to test network jitter
12 Months Ago
Chat UI component
12 Months Ago
Basic sub-graph creation works
12 Months Ago
12 Months Ago
PhysicsTraceBuilder ignores ITagSet if null Tweak TcpChannel so it doesn't choke
12 Months Ago
Fixed lerp stomping IsProxy checks for parent NWO Define network frequency in scene, allow network transforms to extrapolate PhysicsComponent read/write physics velocities GameTagsControlWidget create a TagSet is null IkReachOut ignore collision layer Allow keyframe proxy colliders twice as much time to arrive
12 Months Ago
exported and added crouch idle animation to crouch blend tree
12 Months Ago
Dirty envmap probes when changing skybox tint
12 Months Ago
Updated Storage Monitor FBX to include missing faces, so no long to see through the Storage Monitor on certain objects.
12 Months Ago
Updated Legacy Furnace Icon to have correct Lighting
12 Months Ago
Fixed UNITY_EDITOR define going too low, causing RPCSyncJoints error in server build
12 Months Ago
Replace NamedPipe with Tcp, which I should have probably done in the first place and would have saved me about 6 hours of bullshitting around
12 Months Ago
Initial merge of ServerSideRagdolls -> Aux2. Includes content from Main.
12 Months Ago
cherrypicking 90078
12 Months Ago
cherrypicking 90078
12 Months Ago
10th anniversary logo added mainmneu updated
12 Months Ago
adding missing tileset (air duct support) and plasterboard textures
12 Months Ago
Leaderboard backup, run #7564
12 Months Ago
Show the repair cost indicator with accurate costs when attempting to place down a building block while the player has insufficient resources
12 Months Ago
Fixed player not starting tutorial at a consistent rotation
12 Months Ago
Removed underground rotor mesh
12 Months Ago
Fixed NPC idle anim not looping
12 Months Ago
Profiler EndSample fix
12 Months Ago
Take a break from interpolation if we're not getting new data anyway (rigidbody sleeping)
12 Months Ago
Increase contrast on mission obejctives panel
12 Months Ago
Highlight mission help text in orange
12 Months Ago
Merge Main -> ServerSideRagdolls
12 Months Ago
Fix rotor blades
12 Months Ago
Another materials commit.
12 Months Ago
Minor edits (make fields readonly)
12 Months Ago
Removed Update method from Ragdolls, use a call from Client.cs instead for reduced overhead