198,791 Commits over 4,140 Days - 2.00cph!

2 Years Ago
Merge from industrial
2 Years Ago
Fixed some passthrough issues with conveyors Protocol++
2 Years Ago
Merge from industrial
2 Years Ago
Log cleanup
2 Years Ago
Fixed some pipe prevent building volumes lingering after a connection has been removed
2 Years Ago
Shrink industrial icon on crosshair when looking at an industrial slot (was overlapping some text)
2 Years Ago
Pool the industrial pipe prevent building volume
2 Years Ago
Added two new slots to the locker, each slot corresponds to a different partition in the locker
2 Years Ago
Merge Main -> PhysicsLayerRevamp
2 Years Ago
Merge from industrial
2 Years Ago
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2 Years Ago
Revert kayak and rowboat prefabs for now while I work out what corrupted them in the vehicle_clip_vehicle merge
2 Years Ago
Fixed up shovel bass note assignments (finished the work started in MIDI_fix). Handle null NoteSounds.
2 Years Ago
Fixed conveyor not properly processing items that don't stack
2 Years Ago
Merge vehicle_clip_vehicle -> Main
2 Years Ago
Don't allow industrial pipes to pass through walls Pipes are still allowed to pass through closed doors
2 Years Ago
Mere MIDI_fix -> Main
2 Years Ago
Fixed autoturret colliders being on Default layer instead of Deployed
2 Years Ago
Fixed missing ceiling in water treatment plant pigeon nest collider
2 Years Ago
Manifest update
2 Years Ago
Merge from industrial
3 Years Ago
Stab hits
3 Years Ago
Release upload files
3 Years Ago
Merge from main
3 Years Ago
Fixed broken material order on room pieces
3 Years Ago
Nuclear silo dressing progress
3 Years Ago
New pipe and electric cable pieces
3 Years Ago
Added missing shadow proxies to a few meshes
3 Years Ago
Blunt variants. Naming consistencies. Improved mag drop concept file for later.
3 Years Ago
merge from rust_metrics
3 Years Ago
Fix addon size display when its over 2.1GB Added second argument to string.Comma (Community) Added physenv.GetLastSimulationTime String error for "Error getting subcriptions list!" nullptr check in BlitSurfaceBits givecurrentammo always give secondary ammo Added Player:DisableWorldClicking & IsWorldClickingDisabled Fix a crash with DListView fractional column width garrysmod-issues/issues/5334 Fixed a bug with SCHED_HOLD_RALLY_POINT Fix potential crashes to do with sounds
3 Years Ago
Merge from main
3 Years Ago
Applied changes from code review
3 Years Ago
Add flush_anlytics command & codegen
3 Years Ago
- remove logging monuments - flatten server info object into fields - set encryption to -1 when null - trim whitespace from cpu name - refactor (and maybe fix) std_dev of frametime - store average frametime in seconds rather than ms
3 Years Ago
quick temporary hacky test of applying pivot
3 Years Ago
Merge from water5
3 Years Ago
Merge from boat_b
3 Years Ago
Set up correction forces on Rhib and Rowboat. Clean up.
3 Years Ago
merge from rust_metrics
3 Years Ago
Reapply removed #if CLIENT
3 Years Ago
Applied #if to disable all of gameplay analytics code to be safe
3 Years Ago
- cleanup - manifest can disable server analytics & set it disabled on server by default
3 Years Ago
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3 Years Ago
Region out gameplay analytics
3 Years Ago
More progress, fixes, auto create render center offset in setup tool.
3 Years Ago
Merge from main
3 Years Ago
3 Years Ago
Merge from industrial
3 Years Ago
Protocol++