reporust_rebootcancel

128,127 Commits over 4,109 Days - 1.30cph!

2 Months Ago
Apply spoiling to blueberries
2 Months Ago
Fixed NRE when ent killing a ch47
2 Months Ago
Merge from spoil_fruit_veg
2 Months Ago
Fixed RPC exception when a players frankenstein pet is killed
2 Months Ago
Merge from parent
2 Months Ago
Merge from main
2 Months Ago
2 Months Ago
Merge from spoil_fruit_veg
2 Months Ago
Add spoiling to pumpkin and corn Dropped spoil time on all new items to 48 real time hours
2 Months Ago
Added a very WIP icon and world model
2 Months Ago
Merge from fix_dialog_hide_chat
2 Months Ago
Spoil potatoes as well
2 Months Ago
Fixed item info panel not being big enough to fit all 9 (!) rows of info when inspecting an apple
2 Months Ago
Added food spoiling to mushrooms, apples, cactus flesh, eggs, all berries They all last 4 real time days, significantly longer than meat Spoils into a new generic Spoiled Produce item
2 Months Ago
Fixed incorrect mesh showing on auto turrets (flag conflict with DemolishFlag)
2 Months Ago
Settings layout fixes
2 Months Ago
hooked up icons to skins, added dark parquet lattice ceiling, set up defaults
2 Months Ago
wallpaper icon renders
2 Months Ago
merge from wallpaper/floor
2 Months Ago
reduced lots of ceiling and flooring texture sizes, added new skins assets for missing wallpapers, tweaked hues of more colourful ceilings, added defaults, removed unused
2 Months Ago
gun display rack
2 Months Ago
merge from fix_window_roof_placement -> main
2 Months Ago
Add additional LOS point in the top half of window deployables (embrasures + windows) so they can be placed when a roof intersects the window
2 Months Ago
Fix alternativeLOSPosition gizmo rendering at world origin instead of relative to selected prefab
2 Months Ago
Don't add messages to chat UI when the chat UI is disabled
2 Months Ago
Added small rock formations to jungle biome to allow for more ore nodes
2 Months Ago
Tweaked TopologyNot settings for jungle ground foliage to prevent them from clipping into small rock formations
2 Months Ago
merge from wallpaper/floor
2 Months Ago
merge from fix_window_max_condition -> main
2 Months Ago
Fix windows & embrasures losing max condition when repaired inside a repair bench
2 Months Ago
Disabled corner conditional models on most skins when wallpaper is applied on the hardside
2 Months Ago
2 Months Ago
preprocess terrain maps, per weather distance curve
2 Months Ago
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Rin
2 Months Ago
Converted mesh collider to box collider Fixed not being able to deploy in desired rotation
2 Months Ago
Fixed broken billboards on vineswingingtree02 and vineswingingtree03
2 Months Ago
Fixed incorrect layers on schizolobium_a
2 Months Ago
Wallpaper floor & ceiling pack - added more wood colours
2 Months Ago
Wallpaper floor & ceiling pack - updated subway ceilings, metal sheet ceilings, vintage asbestos tiles, ceiling and floor wood
2 Months Ago
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2 Months Ago
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2 Months Ago
Floating cities walkway greybox progress Added prefabs for Hannah and Chris to the scene file
2 Months Ago
Merge from iofeedback_fixes
2 Months Ago
Fixed tesla coil pfx starting on
2 Months Ago
floating walkways prefab update
2 Months Ago
syncvars -> aux3
2 Months Ago
Merge from main Fix protobuf,codegen,manifest
2 Months Ago
removed bee bomb from T1 techtree
2 Months Ago
Bee catapult ammo techtree and blance pass (moved to t2)
2 Months Ago
Remove explosive crafting cost from Propane Explosive Bomb, now raw ingredients