198,704 Commits over 4,140 Days - 2.00cph!

1 Year Ago
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1 Year Ago
Adjust priority of blocked by clothing prompt when wearing the chicken costume so it appears underneath prompts to open vehicle storage/push/etc Fixed blocked by clothing prompt appearing when the mount menu isn't visible, only affected mountables where we allow mounting while looking at specific colliders (eg. trains)
1 Year Ago
Added a proper localized string and icon when the player is killed by the moving shipping containers
1 Year Ago
Modify the map marker for the cargo ship so players can tell if it has already docked The map marker tooltip will now read "A Cargo Ship - Docking" while it is docked and "A Cargo Ship - Already Docked" once it has departed the harbor
1 Year Ago
Spawn the containers to be picked up when the cargo ship starts it's docking approach rather than when it docks, giving more time for players to get into the containers
1 Year Ago
Apply to chicken corpses as well
1 Year Ago
Don't allow harvesting of animals on the tutorial islands with weapons that don't preoduce any resource (eg. hitting a bear corpse with a spear will now do nothing rather than destroying the bear corpse and leaving the player with no resources)
1 Year Ago
wip tests
1 Year Ago
Set home position of scientists
1 Year Ago
Heavy bradly scientist navigator distances changed to match regular bradley scientist
1 Year Ago
merge from main
1 Year Ago
messing around
1 Year Ago
Fix headbags not dropping when trophy is destroyed or picked up Fix headbags not returned to player when "clear head" is clicked
1 Year Ago
Adding missing shaders
1 Year Ago
Improved military flamethrower jet line coherence, and collision/bounce behaviour
1 Year Ago
Increase move point terrina placement distance check
1 Year Ago
merge from nexus
1 Year Ago
sks prefab setup progress
1 Year Ago
Coastal cliff whitebox progress / added more slope and bend pieces
1 Year Ago
Merge fom main
1 Year Ago
Fix photos & headbags not working when inside a backpack
1 Year Ago
player update. speargun anim set edits
1 Year Ago
▊██▇▇▋ ▌▆█▋ ▊▌▄▇▅ ▄▉▋▍ "▆▆▉▅▄▋ ▍▉▉▋█▇▇█▅▅ ▌▍▌▍▄" ▊▆▌ ▄▇▆▅█▍▉▌ ▋▋▅▇ ▄▇█ ▊▇▆▇█▍▇ ▆▇▍▅▆▅▊▋▍ !▊▄▊▄▊ █ ▋▅▊▅▊▊▉▆▌▄▉ █▆▊▌▇▋▍▊▄ ▌▆▆▊█ ▅▍▌▉ ▆█▆_▌▅▉▄▋▇ ▇▋▋: ▅▄▅ ▋▊█▅▄▆▇▋▇▉▊▉▍▍▋▉▊▋▊ ▊▊▆▊ ▄▄▋▉ █▊▍▇▊▆▄▍▌▊ ▌▋▆▍▊▌/▆▉▄▄▌ ▉▋▅▍████ ▍█▄▆▊▍▅█ ▆▍▆▌▍▍▌▌ ▍▇▋ ▄▇█ █▄▋ ▋▌ ▌▋█▅▌▊( █▌▆, ▋, █ ) ▊▍▉ █▍▉ ▋▆▌ ▊▍▆▍▄▋█▅ █▍▄▉▍▅. ▇▊ ▌▋█ ▅▉▄▊ ▅▉ ▋▋ █▍█▍ ▆█▍ ▅▌▉█ ▅▄▆▆▇▇. ▊▌▊▌▆▋▅▌() ▇▄▆▊▇▅█▆ ▍▍▆ ▍▄▌ .▅▍▍█▅ ▇▊▇▍▆ ▊▇█▊ ▄▌▆▅▇▅▌█▊█.▉█▄▌▅▇▄█
1 Year Ago
Fix industrial moving items into empty slots instead of moving items into existing partial stacks
1 Year Ago
TTT: add TTTShowSearchScreen hook More consistent Vector/Angle optional argument handling You can now do Vector( nil, 1, 2 ) and get the expected output. If you need to do that for some reason. Material() function can use .cache files from steamworks.Download
1 Year Ago
Fix servers not always removing from favorites.cfg
1 Year Ago
Codegen
1 Year Ago
Missing files
1 Year Ago
Fixed regular switch still showing 1 power usage in the UI
1 Year Ago
Merge from main
1 Year Ago
merge from spawn_changes
1 Year Ago
Fixed Smart Switch referred as Switch when looking at IO connection handles
1 Year Ago
Fixed Smart Switch not deployable ~1 meter below ceilings
1 Year Ago
playerupdate. exported/set up speargun anim set
1 Year Ago
merge from io_entity_snapping/fixes/2
1 Year Ago
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1 Year Ago
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1 Year Ago
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1 Year Ago
Remove full paths from "Adding Filesystem Addon" Fix floating GMAs not loading correctly
1 Year Ago
merge from electricity_power_fixes/2
1 Year Ago
Danger zone backend now supports a parent and handles local positions
1 Year Ago
Compile fix again, codegen
1 Year Ago
Proposed fix for heli clipping through the map when the server has low fps
1 Year Ago
merge from electricity_power_fixes/2
1 Year Ago
merge from tc_reskin_storageadaptor_fix
1 Year Ago
restoring 95641
1 Year Ago
Compile fix
1 Year Ago
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1 Year Ago
Compile fix
1 Year Ago