193,106 Commits over 4,049 Days - 1.99cph!

3 Years Ago
merge from wooden_signs
3 Years Ago
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3 Years Ago
Test map edit to support shunt testing
3 Years Ago
Locomotive/WorkCart fuel interaction improvements
3 Years Ago
Merge from ugc_virtualscroll
3 Years Ago
Remove debugging
3 Years Ago
UGC panel now uses a virtual scroller for better performance on servers with excess amounts of UGC
3 Years Ago
Removed PrefabInformation script from the large wood box. Fixes the loot panel title being blank.
3 Years Ago
Unsaved changes. Manifest update
3 Years Ago
Gave Coaling Tower outputs titles: "Tank" and "Skip"
3 Years Ago
Cleaned codegen without running generate again :(
3 Years Ago
Renamed clientperf_detailed to clientperf_frametime
3 Years Ago
Merge Main -> Trainyard Update
3 Years Ago
Adding missing mount/dismount/swap sounds to Minicopter and Scrap Transport Heli
3 Years Ago
Added Toggle ADS option to the in-game settings (Options>Controls)
3 Years Ago
Toggle ADS fixes: Fixed not being able to ADS while a gun is deploying Fixed having to click twice if player opens inventory while in ADS
3 Years Ago
Merge from nexus
3 Years Ago
Merge from main
3 Years Ago
Update ferry so it can find a proper place to go to/from when transferring to zones with no island billboard
3 Years Ago
FIxed physical camera convar error when connecting to a server
3 Years Ago
Merge from main
3 Years Ago
Extra missing interaction and deploy sounds
3 Years Ago
Change ServerInfo to a class so can sort by ping & update after its in the browser Download from web on worker thread
3 Years Ago
Simplify querying ping
3 Years Ago
Fix sqlite cache and ping works with sqlite now
3 Years Ago
Fixed a bug in the collider or the coaling tower collector
3 Years Ago
Moved drop zone due to chance of blocking train line Trainyard spawn priority is now high S2P Trainyard sav++ network++
3 Years Ago
Use Time.time instead of Time.realTimeSinceStartup
3 Years Ago
Fixed wagons decaying very quickly if the server has been up for more than 30 minutes
3 Years Ago
Subtract 72864 - testing complete.
3 Years Ago
Removed unneeded scripts
3 Years Ago
Fixed LocomotiveExtraVisuals NRE
3 Years Ago
Different debugging to narrow the decay bug down
3 Years Ago
3 Years Ago
Subtract 72859 - testing complete
3 Years Ago
Merge from nexus
3 Years Ago
Don't put the ferry in line for the dock until it's close enough
3 Years Ago
Added some temporary debugging. Try to catch whatever is causing the wagon destruction bug
3 Years Ago
Minor edit to locomotive to see if the build server is confused re the visuals NRE
3 Years Ago
Fixed fuel storage prefab ID, manifest rebuild
3 Years Ago
Require more water on the area in front of the ferry dock
3 Years Ago
Query server info from a background thread to try and make it more reliable during loading stalls Retry the server info query a few times in case it still doesn't get a response the first time
3 Years Ago
Fixed stray barrel spawnpoints in Trainyard
3 Years Ago
adding a strip of decor topology on the trainyard rail (to potentially block barrels spawns)
3 Years Ago
fixed missing material reference on coaling tower LOD3 prefab
3 Years Ago
Removed ping field from combatlog entry
3 Years Ago
3 Years Ago
Cargo pants skinning pass
3 Years Ago
Merge from nexus
3 Years Ago
Fix NRE when downloading texture