254,390 Commits over 3,990 Days - 2.66cph!

11 Months Ago
manifest
11 Months Ago
oilrigs s2p
11 Months Ago
swapped computer station for cctv desk in oilrigs
11 Months Ago
11 Months Ago
Add __guid and rename Version to __version in json Nicer stack traces Fix "The node already has a parent." when deserializing Tweak lambda naming Generate a throwing lambda when compiling a graph with errors Tweak how ValidationExceptions are thrown on invoke Added NodeLibrary.VoidTaskFaulted event Merge branch 'legacy/1.3'
11 Months Ago
merge from sat tube branch for CCTV desk
11 Months Ago
Accumulate escape presses across all input contexts - Fixes Facepunch/sbox-issues#5314
11 Months Ago
Increase scientist timeout
11 Months Ago
Remove debug logs
11 Months Ago
merge patrol_helicopter_revision
11 Months Ago
Removed a few sneaky logs Codegen
11 Months Ago
Mere from main
11 Months Ago
Merge main
11 Months Ago
re-enabled detail layer on distant crates LOD
11 Months Ago
Fixed flickering on overgrowth billboards
11 Months Ago
merge from save248
11 Months Ago
oilrig's S2P
11 Months Ago
network++
11 Months Ago
merge from silo_elevator_door_fix
11 Months Ago
merge from Minigun_2024
11 Months Ago
merge from save248
11 Months Ago
Server startup fix
11 Months Ago
Add a ladder volume to harbor_crane_static S2P both harbors
11 Months Ago
Add new HideInPlayerPreview toggle on Wearable, enabled on minigun backpack
11 Months Ago
Missing meta file
11 Months Ago
Lift the bike a bit when holding sprint. To be improved (though engine limitation prevents us from doing full wheelies unfortunately - wheelcolliders always raycast downward with respect to parent rigidbody orientation)
11 Months Ago
Fix top elevator opening it's doors incorrectly when the elevator is called to the bottom floor and is already on that floor (again)
11 Months Ago
Potential fix for some elevator doors in NMS not working after a server restart Don't spawn the child door in ServerInit if Rust.Application.isLoadingSave, this is likely due to recent monument entity serialization changes This was resulting in a new, overlapping door getting spawned every time a server saves/loads
11 Months Ago
Comment out ping estimator editor spam
11 Months Ago
Backups
11 Months Ago
Cherrypick 95257
11 Months Ago
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11 Months Ago
Attack FX iteration
11 Months Ago
World panel price
11 Months Ago
Add ViewmodelCameraAnimation component to the minigun viewmodel Add a FadeInTime to property to that component that fades in the effect over a given time, softens the impact of the starting offset in the source animation clip
11 Months Ago
Create scene lights in default particle system query
11 Months Ago
Glow Outline selected
11 Months Ago
Remove physics world creation flags
11 Months Ago
Remove userdata from physics interface
11 Months Ago
Clean Up Use better font Make interaction more generic
11 Months Ago
Remove pre and post solve callbacks from physics interface
11 Months Ago
Remove OverlapTest_t from physics world query, we don't use it
11 Months Ago
Parent merge
11 Months Ago
Merge from main
11 Months Ago
Add a parent volume to the mesh ladder on the rotating cranes, prevents players falling off if they are on the ladder while it rotates
11 Months Ago
Adjusted rotation of static crane on harbor_2
11 Months Ago
phrases
11 Months Ago
merge from toolcupboard_retroskin
11 Months Ago
merge from fix_ping_estimation_null_tags
11 Months Ago
merge from fix_server_demos_disk_quota